Necromancer Skills Level 40-76
CHARACTER LEVEL: 40
| Name | Active | MP | Need SP | |
|---|---|---|---|---|
![]() | Anti Magic Lvl 13 ID 146 Increases magical defense. | no | 0 | 11000 |
![]() | Anti Magic Lvl 14 ID 146 Increases magical defense. | no | 0 | 11000 |
![]() | Anti Magic Lvl 15 ID 146 Increases magical defense. | no | 0 | 11000 |
![]() | Boost Mana Lvl 3 ID 213 Increases maximum MP. | no | 0 | 32000 |
![]() | Fast Spell Casting Lvl 2 ID 228 Increases magic attack speed. | no | 0 | 32000 |
![]() | Robe Mastery Lvl 9 ID 234 Increases physical defense when wearing magic-type armor. | no | 0 | 11000 |
![]() | Robe Mastery Lvl 10 ID 234 Increases physical defense when wearing magic-type armor. | no | 0 | 11000 |
![]() | Robe Mastery Lvl 11 ID 234 Increases physical defense when wearing magic-type armor. | no | 0 | 11000 |
![]() | Weapon Mastery Lvl 10 ID 249 Increases physical attack and magical attack. | no | 0 | 11000 |
![]() | Weapon Mastery Lvl 11 ID 249 Increases physical attack and magical attack. | no | 0 | 11000 |
![]() | Weapon Mastery Lvl 12 ID 249 Increases physical attack and magical attack. | no | 0 | 11000 |
![]() | Higher Mana Gain Lvl 9 ID 285 Increases the amount of MP gained when using Recharge on a character. | no | 0 | 16000 |
![]() | Higher Mana Gain Lvl 10 ID 285 Increases the amount of MP gained when using Recharge on a character. | no | 0 | 16000 |
![]() | Silence Level 1 ID 1064 Deprives the enemy of the ability to cast magic spells. | Yes | 35 | 32000 |
![]() | Sleep Level 10 ID 1069 Puts an enemy to sleep. A sleeping enemy cannot be put to sleep again until the previous spell wears off. | Yes | 34 | 11000 |
![]() | Sleep Level 11 ID 1069 Puts an enemy to sleep. A sleeping enemy cannot be put to sleep again until the previous spell wears off. | Yes | 34 | 11000 |
![]() | Sleep Level 12 ID 1069 Puts an enemy to sleep. A sleeping enemy cannot be put to sleep again until the previous spell wears off. | Yes | 35 | 11000 |
![]() | Corpse Life Drain Lvl 3 ID 1151 Drains HP from a corpse and restores the character's HP. | Yes | 18 | 32000 |
![]() | Summon Corrupted Man Lvl 1 ID 1154 Creates a Corrupted Man from an enemy's corpse. Requires 3 D-grade crystals to summon. Reduces experience gained by 90%. | Yes | 70 | 32000 |
![]() | Body To Mind Lvl 2 ID 1157 Decreases your HP to restore MP. | no | 0 | 32000 |
![]() | Curse Discord Lvl 1 ID 1163 A confused monster attacks another mob. | Yes | 35 | 32000 |
![]() | Curse Weakness Lvl 6 ID 1164 Decreases the enemy's physical attack. Power: 3. | Yes | 35 | 32000 |
![]() | Curse Fear Lvl 1 ID 1169 Strikes fear into the monster and makes it flee. | Yes | 35 | 32000 |
![]() | Curse Chaos Lvl 2 ID 1222 Decreases enemy accuracy. Power: 3. | Yes | 35 | 32000 |
![]() | Vampiric Claw Lvl 1 ID 1234 Drains the enemy's HP and restores the character's HP. Power: 49. | Yes | 60 | 16000 |
![]() | Vampiric Claw Lvl 2 ID 1234 Drains the enemy's HP and restores the character's HP. Power: 52. | Yes | 63 | 16000 |
![]() | Transfer Pain Lvl 1 ID 1262 A portion of the damage dealt to the character is transferred to the summoned creature. Continuously consumes MP. | Yes | 7 | 32000 |
CHARACTER LEVEL: 44
| Name | Active | MP | Need SP | |
|---|---|---|---|---|
![]() | Anti Magic Lvl 16 ID 146 Increases magical defense. | no | 0 | 12000 |
![]() | Anti Magic Lvl 17 ID 146 Increases magical defense. | no | 0 | 12000 |
![]() | Anti Magic Lvl 18 ID 146 Increases magical defense. | no | 0 | 12000 |
![]() | Fast HP Recovery Lvl 2 ID 212 Increases HP recovery speed. | no | 0 | 35000 |
![]() | Fast Mana Recovery Lvl 3 ID 229 Increases MP recovery speed. | no | 0 | 35000 |
![]() | Robe Mastery Lvl 12 ID 234 Increases physical defense when wearing magic-type armor. | no | 0 | 12000 |
![]() | Robe Mastery Lvl 13 ID 234 Increases physical defense when wearing magic-type armor. | no | 0 | 12000 |
![]() | Robe Mastery Lvl 14 ID 234 Increases physical defense when wearing magic-type armor. | no | 0 | 12000 |
![]() | Weapon Mastery Lvl 13 ID 249 Increases physical attack and magical attack. | no | 0 | 12000 |
![]() | Weapon Mastery Lvl 14 ID 249 Increases physical attack and magical attack. | no | 0 | 12000 |
![]() | Weapon Mastery Lvl 15 ID 249 Increases physical attack and magical attack. | no | 0 | 12000 |
![]() | Higher Mana Gain Lvl 11 ID 285 Increases the amount of MP gained when using Recharge on a character. | no | 0 | 18000 |
![]() | Higher Mana Gain Lvl 12 ID 285 Increases the amount of MP gained when using Recharge on a character. | no | 0 | 18000 |
![]() | Silence Level 2 ID 1064 Deprives the enemy of the ability to cast magic spells. | Yes | 39 | 35000 |
![]() | Sleep Level 13 ID 1069 Puts an enemy to sleep. A sleeping enemy cannot be put to sleep again until the previous spell wears off. | Yes | 38 | 12000 |
![]() | Sleep Level 14 ID 1069 Puts an enemy to sleep. A sleeping enemy cannot be put to sleep again until the previous spell wears off. | Yes | 38 | 12000 |
![]() | Sleep Level 15 ID 1069 Puts an enemy to sleep. A sleeping enemy cannot be put to sleep again until the previous spell wears off. | Yes | 39 | 12000 |
![]() | Summon Reanimated Man Lvl 1 ID 1129 Creates a Reanimated Man from an enemy's corpse. Requires 2 C-grade Crystals to summon. One C-grade Crystal is required every few minutes to maintain the creature's life. Deducts 15% of experience gained. | Yes | 78 | 35000 |
![]() | Death Spike Lvl 1 ID 1148 Sends a bone charged with deadly magic at the enemy. Power: 58. Requires 1 Cursed Bone to cast. | Yes | 23 | 35000 |
![]() | Corpse Life Drain Lvl 4 ID 1151 Drains HP from a corpse and restores the character's HP. | Yes | 20 | 35000 |
![]() | Forget Lvl 1 ID 1156 The monster stops fighting. | Yes | 39 | 35000 |
![]() | Curse Discord Lvl 2 ID 1163 A confused monster attacks another mob. | Yes | 39 | 35000 |
![]() | Curse Weakness Lvl 7 ID 1164 Decreases the enemy's physical attack. Power: 3. | Yes | 39 | 35000 |
![]() | Curse Poison Lvl 4 ID 1168 Poisons the enemy. Power: 5. | Yes | 39 | 35000 |
![]() | Curse Fear Lvl 2 ID 1169 Strikes fear into the monster and makes it flee. | Yes | 39 | 35000 |
![]() | Anchor Lvl 1 ID 1170 Completely paralyzes the enemy. A paralyzed enemy cannot be paralyzed again. | Yes | 39 | 35000 |
![]() | Curse Chaos Lvl 3 ID 1222 Decreases enemy accuracy. Power: 3. | Yes | 39 | 35000 |
![]() | Vampiric Claw Lvl 3 ID 1234 Drains the enemy's HP and restores the character's HP. Power: 55. | Yes | 67 | 18000 |
![]() | Vampiric Claw Lvl 4 ID 1234 Drains the enemy's HP and restores the character's HP. Power: 58. | Yes | 70 | 18000 |
![]() | Curse Gloom Lvl 1 ID 1263 Decreases the enemy's magical defense. Power: 3. | Yes | 39 | 35000 |
CHARACTER LEVEL: 48
| Name | Active | MP | Need SP | |
|---|---|---|---|---|
