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Collected here All the positive effects that can be applied to another character in Lineage 2 — 142 skills: buffs for priests and prophets, choruses, songs and dances, clan blessings, cubes, buffs for summoned creatures and tamed animals.
Each skill has its exact bonus at max level, duration, source class, and a link to the full skill description. Personal buffs, which a character applies only to themselves, are not included here—except for two heroic ones, which are found along with the hero's other skills.
How to read numbers
Half the confusion around buffs comes from the fact that percentages and units are constantly mixed upIn the tables below they are strictly separated:
- Interest — where the game has a multiplier. "Phys. Attack +15%" means your attack is multiplied by 1,15.
- Units without a percent sign — where the increase is flat. "Stun Resistance +40" is 40 points of the indicator, not 40%. The difference is fundamental: resistances are included in the chance formula by subtraction, not multiplication.
- Multiplicity (×3, ×6) — where the multiplier is large and it is inconvenient to read it as a percentage.
A special case - physical crit chanceIt is also set by a multiplier, so "+100%" for Song of Hunter means exactly twice the chance, not "+100 points".
Single-player buffs
They're applied to one character at a time. This is the basic set a buffer applies before going farming.
| Skill | Lvl. | What does it give at the maximum level? | Time | Who imposes |
|---|---|---|---|---|
| 3 | casting speed +30% | 20 minutes | Cleric, Prophet | |
| 3 | Shield protection +100% | 20 minutes | Elder | |
| 3 | Evasion +4 | 20 minutes | Elder, Oracle | |
| 1 | Buff removal resistance +30; total debuff resistance +20 | 20 minutes | Eva's Saint, Shillien Saint | |
| 2 | Magic Attack +16%; Physical Attack +8%; Physical Defense -8%; Magic Defense -16%; Cast Speed +8%; Attack Speed +8%; Run Speed +8; Evasion -4 | 20 minutes | Cleric, Prophet | |
| 3 | Physical damage reflection +20% | 20 minutes | sorcerer | |
| 6 | Shield block chance +80% | 20 minutes | Elder, Prophet | |
| 6 | Max HP +35% | 20 minutes | Prophet | |
| 6 | Maximum MP +35% | 20 minutes | Prophet | |
| 1 | No new buffs are applied; complete invulnerability | 10 with | Bishop | |
| 3 | MP consumption of magical skills -10%; MP consumption of physical skills -20%; MP consumption of songs and dances -20% | 20 minutes | Elder | |
| 1 | removes negative effects | Instantly | Cardinal | |
| 6 | cast interrupt chance -53% | 20 minutes | Cleric, Dark Wizard, Elder, Elven Wizard, Oracle, Prophet, Shillien Elder, Shillien Oracle, Wizard, sorcerer | |
| 3 | Physical Crit Power +35% | 20 minutes | Prophet, Shillien Elder | |
| 3 | weight limit without penalty +9000 | 20 minutes | Elder, Oracle | |
| 1 | Dark Magic Defense +30; Holy Magic Defense +20 | 20 minutes | Cardinal, Eva's Saint | |
| 1 | Earth protection +20; Fire protection +20; Water protection +20; Wind protection +20 | 20 minutes | Hierophant | |
