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HomeLineage 2 BlogInterlude Knowledge BaseLocationsHeretic Catacombs – monsters, seal stones, and location history
Heretic Catacombs – monsters, seal stones, and location history
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Catacombs of Heretics

DionRegion
30–40Levels
16Monsters
16They will spoil
The map marks the entrance at the Crests of Dawn and Dusk in the Land of the Executed, east of the City of Dion: the location itself is located in a separate area outside the map in the game data, and a marker based on its internal coordinates would fall into an empty space.
Catacombs of Heretics (Catacomb of the Heretic) is a hunting ground in the Dion region. It is home to 16 monsters with 30 on 40 Level. Below is a full list of inhabitants with links to their cards: each one has their stats, abilities, drop, and spoiler chances listed.

History of the place

One of the seven catacombs—dungeons that are the focus of the Seven Seals contest. These seven seals were created during the reign of the Elmoreden kingdom: they were created by borrowing power from Einhasad, the goddess of light, to contain the power of Shilen, the goddess of death. This power is contested between the Lords of Dawn—clans and alliances with castles—and the Revolutionaries of Dusk, who have no castles.

Half the battle's worth is determined by the seal stones, which are mined here: they drop from Nephilim, Giants, Lilim, and Liths. In these catacombs, the Giants and Liths compete—from foot soldiers and clerics to officers and raiders for the former, from guards and mediums to overlords and patrolmen for the latter. Alongside them hang the tomb monks and sentries, the catacomb shades, carrion bats and staccato, and deepest of all, the Gravewarden, the Dark Horror.

The Catacombs, unlike the Necropolises, are tied to the Seal of Gnosis: while the competition is ongoing, anyone can enter, but during the week of the Seal's possession, only those who have obtained the Gnosis are allowed inside; in the event of a tie, both sides are allowed inside. There are six catacombs in total, and these are designed for levels 30–40.

The easiest way to get here is via teleport from the Priests of Dawn and Dusk: the price is ancient adena—a coin of the Elmoreden Empire, minted from the highest gold purity, purer than modern coins. The priests also use it to pay for the sealstones they bring, and those who possess the Seal of Gnosis get the cheaper trip: 1500 ancient adena instead of 2600.