![]() | Anti Magic Lvl 19 ID 146 Increases magical defense. | no | 0 | 18000 |
![]() | Anti Magic Lvl 20 ID 146 Increases magical defense. | no | 0 | 18000 |
![]() | Anti Magic Lvl 21 ID 146 Increases magical defense. | no | 0 | 18000 |
![]() | Quick Recovery Lvl 3 ID 164 Reduces the cooldown of spells. | no | 0 | 55000 |
![]() | Boost Mana Lvl 4 ID 213 Increases maximum MP. | no | 0 | 55000 |
![]() | Robe Mastery Lvl 15 ID 234 Increases physical defense when wearing magic-type armor. | no | 0 | 18000 |
![]() | Robe Mastery Lvl 16 ID 234 Increases physical defense when wearing magic-type armor. | no | 0 | 18000 |
![]() | Robe Mastery Lvl 17 ID 234 Increases physical defense when wearing magic-type armor. | no | 0 | 18000 |
![]() | Weapon Mastery Lvl 16 ID 249 Increases physical attack and magical attack. | no | 0 | 18000 |
![]() | Weapon Mastery Lvl 17 ID 249 Increases physical attack and magical attack. | no | 0 | 18000 |
![]() | Weapon Mastery Lvl 18 ID 249 Increases physical attack and magical attack. | no | 0 | 18000 |
![]() | Higher Mana Gain Lvl 13 ID 285 Increases the amount of MP gained when using Recharge on a character. | no | 0 | 27000 |
![]() | Higher Mana Gain Lvl 14 ID 285 Increases the amount of MP gained when using Recharge on a character. | no | 0 | 27000 |
![]() | Silence Level 3 ID 1064 Deprives the enemy of the ability to cast magic spells. | Yes | 44 | 55000 |
![]() | Sleep Level 16 ID 1069 Puts an enemy to sleep. A sleeping enemy cannot be put to sleep again until the previous spell wears off. | Yes | 42 | 18000 |
![]() | Sleep Level 17 ID 1069 Puts an enemy to sleep. A sleeping enemy cannot be put to sleep again until the previous spell wears off. | Yes | 43 | 18000 |
![]() | Sleep Level 18 ID 1069 Puts an enemy to sleep. A sleeping enemy cannot be put to sleep again until the previous spell wears off. | Yes | 44 | 18000 |
![]() | Death Spike Lvl 2 ID 1148 Sends a bone charged with deadly magic at the enemy. Power: 65. Requires 1 Cursed Bone to cast. | Yes | 27 | 55000 |
![]() | Corpse Life Drain Lvl 5 ID 1151 Drains HP from a corpse and restores the character's HP. | Yes | 23 | 55000 |
![]() | Summon Corrupted Man Lvl 2 ID 1154 Creates a Corrupted Man from an enemy's corpse. Requires 3 D-grade crystals to summon. Reduces experience gained by 90%. | Yes | 87 | 55000 |
![]() | Corpse Burst Lvl 1 ID 1155 Explodes an enemy's corpse, dealing damage to nearby enemies. Power: 61. | Yes | 42 | 27000 |
![]() | Corpse Burst Lvl 2 ID 1155 Explodes an enemy's corpse, dealing damage to nearby enemies. Power: 65. | Yes | 44 | 27000 |
![]() | Forget Lvl 2 ID 1156 The monster stops fighting. | Yes | 44 | 55000 |
![]() | Curse Discord Lvl 3 ID 1163 A confused monster attacks another mob. | Yes | 44 | 55000 |
![]() | Curse Weakness Lvl 8 ID 1164 Decreases the enemy's physical attack. Power: 3. | Yes | 44 | 55000 |
![]() | Poisonous Cloud Lvl 3 ID 1167 Summons and sends a poisonous cloud at enemies. Power: 5. | Yes | 65 | 55000 |
![]() | Curse Fear Lvl 3 ID 1169 Strikes fear into the monster and makes it flee. | Yes | 44 | 55000 |
![]() | Anchor Lvl 2 ID 1170 Completely paralyzes the enemy. A paralyzed enemy cannot be paralyzed again. | Yes | 44 | 55000 |
![]() | Curse Chaos Lvl 4 ID 1222 Decreases enemy accuracy. Power: 3. | Yes | 44 | 55000 |
![]() | Vampiric Claw Lvl 5 ID 1234 Drains the enemy's HP and restores the character's HP. Power: 61. | Yes | 74 | 27000 |
![]() | Vampiric Claw Lvl 6 ID 1234 Drains the enemy's HP and restores the character's HP. Power: 65. | Yes | 78 | 27000 |
![]() | Transfer Pain Lvl 2 ID 1262 A portion of the damage dealt to the character is transferred to the summoned creature. Continuously consumes MP. | Yes | 9 | 55000 |
![]() | Curse Gloom Lvl 2 ID 1263 Decreases the enemy's magical defense. Power: 3. | Yes | 44 | 55000 |
CHARACTER LEVEL: 52
| Name | Active | MP | Need SP | |
|---|---|---|---|---|
![]() | Anti Magic Lvl 22 ID 146 Increases magical defense. | no | 0 | 26000 |
![]() | Anti Magic Lvl 23 ID 146 Increases magical defense. | no | 0 | 26000 |
![]() | Anti Magic Lvl 24 ID 146 Increases magical defense. | no | 0 | 26000 |
![]() | Fast HP Recovery Lvl 3 ID 212 Increases HP recovery speed. | no | 0 | 78000 |
![]() | Fast Mana Recovery Lvl 4 ID 229 Increases MP recovery speed. | no | 0 | 78000 |
![]() | Robe Mastery Lvl 18 ID 234 Increases physical defense when wearing magic-type armor. | no | 0 | 26000 |
![]() | Robe Mastery Lvl 19 ID 234 Increases physical defense when wearing magic-type armor. | no | 0 | 26000 |
![]() | Robe Mastery Lvl 20 ID 234 Increases physical defense when wearing magic-type armor. | no | 0 | 26000 |
![]() | Weapon Mastery Lvl 19 ID 249 Increases physical attack and magical attack. | no | 0 | 26000 |
![]() | Weapon Mastery Lvl 20 ID 249 Increases physical attack and magical attack. | no | 0 | 26000 |
![]() | Weapon Mastery Lvl 21 ID 249 Increases physical attack and magical attack. | no | 0 | 26000 |
![]() | Higher Mana Gain Lvl 15 ID 285 Increases the amount of MP gained when using Recharge on a character. | no | 0 | 39000 |
![]() | Higher Mana Gain Lvl 16 ID 285 Increases the amount of MP gained when using Recharge on a character. | no | 0 | 39000 |
![]() | Silence Level 4 ID 1064 Deprives the enemy of the ability to cast magic spells. | Yes | 48 | 78000 |
![]() | Sleep Level 19 ID 1069 Puts an enemy to sleep. A sleeping enemy cannot be put to sleep again until the previous spell wears off. | Yes | 45 | 26000 |
![]() | Sleep Level 20 ID 1069 Puts an enemy to sleep. A sleeping enemy cannot be put to sleep again until the previous spell wears off. | Yes | 47 | 26000 |
![]() | Sleep Level 21 ID 1069 Puts an enemy to sleep. A sleeping enemy cannot be put to sleep again until the previous spell wears off. | Yes | 48 | 26000 |
![]() | Summon Reanimated Man Lvl 2 ID 1129 Creates a Reanimated Man from an enemy's corpse. Requires 3 C-grade Crystals to summon. One C-grade Crystal is required every few minutes to maintain the creature's life. Deducts 15% of experience gained. | Yes | 94 | 78000 |
![]() | Death Spike Lvl 3 ID 1148 Sends a bone charged with deadly magic at the enemy. Power: 72. Requires 1 Cursed Bone to cast. | Yes | 30 | 78000 |
![]() | Corpse Life Drain Lvl 6 ID 1151 Drains HP from a corpse and restores the character's HP. | Yes | 24 | 78000 |
![]() | Corpse Burst Lvl 3 ID 1155 Explodes an enemy's corpse, dealing damage to nearby enemies. Power: 68. | Yes | 45 | 39000 |
![]() | Corpse Burst Lvl 4 ID 1155 Explodes an enemy's corpse, dealing damage to nearby enemies. Power: 72. | Yes | 48 | 39000 |
![]() | Forget Lvl 3 ID 1156 The monster stops fighting. | Yes | 48 | 78000 |
![]() | Body To Mind Lvl 3 ID 1157 Decreases your HP to restore MP. | no | 0 | 78000 |