| 3 | Magic attack +75% | 20 minutes | Shillien Elder, Shillien Oracle | |
| 3 | Physical Crit Chance +30% | 20 minutes | Cleric, Prophet, Shillien Elder, Shillien Oracle | |
| 3 | Physical damage reflection +20% | 20 minutes | spellsinger | |
| 3 | Physical attack +10% | 20 minutes | Prophet | |
| 3 | Physical defense +15% | 20 minutes | Prophet | |
| 3 | accuracy +4 | 20 minutes | Prophet, Shillien Elder | |
| 2 | attack speed +33% | 20 minutes | Prophet | |
| 3 | Protection from holy magic +30 | 20 minutes | Prophet, Shillien Elder | |
| 1 | attacks become holy | 20 minutes | Cleric, Oracle | |
| 3 | Bleeding resistance +50 | 20 minutes | Prophet | |
| 2 | air supply ×6 | 20 minutes | Cleric, Elder, Oracle, Prophet, Shillien Elder, Shillien Oracle | |
| 2 | Magic defense +30% | 20 minutes | Prophet | |
| 4 | Immobilization resistance +50; Sleep resistance +50; Mental effect resistance +50 | 20 minutes | Cleric, Elder, Oracle, Prophet, Shillien Elder, Shillien Oracle | |
| 3 | Physical attack +15% | 20 minutes | Cleric, Elder, Oracle, Prophet, Shillien Elder, Shillien Oracle, dark_mage, elven_mage, mage | |
| 1 | No new buffs are applied; no debuffs are applied. | 30 with | Hierophant | |
| 3 | HP recovery +20% | 20 minutes | Cleric, Elder, Oracle, Prophet | |
| 3 | water resistance +30 | 20 minutes | Elven Wizard, Prophet, spellsinger | |
| 3 | fire protection +30 | 20 minutes | Cleric, Prophet | |
| 3 | Poison resistance +50 | 20 minutes | Elder, Oracle, Prophet | |
| 4 | stun resistance +40 | 20 minutes | Elder | |
| 3 | wind protection +30 | 20 minutes | Prophet, Shillien Elder, Shillien Oracle | |
| 1 | retains effects after death | 1 hours | Cardinal | |
| 3 | Physical defense +15% | 20 minutes | Cleric, Elder, Oracle, Prophet, Shillien Elder, Shillien Oracle, dark_mage, elven_mage, mage | |
| 3 | Physical defense +15% | 20 minutes | Orc Mage, Orc Shaman | |
| 3 | Dark Magic Defense +30 | 20 minutes | Elder, Prophet | |
| 4 | Vampirism from physical damage +9% | 20 minutes | Shillien Elder, Shillien Oracle | |
| 2 | Magic Crit Chance x4 | 20 minutes | Elder, Shillien Elder | |
| 2 | running speed +33 | 20 minutes | Cleric, Oracle, Shillien Oracle |
Prophecies
Three heavy buffs: Overlord and Dominator. They share a slot with Chant of Victory, Magnus' Chant, and Victories of Pa'agrio—they don't stack.
| Skill | Lvl. | What does it give at the maximum level? | Time | Who imposes |
|---|---|---|---|---|
| 1 | Accuracy +4; Evasion +4; Attack Speed +20%; Physical Damage Lifesteal +5%; Physical Crit Chance +20%; Physical Crit Power +20%; Total Debuff Resistance +10 | 5 minutes | Shillien Saint | |
| 1 | Max HP +20%; HP Recovery +20%; Physical Defense +20%; Accuracy +4; Physical Attack +10%; Run Speed -10%; Attack Speed +20%; Total Debuff Resistance +10 | 5 minutes | Hierophant | |
| 1 | MP recovery +20%; run speed -20%; magic attack +20%; magic defense +20%; cast speed +20%; magic crit chance ×2; total debuff resistance +10 | 5 minutes | Eva's Saint |
Group chorales and group buffs
They are applied to the entire group at once with one click.
