Умение Fatal Strike
Fatal Strike — мощная активная физическая атака для ближнего боя с высоким базовым уроном. Игнорирует защиту щитом. Сверх-удар доступен. Игнорирует блок щитом. Может сработать как OverHit.Используется с мечами и дубинами, включая двуручное оружие – SWORD, BLUNT, BIGBLUNT, BIGSWORD. Усиливается Soulshot (×2.0).
Заточка:
- Enchant Power — значительно увеличивает урон.
- Enchant Cost — снижает расход MP.
| level | magicLvl | power | mpConsume |
|---|---|---|---|
| 1 | 38 | 615 | 40 |
| 2 | 39 | 654 | 41 |
| 3 | 40 | 694 | 43 |
| 4 | 41 | 737 | 43 |
| 5 | 42 | 781 | 44 |
| 6 | 43 | 827 | 45 |
| 7 | 44 | 875 | 47 |
| 8 | 45 | 924 | 48 |
| 9 | 46 | 976 | 49 |
| 10 | 47 | 1030 | 51 |
| 11 | 48 | 1085 | 52 |
| 12 | 49 | 1143 | 54 |
| 13 | 50 | 1202 | 55 |
| 14 | 51 | 1264 | 55 |
| 15 | 52 | 1327 | 56 |
| 16 | 53 | 1392 | 58 |
| 17 | 54 | 1459 | 59 |
| 18 | 55 | 1527 | 61 |
| 19 | 56 | 1597 | 62 |
| 20 | 57 | 1669 | 63 |
| 21 | 58 | 1743 | 65 |
| 22 | 59 | 1817 | 66 |
| 23 | 60 | 1894 | 68 |
| 24 | 61 | 1971 | 68 |
| 25 | 62 | 2050 | 69 |
| 26 | 63 | 2130 | 70 |
| 27 | 64 | 2211 | 72 |
| 28 | 65 | 2293 | 73 |
| 29 | 66 | 2375 | 74 |
| 30 | 67 | 2459 | 75 |
| 31 | 68 | 2542 | 77 |
| 32 | 69 | 2626 | 78 |
| 33 | 70 | 2710 | 79 |
| 34 | 71 | 2794 | 80 |
| 35 | 72 | 2878 | 81 |
| 36 | 73 | 2961 | 82 |
| 37 | 74 | 3044 | 83 |
| + | magicLvl | power |
|---|---|---|
| +1 | 76 | 3077 |
| +2 | 76 | 3109 |
| +3 | 76 | 3142 |
| +4 | 77 | 3175 |
| +5 | 77 | 3207 |
| +6 | 77 | 3240 |
| +7 | 78 | 3272 |
| +8 | 78 | 3305 |
| +9 | 78 | 3337 |
| +10 | 79 | 3370 |
| +11 | 79 | 3403 |
| +12 | 79 | 3435 |
| +13 | 80 | 3468 |
| +14 | 80 | 3500 |
| +15 | 80 | 3533 |
| +16 | 81 | 3566 |
| +17 | 81 | 3598 |
| +18 | 81 | 3631 |
| +19 | 82 | 3663 |
| +20 | 82 | 3696 |
| +21 | 82 | 3729 |
| +22 | 82 | 3761 |
| +23 | 83 | 3794 |
| +24 | 83 | 3826 |
| +25 | 83 | 3859 |
| +26 | 84 | 3891 |
| +27 | 84 | 3924 |
| +28 | 85 | 3957 |
| +29 | 85 | 3989 |
| +30 | 85 | 4022 |
| + | magicLvl | mpConsume | power |
|---|---|---|---|
| +1 | 76 | 82 | 3058 |
| +2 | 76 | 81 | 3073 |
| +3 | 76 | 80 | 3087 |
| +4 | 77 | 79 | 3101 |
| +5 | 77 | 77 | 3116 |
| +6 | 77 | 76 | 3130 |
| +7 | 78 | 75 | 3144 |
| +8 | 78 | 74 | 3159 |
| +9 | 78 | 73 | 3173 |
| +10 | 79 | 72 | 3187 |
| +11 | 79 | 70 | 3201 |
| +12 | 79 | 69 | 3216 |
| +13 | 80 | 68 | 3230 |
| +14 | 80 | 67 | 3244 |
| +15 | 80 | 66 | 3259 |
| +16 | 81 | 64 | 3273 |
| +17 | 81 | 63 | 3287 |
| +18 | 81 | 62 | 3302 |
| +19 | 82 | 61 | 3316 |
| +20 | 82 | 60 | 3330 |
| +21 | 82 | 59 | 3344 |
| +22 | 82 | 57 | 3359 |
| +23 | 83 | 56 | 3373 |
| +24 | 83 | 55 | 3387 |
| +25 | 83 | 54 | 3402 |
| +26 | 84 | 53 | 3416 |
| +27 | 84 | 52 | 3430 |
| +28 | 85 | 50 | 3445 |
| +29 | 85 | 49 | 3459 |
| +30 | 85 | 48 | 3473 |
var root = document.getElementById('svSkillRoot'); if(!root) return;
// Tabs (levels / enchant) document.addEventListener('click', function(e){
var tab = e.target.closest('.sv-tab[data-tab]'); if(!tab) return;
var tabName = tab.getAttribute('data-tab'); var tabs = root.querySelectorAll('.sv-tab[data-tab]'); var panels = root.querySelectorAll('.sv-panel[data-panel]');
tabs.forEach(function(t){ t.classList.toggle('is-active', t === tab); t.setAttribute('aria-selected', t === tab ? 'true' : 'false'); });
panels.forEach(function(p){ var isTarget = p.getAttribute('data-panel') === tabName; p.classList.toggle('sv-hidden', !isTarget); });
// If enchant absent -> show notice inside ENCHANT panel if(tabName === 'enchant'){
var noEnchant = tab.getAttribute('data-no-enchant') === '1'; var panel = root.querySelector('.sv-panel[data-panel="enchant"]'); if(!panel) return;
var empty = panel.querySelector('[data-ench-empty]'); var content = panel.querySelector('[data-ench-content]');
if(noEnchant){ if(empty) empty.classList.remove('sv-hidden'); if(content) content.classList.add('sv-hidden'); } else { if(empty) empty.classList.add('sv-hidden'); if(content) content.classList.remove('sv-hidden'); } }
}, true);
// Enchant branch switch (ench1/ench2/ench3...) document.addEventListener('click', function(e){
var pill = e.target.closest('.sv-pill[data-ench]'); if(!pill) return;
var key = pill.getAttribute('data-ench'); // ench1, ench2... var panel = root.querySelector('.sv-panel[data-panel="enchant"]'); if(!panel) return;
var pills = panel.querySelectorAll('.sv-pill[data-ench]'); var enchPanels = panel.querySelectorAll('.sv-ench-panel[data-ench-panel]');
pills.forEach(function(b){ b.classList.toggle('is-active', b === pill); b.setAttribute('aria-selected', b === pill ? 'true' : 'false'); });
enchPanels.forEach(function(p){ p.classList.toggle('sv-hidden', p.getAttribute('data-ench-panel') !== key); });
}, true);
})();