![]() | Curse Death Link Lvl 1 ID 1159 Transfers the character's pain to the enemy. The lower the character's HP and the higher the character's maximum HP, the greater the spell's power. Power: 68. | Yes | 45 | 39000 |
![]() | Curse Death Link Lvl 2 ID 1159 Transfers the character's pain to the enemy. The lower the character's HP and the higher the character's maximum HP, the greater the spell's power. Power: 72. | Yes | 48 | 39000 |
![]() | Curse Discord Lvl 4 ID 1163 A confused monster attacks another mob. | Yes | 48 | 78000 |
![]() | Curse Weakness Lvl 9 ID 1164 Decreases the enemy's physical attack. Power 3. | Yes | 48 | 78000 |
![]() | Curse Poison Lvl 5 ID 1168 Poisons the enemy. Power: 6. | Yes | 48 | 78000 |
![]() | Curse Fear Lvl 4 ID 1169 Strikes fear into the monster and makes it flee. | Yes | 48 | 78000 |
![]() | Anchor Lvl 3 ID 1170 Completely paralyzes the enemy. A paralyzed enemy cannot be paralyzed again. | Yes | 48 | 78000 |
![]() | Curse Chaos Lvl 5 ID 1222 Decreases enemy accuracy. Power: 3. | Yes | 48 | 78000 |
![]() | Vampiric Claw Lvl 7 ID 1234 Drains the enemy's HP and restores the character's HP. Power: 68. | Yes | 82 | 39000 |
![]() | Vampiric Claw Lvl 8 ID 1234 Drains the enemy's HP and restores the character's HP. Power: 72. | Yes | 85 | 39000 |
![]() | Curse Gloom Lvl 3 ID 1263 Decreases the enemy's magical defense. Power: 3. | Yes | 48 | 78000 |
![]() | Divine Inspiration Lvl 1 ID 1405 Increases the number of buffs you can receive. | no | 0 | 0 |
CHARACTER LEVEL: 56
| Name | Active | MP | Need SP | |
|---|---|---|---|---|
![]() | Anti Magic Lvl 25 ID 146 Increases magical defense. | no | 0 | 28000 |
![]() | Anti Magic Lvl 26 ID 146 Increases magical defense. | no | 0 | 28000 |
![]() | Anti Magic Lvl 27 ID 146 Increases magical defense. | no | 0 | 28000 |
![]() | Boost Mana Lvl 5 ID 213 Increases maximum MP. | no | 0 | 83000 |
![]() | Fast Spell Casting Lvl 3 ID 228 Increases magic attack speed. | no | 0 | 83000 |
![]() | Robe Mastery Lvl 21 ID 234 Increases physical defense when wearing magic-type armor. | no | 0 | 28000 |
![]() | Robe Mastery Lvl 22 ID 234 Increases physical defense when wearing magic-type armor. | no | 0 | 28000 |
![]() | Robe Mastery Lvl 23 ID 234 Increases physical defense when wearing magic-type armor. | no | 0 | 28000 |
![]() | Weapon Mastery Lvl 22 ID 249 Increases physical attack and magical attack. | no | 0 | 28000 |
![]() | Weapon Mastery Lvl 23 ID 249 Increases physical attack and magical attack. | no | 0 | 28000 |
![]() | Weapon Mastery Lvl 24 ID 249 Increases physical attack and magical attack. | no | 0 | 28000 |
![]() | Higher Mana Gain Lvl 17 ID 285 Increases the amount of MP gained when using Recharge on a character. | no | 0 | 42000 |
![]() | Higher Mana Gain Lvl 18 ID 285 Increases the amount of MP gained when using Recharge on a character. | no | 0 | 42000 |
![]() | Silence Level 5 ID 1064 Deprives the enemy of the ability to cast magic spells. | Yes | 52 | 83000 |
![]() | Sleep Level 22 ID 1069 Puts an enemy to sleep. A sleeping enemy cannot be put to sleep again until the previous spell wears off. | Yes | 49 | 28000 |
![]() | Sleep Level 23 ID 1069 Puts an enemy to sleep. A sleeping enemy cannot be put to sleep again until the previous spell wears off. | Yes | 50 | 28000 |
![]() | Sleep Level 24 ID 1069 Puts an enemy to sleep. A sleeping enemy cannot be put to sleep again until the previous spell wears off. | Yes | 52 | 28000 |
![]() | Death Spike Lvl 4 ID 1148 Sends a bone charged with deadly magic at the enemy. Power: 78. Requires 1 Cursed Bone to cast. | Yes | 35 | 83000 |
![]() | Corpse Life Drain Lvl 7 ID 1151 Drains HP from a corpse and restores the character's HP. | Yes | 27 | 83000 |
![]() | Summon Corrupted Man Lvl 3 ID 1154 Creates a Corrupted Man from an enemy's corpse. Requires 3 D-grade crystals to summon. Reduces experience gained by 90%. | Yes | 103 | 83000 |
![]() | Corpse Burst Lvl 5 ID 1155 Explodes an enemy's corpse, dealing damage to nearby enemies. Power: 75. | Yes | 49 | 42000 |
![]() | Corpse Burst Lvl 6 ID 1155 Explodes an enemy's corpse, dealing damage to nearby enemies. Power: 78. | Yes | 52 | 42000 |
![]() | Forget Lvl 4 ID 1156 The monster stops fighting. | Yes | 52 | 83000 |
![]() | Curse Death Link Lvl 3 ID 1159 Transfers the character's pain to the enemy. The lower the character's HP and the higher the character's maximum HP, the greater the spell's power. Power: 75. | Yes | 49 | 42000 |
![]() | Curse Death Link Lvl 4 ID 1159 Transfers the character's pain to the enemy. The lower the character's HP and the higher the character's maximum HP, the greater the spell's power. Power: 78. | Yes | 52 | 42000 |
![]() | Curse Discord Lvl 5 ID 1163 A confused monster attacks another mob. | Yes | 52 | 83000 |
![]() | Curse Weakness Lvl 10 ID 1164 Decreases the enemy's physical attack. Power 3. | Yes | 52 | 83000 |
![]() | Poisonous Cloud Lvl 4 ID 1167 Summons and sends a poisonous cloud at enemies. Power: 6. | Yes | 77 | 83000 |
![]() | Curse Fear Lvl 5 ID 1169 Strikes fear into the monster and makes it flee. | Yes | 52 | 83000 |
![]() | Anchor Lvl 4 ID 1170 Completely paralyzes the enemy. A paralyzed enemy cannot be paralyzed again. | Yes | 52 | 83000 |
![]() | Curse Chaos Lvl 6 ID 1222 Decreases enemy accuracy. Power: 3. | Yes | 52 | 83000 |
![]() | Vampiric Claw Lvl 9 ID 1234 Drains the enemy's HP and restores the character's HP. Power: 75. | Yes | 89 | 42000 |
![]() | Vampiric Claw Lvl 10 ID 1234 Drains the enemy's HP and restores the character's HP. Power: 78. | Yes | 93 | 42000 |
![]() | Transfer Pain Lvl 3 ID 1262 A portion of the damage dealt to the character is transferred to the summoned creature. Continuously consumes MP. | Yes | 11 | 83000 |
![]() | Curse Gloom Lvl 4 ID 1263 Decreases the enemy's magical defense. Power: 3. | Yes | 52 | 83000 |
![]() | Summon Cursed Man Lvl 1 ID 1334 Creates a Cursed Man monster from a corpse, which aids its master in battle. Requires 1 C-grade crystal to summon. Two C-grade crystals are required every few minutes to maintain the creature's life. Deducts 15% of experience gained. | Yes | 103 | 83000 |
CHARACTER LEVEL: 58
| Name | Active | MP | Need SP | |
|---|---|---|---|---|
![]() | Anti Magic Lvl 28 ID 146 Increases magical defense. | no | 0 | 44000 |
![]() | Anti Magic Lvl 29 ID 146 Increases magical defense. | no | 0 | 44000 |
![]() | Fast HP Recovery Lvl 4 ID 212 Increases HP recovery speed. | no | 0 | 88000 |
![]() | Robe Mastery Lvl 24 ID 234 Increases physical defense when wearing magic-type armor. | no | 0 | 44000 |
![]() | Robe Mastery Lvl 25 ID 234 Increases physical defense when wearing magic-type armor. | no | 0 | 44000 |
![]() | Weapon Mastery Lvl 25 ID 249 Increases physical attack and magical attack. | no | 0 | 44000 |
![]() | Weapon Mastery Lvl 26 ID 249 Increases physical attack and magical attack. | no | 0 | 44000 |