| Skill | Lvl. | What does it give at the maximum level? | Time | Who imposes |
|---|---|---|---|---|
| 6 | Maximum HP +35%; instantly restores some HP | 20 minutes | Bishop | |
| 3 | Physical attack +15% | 20 minutes | Orc Mage, Orc Shaman, Warcryer | |
| 3 | accuracy +4 | 20 minutes | Warcryer | |
| 3 | Evasion +4 | 20 minutes | Warcryer | |
| 3 | Magic defense +30% | 20 minutes | Orc Shaman, Warcryer | |
| 2 | attack speed +33% | 20 minutes | Warcryer | |
| 3 | Physical Crit Chance +30% | 20 minutes | Warcryer | |
| 3 | Physical Crit Power +35% | 20 minutes | Warcryer | |
| 3 | Physical damage reflection +20% | 20 minutes | Warcryer | |
| 3 | Physical defense +15% | 20 minutes | Orc Shaman, Warcryer | |
| 1 | Buff removal resistance +30; total debuff resistance +20 | 20 minutes | Doomcryer | |
| 4 | Vampirism from physical damage +9% | 20 minutes | Warcryer | |
| 1 | Max HP +20%; Run Speed -20%; Accuracy +4; Phys. Defense +20%; Phys. Attack +10%; Attack Speed +20%; Phys. Crit Chance +20%; Phys. Crit Power +20%; Magical Defense +20%; Magical Attack +20%; Cast Speed +20%; Total Debuff Resistance +20; Instantly Restores Part of HP | 5 minutes | Doomcryer | |
| 3 | Physical defense +15% | 20 minutes | Warcryer | |
| 3 | casting speed +30% | 20 minutes | Orc Shaman, Warcryer | |
| 1 | Max MP +15%; MP Recovery +1,5; MP Recovery +4; Magic Defense +30%; Magic Attack +30%; Casting Speed +20%; Earth Defense +10; Fire Defense +10; Water Defense +10; Wind Defense +10; Total Debuff Resistance +25; Buff Removal Resistance +40 | 5 minutes | Doomcryer | |
| 3 | treatment effectiveness +12% | 20 minutes | Bishop | |
| 3 | Physical attack +10% | 20 minutes | Warcryer |
Songs
Swordsinger and Sword Muse. They last for 2 minutes, but they apply to the entire party and don't interfere with each other.
| Skill | Lvl. | What does it give at the maximum level? | Time | Who imposes |
|---|---|---|---|---|
| 1 | Physical skill cooldown -30%; Physical skill MP consumption -20% | 2 minutes | Sword Muse | |
| 1 | Physical defense +25% | 2 minutes | Swordsinger | |
| 1 | fire protection +30 | 2 minutes | Swordsinger | |
| 1 | Physical Crit Chance +100% | 2 minutes | Swordsinger | |
| 1 | Dark Magic Defense +20 | 2 minutes | Swordsinger | |
| 1 | HP recovery +20% | 2 minutes | Swordsinger | |
| 1 | MP recovery +20%; MP consumption of magical skills -10% | 2 minutes | Sword Muse | |
| 1 | Magic skill cooldown -30%; Physical skill cooldown -30%; Magic skill MP consumption -5%; Physical skill MP consumption -5%; Song and dance MP consumption -5% | 2 minutes | Sword Muse | |
| 1 | wind protection +30 | 2 minutes | Swordsinger | |
| 1 | Physical damage reflection +20% | 2 minutes | Swordsinger | |
| 1 | Max HP +30% | 2 minutes | Swordsinger | |
| 1 | Magic defense +30% | 2 minutes | Swordsinger | |
| 1 | Evasion +3 | 2 minutes | Swordsinger | |
| 1 | running speed +20 | 2 minutes | Swordsinger |
Dancing
Bladedancer and Spectral Dancer skills, also 2 minutes per group.
| Skill | Lvl. | What does it give at the maximum level? | Time | Who imposes |
|---|---|---|---|---|
| 1 | water resistance +30 | 2 minutes | Bladedancer | |
| 1 | earth protection +30 | 2 minutes | Bladedancer | |
| 1 | Physical Crit Power +35% | 2 minutes | Bladedancer | |
| 1 | attack speed +15% | 2 minutes | Bladedancer | |
| 1 | accuracy +4 | 2 minutes | Bladedancer | |
| 1 | attacks become holy | 2 minutes | Bladedancer | |
| 1 | fall damage -30% | 2 minutes | Bladedancer | |
| 1 | running speed -50%; monsters don't notice | 2 minutes | Spectral Dancer | |
| 1 | Casting speed +30%; cast interrupt chance -40% | 2 minutes | Bladedancer | |
| 1 | Magic attack +20% | 2 minutes | Bladedancer | |
| 1 | Vampirism from physical damage +8% | 2 minutes | Bladedancer | |
| 1 | Physical attack +12% | 2 minutes | Bladedancer | |
| 1 | Magic Crit Chance x3 | 2 minutes | Spectral Dancer |
Clan buffs
Applies to all nearby clan or alliance members - no need to include them in a group.
