Умение Force Blaster
Force Blaster — активная зарядная ударная атака по одной цели для персонажей с Dual Fist. Наносит высокий физический урон, расходуя 1 заряд Force, с возможностью критического удара (base crit rate 15%). Урон масштабируется с уровнем умения и усиливается Soulshot (×2.0). Тип урона: CHARGEDAM (физический, от зарядов). Используется как основной дальнобойный дамажащий навык в Force-билде.
| level | magicLvl | power | mpConsume |
|---|---|---|---|
| 1 | 22 | 143 | 19 |
| 2 | 23 | 154 | 20 |
| 3 | 24 | 166 | 21 |
| 4 | 26 | 193 | 22 |
| 5 | 27 | 207 | 23 |
| 6 | 28 | 222 | 24 |
| 7 | 30 | 256 | 26 |
| 8 | 31 | 274 | 26 |
| 9 | 32 | 293 | 27 |
| 10 | 34 | 334 | 29 |
| 11 | 35 | 357 | 30 |
| 12 | 36 | 380 | 31 |
| 13 | 38 | 431 | 33 |
| 14 | 39 | 458 | 34 |
| 15 | 40 | 486 | 35 |
| 16 | 41 | 516 | 35 |
| 17 | 42 | 547 | 36 |
| 18 | 43 | 579 | 37 |
| 19 | 44 | 612 | 38 |
| 20 | 45 | 647 | 39 |
| 21 | 46 | 683 | 40 |
| 22 | 47 | 721 | 42 |
| 23 | 48 | 760 | 43 |
| 24 | 49 | 800 | 44 |
| 25 | 50 | 842 | 45 |
| 26 | 51 | 885 | 45 |
| 27 | 52 | 929 | 46 |
| 28 | 53 | 974 | 47 |
| 29 | 54 | 1021 | 48 |
| 30 | 55 | 1069 | 50 |
| 31 | 56 | 1118 | 51 |
| 32 | 57 | 1169 | 52 |
| 33 | 58 | 1220 | 53 |
| 34 | 59 | 1272 | 54 |
| 35 | 60 | 1326 | 55 |
| 36 | 61 | 1380 | 55 |
| 37 | 62 | 1435 | 57 |
| 38 | 63 | 1491 | 58 |
| 39 | 64 | 1548 | 59 |
| 40 | 65 | 1605 | 60 |
| 41 | 66 | 1663 | 61 |
| 42 | 67 | 1721 | 62 |
| 43 | 68 | 1780 | 63 |
| 44 | 69 | 1838 | 64 |
| 45 | 70 | 1897 | 65 |
| 46 | 71 | 1956 | 66 |
| 47 | 72 | 2015 | 66 |
| 48 | 73 | 2073 | 67 |
| 49 | 74 | 2131 | 68 |
| + | magicLvl | power |
|---|---|---|
| +1 | 76 | 2151 |
| +2 | 76 | 2170 |
| +3 | 76 | 2189 |
| +4 | 77 | 2209 |
| +5 | 77 | 2228 |
| +6 | 77 | 2247 |
| +7 | 78 | 2266 |
| +8 | 78 | 2285 |
| +9 | 78 | 2305 |
| +10 | 79 | 2324 |
| +11 | 79 | 2343 |
| +12 | 79 | 2362 |
| +13 | 80 | 2381 |
| +14 | 80 | 2401 |
| +15 | 80 | 2420 |
| +16 | 81 | 2439 |
| +17 | 81 | 2458 |
| +18 | 81 | 2477 |
| +19 | 82 | 2497 |
| +20 | 82 | 2516 |
| +21 | 82 | 2535 |
| +22 | 82 | 2554 |
| +23 | 83 | 2573 |
| +24 | 83 | 2593 |
| +25 | 83 | 2612 |
| +26 | 84 | 2631 |
| +27 | 84 | 2650 |
| +28 | 85 | 2670 |
| +29 | 85 | 2689 |
| +30 | 85 | 2708 |
| + | magicLvl | mpConsume |
|---|---|---|
| +1 | 76 | 67 |
| +2 | 76 | 66 |
| +3 | 76 | 65 |
| +4 | 77 | 64 |
| +5 | 77 | 63 |
| +6 | 77 | 62 |
| +7 | 78 | 62 |
| +8 | 78 | 61 |
| +9 | 78 | 60 |
| +10 | 79 | 59 |
| +11 | 79 | 58 |
| +12 | 79 | 57 |
| +13 | 80 | 56 |
| +14 | 80 | 55 |
| +15 | 80 | 54 |
| +16 | 81 | 53 |
| +17 | 81 | 52 |
| +18 | 81 | 51 |
| +19 | 82 | 50 |
| +20 | 82 | 49 |
| +21 | 82 | 48 |
| +22 | 82 | 47 |
| +23 | 83 | 46 |
| +24 | 83 | 46 |
| +25 | 83 | 45 |
| +26 | 84 | 44 |
| +27 | 84 | 43 |
| +28 | 85 | 42 |
| +29 | 85 | 41 |
| +30 | 85 | 40 |
var root = document.getElementById('svSkillRoot'); if(!root) return;
// Tabs (levels / enchant) document.addEventListener('click', function(e){
var tab = e.target.closest('.sv-tab[data-tab]'); if(!tab) return;
var tabName = tab.getAttribute('data-tab'); var tabs = root.querySelectorAll('.sv-tab[data-tab]'); var panels = root.querySelectorAll('.sv-panel[data-panel]');
tabs.forEach(function(t){ t.classList.toggle('is-active', t === tab); t.setAttribute('aria-selected', t === tab ? 'true' : 'false'); });
panels.forEach(function(p){ var isTarget = p.getAttribute('data-panel') === tabName; p.classList.toggle('sv-hidden', !isTarget); });
// If enchant absent -> show notice inside ENCHANT panel if(tabName === 'enchant'){
var noEnchant = tab.getAttribute('data-no-enchant') === '1'; var panel = root.querySelector('.sv-panel[data-panel="enchant"]'); if(!panel) return;
var empty = panel.querySelector('[data-ench-empty]'); var content = panel.querySelector('[data-ench-content]');
if(noEnchant){ if(empty) empty.classList.remove('sv-hidden'); if(content) content.classList.add('sv-hidden'); } else { if(empty) empty.classList.add('sv-hidden'); if(content) content.classList.remove('sv-hidden'); } }
}, true);
// Enchant branch switch (ench1/ench2/ench3...) document.addEventListener('click', function(e){
var pill = e.target.closest('.sv-pill[data-ench]'); if(!pill) return;
var key = pill.getAttribute('data-ench'); // ench1, ench2... var panel = root.querySelector('.sv-panel[data-panel="enchant"]'); if(!panel) return;
var pills = panel.querySelectorAll('.sv-pill[data-ench]'); var enchPanels = panel.querySelectorAll('.sv-ench-panel[data-ench-panel]');
pills.forEach(function(b){ b.classList.toggle('is-active', b === pill); b.setAttribute('aria-selected', b === pill ? 'true' : 'false'); });
enchPanels.forEach(function(p){ p.classList.toggle('sv-hidden', p.getAttribute('data-ench-panel') !== key); });
}, true);
})();