![]() | Higher Mana Gain Lvl 19 ID 285 Increases the amount of MP gained when using Recharge on a character. | no | 0 | 88000 |
![]() | Silence Level 6 ID 1064 Deprives the enemy of the ability to cast magic spells. | Yes | 54 | 88000 |
![]() | Sleep Level 25 ID 1069 Puts an enemy to sleep. A sleeping enemy cannot be put to sleep again until the previous spell wears off. | Yes | 53 | 44000 |
![]() | Sleep Level 26 ID 1069 Puts an enemy to sleep. A sleeping enemy cannot be put to sleep again until the previous spell wears off. | Yes | 54 | 44000 |
![]() | Death Spike Lvl 5 ID 1148 Sends a bone charged with deadly magic at the enemy. Power: 82. Requires 1 Cursed Bone to cast. | Yes | 36 | 88000 |
![]() | Corpse Life Drain Lvl 8 ID 1151 Drains HP from a corpse and restores the character's HP. | Yes | 28 | 88000 |
![]() | Corpse Burst Lvl 7 ID 1155 Explodes an enemy's corpse, dealing damage to nearby enemies. Power: 82. | Yes | 54 | 88000 |
![]() | Forget Lvl 5 ID 1156 The monster stops fighting. | Yes | 54 | 88000 |
![]() | Body To Mind Lvl 4 ID 1157 Decreases your HP to restore MP. | no | 0 | 88000 |
![]() | Curse Death Link Lvl 5 ID 1159 Transfers the character's pain to the enemy. The lower the character's HP and the higher the character's maximum HP, the greater the spell's power. Power: 80. | Yes | 53 | 44000 |
![]() | Curse Death Link Lvl 6 ID 1159 Transfers the character's pain to the enemy. The lower the character's HP and the higher the character's maximum HP, the greater the spell's power. Power: 82. | Yes | 54 | 44000 |
![]() | Curse Discord Lvl 6 ID 1163 A confused monster attacks another mob. | Yes | 54 | 88000 |
![]() | Curse Weakness Lvl 11 ID 1164 Decreases the enemy's physical attack. Power 3. | Yes | 54 | 88000 |
![]() | Curse Fear Lvl 6 ID 1169 Strikes fear into the monster and makes it flee. | Yes | 54 | 88000 |
![]() | Anchor Lvl 5 ID 1170 Completely paralyzes the enemy. A paralyzed enemy cannot be paralyzed again. | Yes | 54 | 88000 |
![]() | Curse Chaos Lvl 7 ID 1222 Decreases enemy accuracy. Power: 3. | Yes | 54 | 88000 |
![]() | Vampiric Claw Lvl 11 ID 1234 Drains the enemy's HP and restores the character's HP. Power: 80. | Yes | 94 | 44000 |
![]() | Vampiric Claw Lvl 12 ID 1234 Drains the enemy's HP and restores the character's HP. Power: 82. | Yes | 97 | 44000 |
![]() | Transfer Pain Lvl 4 ID 1262 A portion of the damage dealt to the character is transferred to the summoned creature. Continuously consumes MP. | Yes | 11 | 88000 |
![]() | Curse Gloom Lvl 5 ID 1263 Decreases the enemy's magical defense. Power: 3. | Yes | 54 | 88000 |
![]() | Curse Disease Level 1 ID 1269 Decreases the effectiveness of enemy HP and MP restoration spells. | Yes | 54 | 88000 |
![]() | Mass Fear Level 1 ID 1381 Causes nearby enemies to enter a state of fear, causing them to flee the battlefield. | Yes | 80 | 88000 |
![]() | Mass Gloom Lvl 1 ID 1382 Reduces the magic defense of several enemies near the summoned creature. Consumes 4 cursed bones. Effect 3. | Yes | 80 | 88000 |
![]() | Summon Cursed Bones Lvl 1 ID 1387 Creates 25-100 cursed bones. Consumes 40 Spirit Ores. | Yes | 318 | 88000 |
CHARACTER LEVEL: 60
| Name | Active | MP | Need SP | |
|---|---|---|---|---|
![]() | Anti Magic Lvl 30 ID 146 Increases magical defense. | no | 0 | 65000 |
![]() | Anti Magic Lvl 31 ID 146 Increases magical defense. | no | 0 | 65000 |
![]() | Boost Mana Lvl 6 ID 213 Increases maximum MP. | no | 0 | 130000 |
![]() | Fast Mana Recovery Lvl 5 ID 229 Increases MP recovery speed. | no | 0 | 130000 |
![]() | Robe Mastery Lvl 26 ID 234 Increases physical defense when wearing magic-type armor. | no | 0 | 65000 |
![]() | Robe Mastery Lvl 27 ID 234 Increases physical defense when wearing magic-type armor. | no | 0 | 65000 |
![]() | Weapon Mastery Lvl 27 ID 249 Increases physical attack and magical attack. | no | 0 | 65000 |
![]() | Weapon Mastery Lvl 28 ID 249 Increases physical attack and magical attack. | no | 0 | 65000 |
![]() | Higher Mana Gain Lvl 20 ID 285 Increases the amount of MP gained when using Recharge on a character. | no | 0 | 130000 |
![]() | Silence Level 7 ID 1064 Deprives the enemy of the ability to cast magic spells. | Yes | 55 | 130000 |
![]() | Sleep Level 27 ID 1069 Puts an enemy to sleep. A sleeping enemy cannot be put to sleep again until the previous spell wears off. | Yes | 55 | 65000 |
![]() | Sleep Level 28 ID 1069 Puts an enemy to sleep. A sleeping enemy cannot be put to sleep again until the previous spell wears off. | Yes | 55 | 65000 |
![]() | Summon Reanimated Man Lvl 3 ID 1129 Creates a Reanimated Man from an enemy's corpse. Requires 3 C-grade Crystals to summon. Four C-grade Crystals are required every few minutes to maintain the creature's life. Deducts 15% of experience gained. | Yes | 110 | 130000 |
![]() | Death Spike Lvl 6 ID 1148 Sends a bone charged with deadly magic at the enemy. Power: 85. Requires 1 Cursed Bone to cast. | Yes | 38 | 130000 |
![]() | Corpse Life Drain Lvl 9 ID 1151 Drains HP from a corpse and restores the character's HP. | Yes | 28 | 130000 |
![]() | Corpse Burst Lvl 8 ID 1155 Explodes an enemy's corpse, dealing damage to nearby enemies. Power: 85. | Yes | 55 | 130000 |
![]() | Forget Lvl 6 ID 1156 The monster stops fighting. | Yes | 55 | 130000 |
![]() | Curse Death Link Lvl 7 ID 1159 Transfers the character's pain to the enemy. The lower the character's HP and the higher the character's maximum HP, the greater the spell's power. Power: 84. | Yes | 55 | 65000 |
![]() | Curse Death Link Lvl 8 ID 1159 Transfers the character's pain to the enemy. The lower the character's HP and the higher the character's maximum HP, the greater the spell's power. Power: 85. | Yes | 55 | 65000 |
![]() | Curse Discord Lvl 7 ID 1163 A confused monster attacks another mob. | Yes | 55 | 130000 |
![]() | Curse Weakness Lvl 12 ID 1164 Decreases the enemy's physical attack. Power 3. | Yes | 55 | 130000 |
![]() | Curse Fear Lvl 7 ID 1169 Strikes fear into the monster and makes it flee. | Yes | 55 | 130000 |
![]() | Anchor Lvl 6 ID 1170 Completely paralyzes the enemy. A paralyzed enemy cannot be paralyzed again. | Yes | 55 | 130000 |
![]() | Curse Chaos Lvl 8 ID 1222 Decreases enemy accuracy. Power: 3. | Yes | 55 | 130000 |
![]() | Vampiric Claw Lvl 13 ID 1234 Drains the enemy's HP and restores the character's HP. Power: 84. | Yes | 98 | 65000 |
![]() | Vampiric Claw Lvl 14 ID 1234 Drains the enemy's HP and restores the character's HP. Power: 85. | Yes | 100 | 65000 |
![]() | Curse Gloom Lvl 6 ID 1263 Decreases the enemy's magical defense. Power: 3. | Yes | 55 | 130000 |
![]() | Curse Disease Level 2 ID 1269 Decreases the effectiveness of enemy HP and MP restoration spells. | Yes | 55 | 130000 |