| Skill | Lvl. | What does it give at the maximum level? | Time | Who imposes |
|---|---|---|---|---|
| 3 | Physical defense +15% | 20 minutes | Orc Shaman, Overlord | |
| 1 | Physical Crit Power +35% | 20 minutes | Dominator | |
| 1 | No new buffs are applied; complete invulnerability | 30 with | Dominator | |
| 1 | instantly restores HP | Instantly | Cardinal | |
| 3 | Physical attack +15% | 20 minutes | Orc Shaman, Overlord | |
| 2 | running speed +33 | 20 minutes | Overlord | |
| 1 | Total debuff resistance +20; buff removal resistance +30 | 5 minutes | Dominator | |
| 1 | removes negative effects | Instantly | Cardinal | |
| 1 | Magic attack +75% | 20 minutes | Dominator | |
| 3 | Magic defense +30% | 20 minutes | Overlord | |
| 2 | Magic Attack +16%; Physical Attack +8%; Physical Defense -8%; Magic Defense -16%; Cast Speed +8%; Attack Speed +8%; Run Speed +8; Evasion -4 | 20 minutes | Overlord | |
| 3 | Evasion +4 | 20 minutes | Overlord | |
| 3 | accuracy +4 | 20 minutes | Overlord | |
| 3 | casting speed +30% | 20 minutes | Overlord | |
| 3 | Shield block chance +50% | 20 minutes | Overlord | |
| 1 | Max HP +20%; Run Speed -20%; Accuracy +4; Phys. Defense +20%; Phys. Attack +10%; Attack Speed +20%; Phys. Crit Chance +20%; Phys. Crit Power +20%; Magical Defense +20%; Magical Attack +20%; Cast Speed +20%; Total Debuff Resistance +20; Instantly Restores Part of HP | 5 minutes | Dominator |
Cubes per group
Each member of the group is summoned a cube, which acts in battle itself.
| Skill | Lvl. | What does it give at the maximum level? | Time | Who imposes |
|---|---|---|---|---|
| 9 | summons a cube | 15 minutes | Elemental Summoner | |
| 8 | summons a cube | 15 minutes | Phantom Summoner | |
| 8 | summons a cube | 15 minutes | Warlock |
Summoned creature buffs
They're cast not by the player, but by the summoned creature. The duration increases with its level, with the maximum value shown in the table.
| Skill | Lvl. | What does it give at the maximum level? | Time | Who imposes |
|---|---|---|---|---|
| 1 | Physical Crit Power +25%; Physical Crit Chance +30% | 285 with | Feline Queen | |
| 1 | Physical attack +10%; accuracy +2 | 285 with | Feline Queen | |
| 1 | MP recovery +35% | 285 with | Seraphim Hawk | |
| 1 | Magic skill cooldown -35% | 285 with | Seraphim Hawk |
Summoned creature buffs
They are attached to your pet or servant, but do not affect the player themselves.