Location monsters: 16

Monster Lvl. Race Aggression HP Skills
Giant Footman 30 AngelsAngels no NPC StrikeNPC StrikeLv.3A normal physical attack by the monster on the target.Resist Hold AttacksResist Hold AttacksLv.5Resistance to immobilization.Dark Attack Weak PointDark Attack Weak PointLv.2Vulnerable to dark attacks.HP Increase (4x)HP Increase (4x)Lv.12HP reserve with multiplier ×4.
Lith Guard 30 DemonsDemons no NPC Mortal BlowNPC Mortal BlowLv.3Death blow.Dark AttackDark AttackLv.1Dark energy attack.Resist Hold AttacksResist Hold AttacksLv.5Resistance to immobilization.Resist Dark AttackResist Dark AttackLv.5Resistance to dark attacks.
Barrow Sentinel 30 UndeadUndead no Blunt Weapon Weak PointBlunt Weapon Weak PointLv.1Vulnerability to blunt weapons.Sacred Attack Weak PointSacred Attack Weak PointLv.2Vulnerable to holy attacks.Dark AttackDark AttackLv.1Dark energy attack.Increase Rage MightIncrease Rage MightLv.1Increased rage.
Catacomb Scavenger Bat 31 AnimalsAnimals Yes NPC HP DrainNPC HP DrainLv.3HP theft.Bow Weapon Weak PointBow Weapon Weak PointLv.1Vulnerability to archery.Wind Attack Weak PointWind Attack Weak PointLv.1Vulnerable to wind attacks.HP Increase (4x)HP Increase (4x)Lv.12HP reserve with multiplier ×4.
Barrow Monk 32 UndeadUndead Yes NPC BerserkerNPC BerserkerLv.1Berserk.Sacred Attack Weak PointSacred Attack Weak PointLv.2Vulnerable to holy attacks.Dark AttackDark AttackLv.1Dark energy attack.HP Increase (4x)HP Increase (4x)Lv.12HP reserve with multiplier ×4.
Giant Cleric 33 AngelsAngels no NPC FlamestrikeNPC FlamestrikeLv.3Flame strike.Resist Sleep AttacksResist Sleep AttacksLv.5Resistance to sleep.Dark Attack Weak PointDark Attack Weak PointLv.2Vulnerable to dark attacks.HP Increase (4x)HP Increase (4x)Lv.12HP reserve with multiplier ×4.
Light Medium 33 DemonsDemons no NPC WindstrikeNPC WindstrikeLv.3NPC Wind Strike.Dark AttackDark AttackLv.1Dark energy attack.Resist Sleep AttacksResist Sleep AttacksLv.5Resistance to sleep.Resist Dark AttackResist Dark AttackLv.5Resistance to dark attacks.
Catacomb Shadow 34 DemonsDemons Yes Decrease SpeedDecrease SpeedLv.2Instantly reduces movement speed (Effect 2).NPC Prominence - MagicNPC Prominence — MagicLv.3Prominence (magic).NPC Aura Burn - MagicNPC Aura Burn — MagicLv.3Burning the aura (magic).Bow Weapon Weak PointBow Weapon Weak PointLv.1Vulnerability to archery.
Grave Sentinel 35 FairiesFairies Yes NPC StrikeNPC StrikeLv.3A normal physical attack by the monster on the target.Dark AttackDark AttackLv.1Dark energy attack.Resist Dark AttackResist Dark AttackLv.5Resistance to dark attacks.HP Increase (4x)HP Increase (4x)Lv.12HP reserve with multiplier ×4.
Gigantic Officer 36 AngelsAngels no NPC ShieldNPC ShieldLv.2Shield.Resist Sleep AttacksResist Sleep AttacksLv.3Resistance to sleep.Resist Hold AttacksResist Hold AttacksLv.3Resistance to immobilization.Dark Attack Weak PointDark Attack Weak PointLv.2Vulnerable to dark attacks.
Lith Overlord 36 DemonsDemons no NPC ShieldNPC ShieldLv.2Shield.Dark AttackDark AttackLv.1Dark energy attack.Resist Sleep AttacksResist Sleep AttacksLv.3Resistance to sleep.Resist Hold AttacksResist Hold AttacksLv.3Resistance to immobilization.
Grave Monk 37 DemonsDemons Yes NPC HP DrainNPC HP DrainLv.3HP theft.Dark AttackDark AttackLv.1Dark energy attack.Resist Dark AttackResist Dark AttackLv.5Resistance to dark attacks.HP Increase (4x)HP Increase (4x)Lv.12HP reserve with multiplier ×4.
Catacomb Stakato Soldier 38 HumanoidsHumanoids Yes PoisonPoisonLv.3Poison: Gradually reduces HP (Effect 4).HP Increase (4x)HP Increase (4x)Lv.12HP reserve with multiplier ×4.MP Increase (1x)MP Increase (1x)Lv.1Passively increases base MP.Average P. Atk.Average P. Atk.Lv.11Average physical attack.
Giant Raider 39 AngelsAngels no NPC StrikeNPC StrikeLv.3A normal physical attack by the monster on the target.Resist Hold AttacksResist Hold AttacksLv.5Resistance to immobilization.Dark Attack Weak PointDark Attack Weak PointLv.2Vulnerable to dark attacks.HP Increase (4x)HP Increase (4x)Lv.12HP reserve with multiplier ×4.
Lith Patrolman 39 DemonsDemons no NPC Mortal BlowNPC Mortal BlowLv.3Death blow.Dark AttackDark AttackLv.1Dark energy attack.Resist Hold AttacksResist Hold AttacksLv.5Resistance to immobilization.Resist Dark AttackResist Dark AttackLv.5Resistance to dark attacks.
Grave Keeper Dark Horror 40 UndeadUndead Yes NPC TwisterNPC TwisterLv.4Vortex.Sacred Attack Weak PointSacred Attack Weak PointLv.2Vulnerable to holy attacks.Dark AttackDark AttackLv.1Dark energy attack.HP Increase (4x)HP Increase (4x)Lv.12HP reserve with multiplier ×4.
"Aggression" — whether the monster attacks first. "HP" — how many times more health it has than a normal monster of the same level; most have no multiplier. Hover over a skill icon to read its function. The table can be sorted by any column.

Quests that lead here

The column shows targets that can be attacked specifically here, or the NPCs for this quest located in the location. Quests are selected based on the following data: targets from the quest item drop table, NPCs by spawn coordinates.
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