![]() | Summon Cursed Man Lvl 2 ID 1334 Creates a Cursed Man monster from a corpse, which aids its master in battle. Requires 2 C-grade Crystals to summon. Sustaining the creature requires 2 C-grade Crystals every few minutes. Deducts 15% of experience gained. | Yes | 110 | 130000 |
CHARACTER LEVEL: 61
| Name | Active | MP | Need SP | |
|---|---|---|---|---|
![]() | Divine Inspiration Lvl 2 ID 1405 Increases the number of buffs you can receive. | no | 0 | 0 |
CHARACTER LEVEL: 62
| Name | Active | MP | Need SP | |
|---|---|---|---|---|
![]() | Anti Magic Lvl 32 ID 146 Increases magical defense. | no | 0 | 80000 |
![]() | Anti Magic Lvl 33 ID 146 Increases magical defense. | no | 0 | 80000 |
![]() | Robe Mastery Lvl 28 ID 234 Increases physical defense when wearing magic-type armor. | no | 0 | 80000 |
![]() | Robe Mastery Lvl 29 ID 234 Increases physical defense when wearing magic-type armor. | no | 0 | 80000 |
![]() | Weapon Mastery Lvl 29 ID 249 Increases physical attack and magical attack. | no | 0 | 80000 |
![]() | Weapon Mastery Lvl 30 ID 249 Increases physical attack and magical attack. | no | 0 | 80000 |
![]() | Higher Mana Gain Lvl 21 ID 285 Increases the amount of MP gained when using Recharge on a character. | no | 0 | 170000 |
![]() | Silence Level 8 ID 1064 Deprives the enemy of the ability to cast magic spells. | Yes | 58 | 170000 |
![]() | Sleep Level 29 ID 1069 Puts an enemy to sleep. A sleeping enemy cannot be put to sleep again until the previous spell wears off. | Yes | 57 | 80000 |
![]() | Sleep Level 30 ID 1069 Puts an enemy to sleep. A sleeping enemy cannot be put to sleep again until the previous spell wears off. | Yes | 58 | 80000 |
![]() | Death Spike Lvl 7 ID 1148 Sends a bone charged with deadly magic at the enemy. Power: 89. Requires 1 Cursed Bone to cast. | Yes | 40 | 170000 |
![]() | Corpse Life Drain Lvl 10 ID 1151 Drains HP from a corpse and restores the character's HP. | Yes | 29 | 170000 |
![]() | Summon Corrupted Man Lvl 4 ID 1154 Creates a Corrupted Man from an enemy's corpse. Requires 3 D-grade crystals to summon. Reduces experience gained by 90%. | Yes | 115 | 170000 |
![]() | Corpse Burst Lvl 9 ID 1155 Explodes an enemy's corpse, dealing damage to nearby enemies. Power: 89. | Yes | 58 | 170000 |
![]() | Forget Lvl 7 ID 1156 The monster stops fighting. | Yes | 58 | 170000 |
![]() | Curse Death Link Lvl 9 ID 1159 Transfers the character's pain to the enemy. The lower the character's HP and the higher the character's maximum HP, the greater the spell's power. Power: 87. | Yes | 57 | 80000 |
![]() | Curse Death Link Lvl 10 ID 1159 Transfers the character's pain to the enemy. The lower the character's HP and the higher the character's maximum HP, the greater the spell's power. Power: 89. | Yes | 58 | 80000 |
![]() | Curse Discord Lvl 8 ID 1163 A confused monster attacks another mob. | Yes | 58 | 170000 |
![]() | Curse Weakness Lvl 13 ID 1164 Decreases the enemy's physical attack. Power 3. | Yes | 58 | 170000 |
![]() | Curse Poison Lvl 6 ID 1168 Poisons the enemy. Power: 7. | Yes | 58 | 170000 |
![]() | Curse Fear Lvl 8 ID 1169 Strikes fear into the monster and makes it flee. | Yes | 58 | 170000 |
![]() | Anchor Lvl 7 ID 1170 Completely paralyzes the enemy. A paralyzed enemy cannot be paralyzed again. | Yes | 58 | 170000 |
![]() | Curse Chaos Lvl 9 ID 1222 Decreases enemy accuracy. Power: 3. | Yes | 58 | 170000 |
![]() | Vampiric Claw Lvl 15 ID 1234 Drains the enemy's HP and restores the character's HP. Power: 87. | Yes | 102 | 80000 |
![]() | Vampiric Claw Lvl 16 ID 1234 Drains the enemy's HP and restores the character's HP. Power: 89. | Yes | 104 | 80000 |
![]() | Curse Gloom Lvl 7 ID 1263 Decreases the enemy's magical defense. Power: 3. | Yes | 58 | 170000 |
![]() | Curse Disease Level 3 ID 1269 Decreases the effectiveness of enemy HP and MP restoration spells. | Yes | 58 | 170000 |
![]() | Mass Slow Lvl 1 ID 1298 Reduces the movement speed of nearby enemies. Power: 3. | no | 0 | 170000 |
![]() | Mass Slow Lvl 2 ID 1298 Reduces the movement speed of nearby enemies. Power: 3. | no | 0 | 170000 |
![]() | Mass Fear Level 2 ID 1381 Causes nearby enemies to enter a state of fear, causing them to flee the battlefield. | Yes | 87 | 170000 |
![]() | Mass Gloom Lvl 2 ID 1382 Reduces the magic defense of several enemies near the summoned creature. Consumes 4 cursed bones. Effect 3. | Yes | 87 | 170000 |
CHARACTER LEVEL: 64
| Name | Active | MP | Need SP | |
|---|---|---|---|---|
![]() | Anti Magic Lvl 34 ID 146 Increases magical defense. | no | 0 | 100000 |
![]() | Anti Magic Lvl 35 ID 146 Increases magical defense. | no | 0 | 100000 |
![]() | Fast HP Recovery Lvl 5 ID 212 Increases HP recovery speed. | no | 0 | 200000 |
![]() | Robe Mastery Lvl 30 ID 234 Increases physical defense when wearing magic-type armor. | no | 0 | 100000 |
![]() | Robe Mastery Lvl 31 ID 234 Increases physical defense when wearing magic-type armor. | no | 0 | 100000 |
![]() | Weapon Mastery Lvl 31 ID 249 Increases physical attack and magical attack. | no | 0 | 100000 |
![]() | Weapon Mastery Lvl 32 ID 249 Increases physical attack and magical attack. | no | 0 | 100000 |
![]() | Higher Mana Gain Lvl 22 ID 285 Increases the amount of MP gained when using Recharge on a character. | no | 0 | 200000 |
![]() | Silence Level 9 ID 1064 Deprives the enemy of the ability to cast magic spells. | Yes | 60 | 200000 |
![]() | Sleep Level 31 ID 1069 Puts an enemy to sleep. A sleeping enemy cannot be put to sleep again until the previous spell wears off. | Yes | 59 | 100000 |
![]() | Sleep Level 32 ID 1069 Puts an enemy to sleep. A sleeping enemy cannot be put to sleep again until the previous spell wears off. | Yes | 60 | 100000 |
![]() | Summon Reanimated Man Lvl 4 ID 1129 Creates a Reanimated Man from an enemy's corpse. Requires 2 C-grade Crystals to summon. Four C-grade Crystals are required every few minutes to maintain the creature's life. Deducts 15% of experience gained. | Yes | 119 | 200000 |
![]() | Death Spike Lvl 8 ID 1148 Sends a bone charged with deadly magic at the enemy. Power: 92. Requires 1 Cursed Bone to cast. | Yes | 41 | 200000 |
![]() | Corpse Life Drain Lvl 11 ID 1151 Drains HP from a corpse and restores the character's HP. | Yes | 30 | 200000 |
![]() | Corpse Burst Lvl 10 ID 1155 Explodes an enemy's corpse, dealing damage to nearby enemies. Power: 92. | Yes | 60 | 200000 |
![]() | Forget Lvl 8 ID 1156 The monster stops fighting. | Yes | 60 | 200000 |
![]() | Curse Death Link Lvl 11 ID 1159 Transfers the character's pain to the enemy. The lower the character's HP and the higher the character's maximum HP, the greater the spell's power. Power: 90. | Yes | 59 | 100000 |
![]() | Curse Death Link Lvl 12 ID 1159 Transfers the character's pain to the enemy. The lower the character's HP and the higher the character's maximum HP, the greater the spell's power. Power: 92. | Yes | 60 | 100000 |
