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Seed of Water
Description of all skills (Interlude)
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Seed of Water skill

Seed of Water
Seed of Water
Charges an ally with water magic. If the ally is not charged with a new power within 5 seconds, all charged powers will disappear.
ProfessionSpellsinger
id1286
skillTypeSEED
targetTARGET_ONE
levels1
enchant
Description

 

Seed of Water is an active magic spell (SEED / OP_ACTIVE), targeting one target (TARGET_ONE, cast range 600, effect radius 1100). Applies the special "Seed" effect to the target; mechanics from [For]: applying the effect without changing stats (no op to stat), duration 5 seconds, used as a preparatory debuff for subsequent interactions with other skills.
 
Effect by level: Seed: fixed value (one level, no scaling). MP consumption: mpInitialConsume 50, mpConsume 200 (fixed values). AggroPoints: 100.
 
Parameters: reuseDelay 3600000 ms (1 hour), cast 4000 ms, range 600, effect radius 1100. The effect is short-term, does not provide direct damage or bonuses, but serves as a trigger/condition for subsequent effects or mechanics related to the Seed system.
 
Sharpening: none.
 


level magicLvl mpConsume
1
Enchant: this skill has no enchant branches.

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