| Skill | Lvl. | What does it give at the maximum level? | Time | Who imposes |
|---|---|---|---|---|
| 1 | Accuracy +4; Evasion +4; Attack Speed +20%; Physical Crit Chance +20%; Physical Crit Chance +10%; Physical Crit Power +20%; Physical Crit Power +10%; Total Debuff Resistance +10%; Physical Damage Vampire +5% | 5 minutes | Spectral Master | |
| 3 | Magic attack +75% | 20 minutes | Elemental Summoner, Elven Wizard | |
| 1 | Max HP +20%; Accuracy +4; Physical Attack +10%; Physical Defense +20%; Attack Speed +20%; Physical Crit Chance +20%; Physical Crit Power +20%; Magic Defense +20%; Magic Attack +20%; Cast Speed +20%; Total Debuff Resistance +20; Running Speed -20%; Instantly Restores Part of HP | 5 minutes | Arcana Lord, Elemental Master, Spectral Master | |
| 3 | Physical attack +15% | 20 minutes | Dark Wizard, Phantom Summoner | |
| 2 | Physical defense +3600; Magical defense +2700; Buff removal resistance +80; Target cannot move | 30 with | Elemental Summoner, Phantom Summoner, Warlock | |
| 2 | attack speed +33% | 20 minutes | Elemental Summoner, Phantom Summoner, Warlock | |
| 2 | Magic defense +30% | 20 minutes | Elemental Summoner, Phantom Summoner, Warlock | |
| 3 | Physical defense +15% | 20 minutes | Elemental Summoner, Phantom Summoner, Warlock | |
| 2 | running speed +33 | 20 minutes | Warlock, Wizard | |
| 1 | Max HP +20%; HP Recovery +20%; Physical Defense +20%; Accuracy +4; Physical Attack +10%; Attack Speed +20%; Total Debuff Resistance +10; Run Speed -10% | 5 minutes | Arcana Lord | |
| 1 | MP recovery +20%; magic defense +20%; magic attack +20%; cast speed +20%; magic crit chance ×2; total debuff resistance +10; run speed -20% | 5 minutes | Elemental Master |
Tamed Beast Buffs
A pet tamed at the Wild Animal Farm can buff its owner. There's usually no dedicated section on this.
| Skill | Lvl. | What does it give at the maximum level? | Time | Who imposes |
|---|---|---|---|---|
| 1 | casting speed +15% | 2 minutes | tamed beast | |
| 1 | Max HP +10% | 20 minutes | tamed beast | |
| 1 | Maximum MP +10% | 20 minutes | tamed beast | |
| 1 | cast interrupt chance -25% | 2 minutes | tamed beast | |
| 1 | Magic attack +15% | 2 minutes | tamed beast | |
| 1 | accuracy +2 | 2 minutes | tamed beast | |
| 1 | attack speed +15% | 2 minutes | tamed beast | |
| 1 | HP recovery +25% | 2 minutes | tamed beast | |
| 1 | Vampirism from physical damage +6% | 2 minutes | tamed beast | |
| 1 | running speed +20 | 2 minutes | tamed beast |
Noblesse and the Hero
They're not tied to a profession: they're earned through status. The last two are an exception to this page's rule: the hero only applies them to themselves, but it's common practice to find them alongside Heroic Valor, so they're here.
| Skill | Lvl. | What does it give at the maximum level? | Time | Who imposes |
|---|---|---|---|---|
| 1 | retains buffs and debuffs after death | 1 hours | any noblesse | |
| 1 | prevents you from getting a Death Penalty when you die | 1 hours | any noblesse | |
| 1 | Physical attack +250; Physical defense +500; Buff removal resistance +40 | 2 minutes | Olympic hero | |
| 1 | Physical Defense +5400; Magical Defense +4050; Run Speed +5; Buff Removal Resistance +80 | 30 with | Olympic hero, only on himself | |
| 1 | Accuracy +8; Evasion -8; Physical Attack +500; Magical Attack +500; Attack Speed +15%; Cast Speed +15%; Run Speed +20; Physical Defense -25%; Magical Defense -25%; Buff Removal Resistance +80; Healing Effectiveness +25% | 2 minutes | Olympic hero, only on himself |
What is interrupted by what?
Every buff has effect cellTwo abilities from the same slot don't stack: the new one simply displaces the old one, even if it's weaker. This is why "overriding" a buff with someone else's buffer is a real problem, not a myth.