![]() | Curse Discord Lvl 9 ID 1163 A confused monster attacks another mob. | Yes | 60 | 200000 |
![]() | Curse Weakness Lvl 14 ID 1164 Decreases the enemy's physical attack. Power 3. | Yes | 60 | 200000 |
![]() | Poisonous Cloud Lvl 5 ID 1167 Summons and sends a poisonous cloud at enemies. Power: 7. | Yes | 89 | 200000 |
![]() | Curse Fear Lvl 9 ID 1169 Strikes fear into the monster and makes it flee. | Yes | 60 | 200000 |
![]() | Anchor Lvl 8 ID 1170 Completely paralyzes the enemy. A paralyzed enemy cannot be paralyzed again. | Yes | 60 | 200000 |
![]() | Curse Chaos Lvl 10 ID 1222 Decreases enemy accuracy. Power: 3. | Yes | 60 | 200000 |
![]() | Vampiric Claw Lvl 17 ID 1234 Drains the enemy's HP and restores the character's HP. Power: 90. | Yes | 105 | 100000 |
![]() | Vampiric Claw Lvl 18 ID 1234 Drains the enemy's HP and restores the character's HP. Power: 92. | Yes | 107 | 100000 |
![]() | Curse Gloom Lvl 8 ID 1263 Decreases the enemy's magical defense. Power: 3. | Yes | 60 | 200000 |
![]() | Curse Disease Level 4 ID 1269 Decreases the effectiveness of enemy HP and MP restoration spells. | Yes | 60 | 200000 |
![]() | Mass Slow Lvl 3 ID 1298 Reduces the movement speed of nearby enemies. Power: 3. | no | 0 | 100000 |
![]() | Mass Slow Lvl 4 ID 1298 Reduces the movement speed of nearby enemies. Power: 3. | no | 0 | 100000 |
![]() | Summon Cursed Man Lvl 3 ID 1334 Creates a Cursed Man monster from a corpse, which aids its master in battle. Requires 2 C-grade Crystals to summon. Sustaining the creature requires 3 C-grade Crystals every few minutes. Deducts 15% of experience gained. | Yes | 119 | 200000 |
CHARACTER LEVEL: 66
| Name | Active | MP | Need SP | |
|---|---|---|---|---|
![]() | Anti Magic Lvl 36 ID 146 Increases magical defense. | no | 0 | 130000 |
![]() | Anti Magic Lvl 37 ID 146 Increases magical defense. | no | 0 | 130000 |
![]() | Boost Mana Lvl 7 ID 213 Increases maximum MP. | no | 0 | 270000 |
![]() | Robe Mastery Lvl 32 ID 234 Increases physical defense when wearing magic-type armor. | no | 0 | 130000 |
![]() | Robe Mastery Lvl 33 ID 234 Increases physical defense when wearing magic-type armor. | no | 0 | 130000 |
![]() | Weapon Mastery Lvl 33 ID 249 Increases physical attack and magical attack. | no | 0 | 130000 |
![]() | Weapon Mastery Lvl 34 ID 249 Increases physical attack and magical attack. | no | 0 | 130000 |
![]() | Higher Mana Gain Lvl 23 ID 285 Increases the amount of MP gained when using Recharge on a character. | no | 0 | 270000 |
![]() | Silence Level 10 ID 1064 Deprives the enemy of the ability to cast magic spells. | Yes | 62 | 270000 |
![]() | Sleep Level 33 ID 1069 Puts an enemy to sleep. A sleeping enemy cannot be put to sleep again until the previous spell wears off. | Yes | 60 | 130000 |
![]() | Sleep Level 34 ID 1069 Puts an enemy to sleep. A sleeping enemy cannot be put to sleep again until the previous spell wears off. | Yes | 62 | 130000 |
![]() | Death Spike Lvl 9 ID 1148 Sends a bone charged with deadly magic at the enemy. Power: 96. Requires 1 Cursed Bone to cast. | Yes | 43 | 270000 |
![]() | Corpse Life Drain Lvl 12 ID 1151 Drains HP from a corpse and restores the character's HP. | Yes | 32 | 270000 |
![]() | Summon Corrupted Man Lvl 5 ID 1154 Creates a Corrupted Man from an enemy's corpse. Requires 3 D-grade crystals to summon. Reduces experience gained by 90%. | Yes | 123 | 270000 |
![]() | Corpse Burst Lvl 11 ID 1155 Explodes an enemy's corpse, dealing damage to nearby enemies. Power: 96. | Yes | 62 | 270000 |
![]() | Forget Lvl 9 ID 1156 The monster stops fighting. | Yes | 62 | 270000 |
![]() | Body To Mind Lvl 5 ID 1157 Decreases your HP to restore MP. | no | 0 | 270000 |
![]() | Curse Death Link Lvl 13 ID 1159 Transfers the character's pain to the enemy. The lower the character's HP and the higher the character's maximum HP, the greater the spell's power. Power: 94. | Yes | 60 | 130000 |
![]() | Curse Death Link Lvl 14 ID 1159 Transfers the character's pain to the enemy. The lower the character's HP and the higher the character's maximum HP, the greater the spell's power. Power: 96. | Yes | 62 | 130000 |
![]() | Curse Discord Lvl 10 ID 1163 A confused monster attacks another mob. | Yes | 62 | 270000 |
![]() | Curse Weakness Lvl 15 ID 1164 Decreases the enemy's physical attack. Power 3. | Yes | 62 | 270000 |
![]() | Curse Fear Lvl 10 ID 1169 Strikes fear into the monster and makes it flee. | Yes | 62 | 270000 |
![]() | Anchor Lvl 9 ID 1170 Completely paralyzes the enemy. A paralyzed enemy cannot be paralyzed again. | Yes | 62 | 270000 |
![]() | Curse Chaos Lvl 11 ID 1222 Decreases enemy accuracy. Power: 3. | Yes | 62 | 270000 |
![]() | Vampiric Claw Lvl 19 ID 1234 Drains the enemy's HP and restores the character's HP. Power: 94. | Yes | 109 | 130000 |
![]() | Vampiric Claw Lvl 20 ID 1234 Drains the enemy's HP and restores the character's HP. Power: 96. | Yes | 110 | 130000 |
![]() | Curse Gloom Lvl 9 ID 1263 Decreases the enemy's magical defense. Power: 3. | Yes | 62 | 270000 |
![]() | Curse Disease Level 5 ID 1269 Decreases the effectiveness of enemy HP and MP restoration spells. | Yes | 62 | 270000 |
![]() | Mass Slow Lvl 5 ID 1298 Reduces the movement speed of nearby enemies. Power: 3. | no | 0 | 270000 |
![]() | Mass Slow Lvl 6 ID 1298 Reduces the movement speed of nearby enemies. Power: 3. | no | 0 | 270000 |
![]() | Mass Fear Level 3 ID 1381 Causes nearby enemies to enter a state of fear, causing them to flee the battlefield. | Yes | 93 | 270000 |
![]() | Mass Gloom Lvl 3 ID 1382 Reduces the magic defense of several enemies near the summoned creature. Consumes 4 cursed bones. Effect 3. | Yes | 93 | 270000 |
![]() | Summon Cursed Bones Lvl 2 ID 1387 Creates 50-200 cursed bones. Consumes 80 Spirit Ores. | Yes | 366 | 270000 |
CHARACTER LEVEL: 68
| Name | Active | MP | Need SP | |
|---|---|---|---|---|
![]() | Anti Magic Lvl 38 ID 146 Increases magical defense. | no | 0 | 170000 |
![]() | Anti Magic Lvl 39 ID 146 Increases magical defense. | no | 0 | 170000 |
![]() | Fast Mana Recovery Lvl 6 ID 229 Increases MP recovery speed. | no | 0 | 330000 |
![]() | Robe Mastery Lvl 34 ID 234 Increases physical defense when wearing magic-type armor. | no | 0 | 170000 |
![]() | Robe Mastery Lvl 35 ID 234 Increases physical defense when wearing magic-type armor. | no | 0 | 170000 |
![]() | Weapon Mastery Lvl 35 ID 249 Increases physical attack and magical attack. | no | 0 | 170000 |
![]() | Weapon Mastery Lvl 36 ID 249 Increases physical attack and magical attack. | no | 0 | 170000 |
![]() | Higher Mana Gain Lvl 24 ID 285 Increases the amount of MP gained when using Recharge on a character. | no | 0 | 330000 |
![]() | Silence Level 11 ID 1064 Deprives the enemy of the ability to cast magic spells. | Yes | 64 | 330000 |
![]() | Sleep Level 35 ID 1069 Puts an enemy to sleep. A sleeping enemy cannot be put to sleep again until the previous spell wears off. | Yes | 63 | 170000 |
![]() | Sleep Level 36 ID 1069 Puts an enemy to sleep. A sleeping enemy cannot be put to sleep again until the previous spell wears off. | Yes | 64 | 170000 |
![]() | Summon Reanimated Man Lvl 5 ID 1129 Creates a Reanimated Man from an enemy's corpse. Requires 4 C-grade Crystals to summon. Four C-grade Crystals are required every few minutes to maintain the creature's life. Deducts 15% of experience gained. | Yes | 127 | 330000 |
![]() | Death Spike Lvl 10 ID 1148 Sends a bone charged with deadly magic at the enemy. Power: 99. Requires 1 Cursed Bone to cast. | Yes | 45 | 330000 |
![]() | Corpse Life Drain Lvl 13 ID 1151 Drains HP from a corpse and restores the character's HP. | Yes | 33 | 330000 |
![]() | Corpse Burst Lvl 12 ID 1155 Explodes an enemy's corpse, dealing damage to nearby enemies. Power: 99. | Yes | 64 | 330000 |
![]() | Forget Lvl 10 ID 1156 The monster stops fighting. | Yes | 64 | 330000 |
![]() | Curse Death Link Lvl 15 ID 1159 Transfers the character's pain to the enemy. The lower the character's HP and the higher the character's maximum HP, the greater the spell's power. Power: 97. | Yes | 63 | 170000 |
![]() | Curse Death Link Lvl 16 ID 1159 Transfers the character's pain to the enemy. The lower the character's HP and the higher the character's maximum HP, the greater the spell's power. Power: 99. | Yes | 64 | 170000 |
![]() | Curse Discord Lvl 11 ID 1163 A confused monster attacks another mob. | Yes | 64 | 330000 |
![]() | Curse Weakness Lvl 16 ID 1164 Decreases the enemy's physical attack. Power 3. | Yes | 64 | 330000 |
![]() | Curse Fear Lvl 11 ID 1169 Strikes fear into the monster and makes it flee. | Yes | 64 | 330000 |
![]() | Anchor Lvl 10 ID 1170 Completely paralyzes the enemy. A paralyzed enemy cannot be paralyzed again. | Yes | 64 | 330000 |
![]() | Curse Chaos Lvl 12 ID 1222 Decreases enemy accuracy. Power: 3. | Yes | 64 | 330000 |
![]() | Vampiric Claw Lvl 21 ID 1234 Drains the enemy's HP and restores the character's HP. Power: 97. | Yes | 112 | 170000 |
![]() | Vampiric Claw Lvl 22 ID 1234 Drains the enemy's HP and restores the character's HP. Power: 99. | Yes | 114 | 170000 |
![]() | Curse Gloom Lvl 10 ID 1263 Decreases the enemy's magical defense. Power: 3. | Yes | 64 | 330000 |
![]() | Curse Disease Level 6 ID 1269 Decreases the effectiveness of enemy HP and MP restoration spells. | Yes | 64 | 330000 |
![]() | Mass Slow Lvl 7 ID 1298 Reduces the movement speed of nearby enemies. Power: 3. | no | 0 | 170000 |
![]() | Mass Slow Lvl 8 ID 1298 Reduces the movement speed of nearby enemies. Power: 3. | no | 0 | 170000 |
![]() | Summon Cursed Man Lvl 4 ID 1334 Creates a Cursed Man monster from a corpse, which aids its master in battle. Requires 3 C-grade Crystals to summon. Sustaining the creature requires 3 C-grade Crystals every few minutes. Deducts 15% of experience gained. | Yes | 127 | 330000 |
CHARACTER LEVEL: 70
| Name | Active | MP | Need SP | |
|---|---|---|---|---|
![]() | Anti Magic Lvl 40 ID 146 Increases magical defense. | no | 0 | 190000 |
![]() | Anti Magic Lvl 41 ID 146 Increases magical defense. | no | 0 | 190000 |
![]() | Robe Mastery Lvl 36 ID 234 Increases physical defense when wearing magic-type armor. | no | 0 | 190000 |
![]() | Robe Mastery Lvl 37 ID 234 Increases physical defense when wearing magic-type armor. | no | 0 | 190000 |
![]() | Weapon Mastery Lvl 37 ID 249 Increases physical attack and magical attack. | no | 0 | 190000 |
![]() | Weapon Mastery Lvl 38 ID 249 Increases physical attack and magical attack. | no | 0 | 190000 |
![]() | Higher Mana Gain Lvl 25 ID 285 Increases the amount of MP gained when using Recharge on a character. | no | 0 | 380000 |
![]() | Silence Level 12 ID 1064 Deprives the enemy of the ability to cast magic spells. | Yes | 65 | 380000 |
![]() | Sleep Level 37 ID 1069 Puts an enemy to sleep. A sleeping enemy cannot be put to sleep again until the previous spell wears off. | Yes | 64 | 190000 |
![]() | Sleep Level 38 ID 1069 Puts an enemy to sleep. A sleeping enemy cannot be put to sleep again until the previous spell wears off. | Yes | 65 | 190000 |
![]() | Death Spike Lvl 11 ID 1148 Sends a bone charged with deadly magic at the enemy. Power: 102. Requires 1 Cursed Bone to cast. | Yes | 46 | 380000 |
![]() | Corpse Life Drain Lvl 14 ID 1151 Drains HP from a corpse and restores the character's HP. | Yes | 33 | 380000 |
![]() | Summon Corrupted Man Lvl 6 ID 1154 Creates a Corrupted Man from an enemy's corpse. Requires 3 D-grade crystals to summon. Reduces experience gained by 90%. | Yes | 130 | 380000 |
![]() | Corpse Burst Lvl 13 ID 1155 Explodes an enemy's corpse, dealing damage to nearby enemies. Power: 102. | Yes | 65 | 380000 |
![]() | Forget Lvl 11 ID 1156 The monster stops fighting. | Yes | 65 | 380000 |
![]() | Curse Death Link Lvl 17 ID 1159 Transfers the character's pain to the enemy. The lower the character's HP and the higher the character's maximum HP, the greater the spell's power. Power: 100. | Yes | 64 | 190000 |
![]() | Curse Death Link Lvl 18 ID 1159 Transfers the character's pain to the enemy. The lower the character's HP and the higher the character's maximum HP, the greater the spell's power. Power: 102. | Yes | 65 | 190000 |
![]() | Curse Discord Lvl 12 ID 1163 A confused monster attacks another mob. | Yes | 65 | 380000 |
![]() | Curse Weakness Lvl 17 ID 1164 Decreases the enemy's physical attack. Power 3. | Yes | 65 | 380000 |
![]() | Curse Fear Lvl 12 ID 1169 Strikes fear into the monster and makes it flee. | Yes | 65 | 380000 |
![]() | Anchor Lvl 11 ID 1170 Completely paralyzes the enemy. A paralyzed enemy cannot be paralyzed again. | Yes | 65 | 380000 |
![]() | Curse Chaos Lvl 13 ID 1222 Decreases enemy accuracy. Power: 3. | Yes | 65 | 380000 |
![]() | Vampiric Claw Lvl 23 ID 1234 Drains the enemy's HP and restores the character's HP. Power: 100. | Yes | 115 | 190000 |
![]() | Vampiric Claw Lvl 24 ID 1234 Drains the enemy's HP and restores the character's HP. Power: 102. | Yes | 117 | 190000 |
![]() | Transfer Pain Lvl 5 ID 1262 A portion of the damage dealt to the character is transferred to the summoned creature. Continuously consumes MP. | Yes | 13 | 380000 |
![]() | Curse Gloom Lvl 11 ID 1263 Decreases the enemy's magical defense. Power: 3. | Yes | 65 | 380000 |
![]() | Curse Disease Level 7 ID 1269 Decreases the effectiveness of enemy HP and MP restoration spells. | Yes | 65 | 380000 |
![]() | Mass Slow Lvl 9 ID 1298 Reduces the movement speed of nearby enemies. Power: 3. | no | 0 | 190000 |
![]() | Mass Slow Lvl 10 ID 1298 Reduces the movement speed of nearby enemies. Power: 3. | no | 0 | 190000 |