Here are all the slots that have more than one skill:
| Cell | Skills | Who occupies it? |
|---|---|---|
| heavy "ancient" buffs | 10 | Assassin Servitor, Chant of Victory, Final Servitor, Magnus' Chant, Prophecy of Fire, Prophecy of Water, Prophecy of Wind, Victory of Pa'agrio, Warrior Servitor, Wizard Servitor |
| physical protection | 5 | Blessings of Pa'agrio, Chant of Shielding, Servitor Physical Shield, Shield, Soul Shield |
| casting speed | 4 | Acumen, Flame Chant, Pet Acumen, The Wisdom of Pa'agrio |
| magical attack | 4 | Bright Servitor, Empower, Pet Empower, Soul of Pa'agrio |
| physical attack | 4 | Chant of Battle, Might, Mighty Servitor, Pa'agrian Gift |
| accuracy | 4 | Chant of Eagle, Guidance, Pet Guidance, The Vision of Pa'agrio |
| magical protection | 4 | Chant of Fire, Magic Barrier, Servitor Magic Shield, The Glory of Pa'agrio |
| attack speed | 4 | Chant of Fury, Haste, Pet Haste, Servitor Haste |
| "big" increases | 4 | Earth Chant, Greater Might, Greater Shield, War Chant |
| running speed | 4 | Pa'agrian Haste, Pet Wind Walk, Servitor Wind Walk, Wind Walk |
| evasion | 3 | Agility, Chant of Evasion, The Tact of Pa'agrio |
| resistance to debuffs and removal | 3 | Arcane Protection, Chant of Spirit, Pa'agrio's Emblem |
| damage reflection | 3 | Blazing Skin, Chant of Revenge, Freezing Skin |
| maximum HP | 3 | Blessed Body, Body Of Avatar, Pet Blessed Body |
| crit power | 3 | Chant of Rage, Death Whisper, Eye of Pa'agrio |
| vampirism | 3 | Chant of Vampire, Pet Vampiric Rage, Vampiric Rage |
| hero | 3 | Heroic Berserker, Heroic Miracle, Heroic Valor |
| berserk | 2 | Berserker Spirit, The Rage of Pa'agrio |
| shield block chance | 2 | Bless Shield, Under the Protection of Pa'agrio |
| maximum MP | 2 | Blessed Soul, Pet Blessed Soul |
| Feline Queen buffs | 2 | Blessing of Queen, Gift of Queen |
| Seraphim Hawk buffs | 2 | Blessing of Seraphim, Gift of Seraphim |
| invulnerability | 2 | Celestial Shield, Flames of Invincibility |
| crit chance | 2 | Chant of Predator, Focus |
| protection against cast interruption | 2 | Concentration, Pet Concentration |
| HP recovery | 2 | Pet Regeneration, Regeneration |
The most annoying line is the "ancient" buffs: three prophecies, Chant of Victory, Magnus' Chant, and Victories of Pa'agrio share one slot, so it only makes sense to keep one of them in a group.
What's not on this list
Own buffs. Skills that a character can equip only to themselves are a separate topic: there are about one hundred and fifty of them, and they are tied to specific classes.
Dance of Medusa. It's often included in dances, but it's not a buff: the skill hits enemies around it and inflicts paralysis.
Skills from scrolls and items. They duplicate some of the buffs from the tables, but with their own values.
How many buffs does it hold?
The number of buff slots is determined by server settings, so citing a specific number here is pointless—it varies across different projects. What's important is: Songs and dances are counted separately from regular buffs, they have their own queue, and the overflow of one does not affect the other.
When there's no room left, the new effect displaces the oldest one. Therefore, the order of application matters: whatever was hung first will fall first.
Fascia Massage:
- There are 142 effects in total in this set.
- Percentages and units are different things; resistances are measured in units.
- Songs and dances last for 2 minutes, regular buffs last for 20 minutes.
- Buffs from the same slot displace each other regardless of strength.
- Prophecies, Chant of Victory, Magnus' Chant, and Victories of Pa'agrio share one slot.
- Clan blessings don't require a group - just being nearby.
- A tamed beast from the Farm can apply ten buffs.
Healthy!
The number of buff slots, their duration, and the presence of an NPC buffer are determined by the project settings, so the tables above should be compared with the build you're playing on: L2 servers and their rates.
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Song of Life is missing from the list.