![]() | Summon Cursed Man Lvl 5 ID 1334 Creates a Cursed Man monster from a corpse, which aids its master in battle. Requires 3 C-grade Crystals to summon. Sustaining the creature requires 3 C-grade Crystals every few minutes. Deducts 15% of experience gained. | Yes | 130 | 380000 |
![]() | Mass Fear Level 4 ID 1381 Causes nearby enemies to enter a state of fear, causing them to flee the battlefield. | Yes | 98 | 380000 |
![]() | Mass Gloom Lvl 4 ID 1382 Reduces the magic defense of several enemies near the summoned creature. Consumes 5 cursed bones. Effect 3. | Yes | 98 | 380000 |
CHARACTER LEVEL: 72
| Name | Active | MP | Need SP | |
|---|---|---|---|---|
![]() | Anti Magic Lvl 42 ID 146 Increases magical defense. | no | 0 | 310000 |
![]() | Anti Magic Lvl 43 ID 146 Increases magical defense. | no | 0 | 310000 |
![]() | Boost Mana Lvl 8 ID 213 Increases maximum MP. | no | 0 | 630000 |
![]() | Robe Mastery Lvl 38 ID 234 Increases physical defense when wearing magic-type armor. | no | 0 | 310000 |
![]() | Robe Mastery Lvl 39 ID 234 Increases physical defense when wearing magic-type armor. | no | 0 | 310000 |
![]() | Weapon Mastery Lvl 39 ID 249 Increases physical attack and magical attack. | no | 0 | 310000 |
![]() | Weapon Mastery Lvl 40 ID 249 Increases physical attack and magical attack. | no | 0 | 310000 |
![]() | Higher Mana Gain Lvl 26 ID 285 Increases the amount of MP gained when using Recharge on a character. | no | 0 | 630000 |
![]() | Silence Level 13 ID 1064 Deprives the enemy of the ability to cast magic spells. | Yes | 67 | 630000 |
![]() | Sleep Level 39 ID 1069 Puts an enemy to sleep. A sleeping enemy cannot be put to sleep again until the previous spell wears off. | Yes | 67 | 310000 |
![]() | Sleep Level 40 ID 1069 Puts an enemy to sleep. A sleeping enemy cannot be put to sleep again until the previous spell wears off. | Yes | 67 | 310000 |
![]() | Summon Reanimated Man Lvl 6 ID 1129 Creates a Reanimated Man from an enemy's corpse. Requires 2 C-grade Crystals to summon. Four C-grade Crystals are required every few minutes to maintain the creature's life. Deducts 15% of experience gained. | Yes | 133 | 630000 |
![]() | Death Spike Lvl 12 ID 1148 Sends a bone charged with deadly magic at the enemy. Power: 105. Requires 1 Cursed Bone to cast. | Yes | 47 | 630000 |
![]() | Corpse Life Drain Lvl 15 ID 1151 Drains HP from a corpse and restores the character's HP. | Yes | 34 | 630000 |
![]() | Corpse Burst Lvl 14 ID 1155 Explodes an enemy's corpse, dealing damage to nearby enemies. Power: 105. | Yes | 67 | 630000 |
![]() | Forget Lvl 12 ID 1156 The monster stops fighting. | Yes | 67 | 630000 |
![]() | Curse Death Link Lvl 19 ID 1159 Transfers the character's pain to the enemy. The lower the character's HP and the higher the character's maximum HP, the greater the spell's power. Power: 104. | Yes | 67 | 310000 |
![]() | Curse Death Link Lvl 20 ID 1159 Transfers the character's pain to the enemy. The lower the character's HP and the higher the character's maximum HP, the greater the spell's power. Power: 105. | Yes | 67 | 310000 |
![]() | Curse Discord Lvl 13 ID 1163 A confused monster attacks another mob. | Yes | 67 | 630000 |
![]() | Curse Weakness Lvl 18 ID 1164 Decreases the enemy's physical attack. Power 3. | Yes | 67 | 630000 |
![]() | Curse Poison Lvl 7 ID 1168 Poisons the enemy. Power: 8. | Yes | 67 | 630000 |
![]() | Curse Fear Lvl 13 ID 1169 Strikes fear into the monster and makes it flee. | Yes | 67 | 630000 |
![]() | Anchor Lvl 12 ID 1170 Completely paralyzes the enemy. A paralyzed enemy cannot be paralyzed again. | Yes | 67 | 630000 |
![]() | Curse Chaos Lvl 14 ID 1222 Decreases enemy accuracy. Power: 3. | Yes | 67 | 630000 |
![]() | Vampiric Claw Lvl 25 ID 1234 Drains the enemy's HP and restores the character's HP. Power: 104. | Yes | 119 | 310000 |
![]() | Vampiric Claw Lvl 26 ID 1234 Drains the enemy's HP and restores the character's HP. Power: 105. | Yes | 120 | 310000 |
![]() | Curse Gloom Lvl 12 ID 1263 Decreases the enemy's magical defense. Power: 3. | Yes | 67 | 630000 |
![]() | Curse Disease Level 8 ID 1269 Decreases the effectiveness of enemy HP and MP restoration spells. | Yes | 67 | 630000 |
![]() | Mass Slow Lvl 11 ID 1298 Reduces the movement speed of nearby enemies. Power: 3. | no | 0 | 310000 |
![]() | Mass Slow Lvl 12 ID 1298 Reduces the movement speed of nearby enemies. Power: 3. | no | 0 | 310000 |
![]() | Summon Cursed Man Lvl 6 ID 1334 Creates a Cursed Man monster from a corpse, which aids its master in battle. Requires 3 C-grade Crystals to summon. Sustaining the creature requires 4 C-grade Crystals every few minutes. Deducts 15% of experience gained. | Yes | 133 | 630000 |
CHARACTER LEVEL: 74
| Name | Active | MP | Need SP | |
|---|---|---|---|---|
![]() | Anti Magic Lvl 44 ID 146 Increases magical defense. | no | 0 | 410000 |
![]() | Anti Magic Lvl 45 ID 146 Increases magical defense. | no | 0 | 410000 |
![]() | Fast HP Recovery Lvl 6 ID 212 Increases HP recovery speed. | no | 0 | 820000 |
![]() | Fast Mana Recovery Lvl 7 ID 229 Increases MP recovery speed. | no | 0 | 820000 |
![]() | Robe Mastery Lvl 40 ID 234 Increases physical defense when wearing magic-type armor. | no | 0 | 410000 |
![]() | Robe Mastery Lvl 41 ID 234 Increases physical defense when wearing magic-type armor. | no | 0 | 410000 |
![]() | Weapon Mastery Lvl 41 ID 249 Increases physical attack and magical attack. | no | 0 | 410000 |
![]() | Weapon Mastery Lvl 42 ID 249 Increases physical attack and magical attack. | no | 0 | 410000 |
![]() | Higher Mana Gain Lvl 27 ID 285 Increases the amount of MP gained when using Recharge on a character. | no | 0 | 820000 |
![]() | Silence Level 14 ID 1064 Deprives the enemy of the ability to cast magic spells. | Yes | 69 | 820000 |
![]() | Sleep Level 41 ID 1069 Puts an enemy to sleep. A sleeping enemy cannot be put to sleep again until the previous spell wears off. | Yes | 68 | 410000 |
![]() | Sleep Level 42 ID 1069 Puts an enemy to sleep. A sleeping enemy cannot be put to sleep again until the previous spell wears off. | Yes | 69 | 410000 |
![]() | Summon Reanimated Man Lvl 7 ID 1129 Creates a Reanimated Man from an enemy's corpse. Requires 4 C-grade Crystals to summon. Four C-grade Crystals are required every few minutes to maintain the creature's life. Deducts 15% of experience gained. | Yes | 137 | 820000 |
![]() | Death Spike Lvl 13 ID 1148 Sends a bone charged with deadly magic at the enemy. Power: 108. Requires 1 Cursed Bone to cast. | Yes | 50 | 820000 |
![]() | Corpse Life Drain Lvl 16 ID 1151 Drains HP from a corpse and restores the character's HP. | Yes | 35 | 820000 |
![]() | Corpse Burst Lvl 15 ID 1155 Explodes an enemy's corpse, dealing damage to nearby enemies. Power: 108. | Yes | 69 | 820000 |
![]() | Forget Lvl 13 ID 1156 The monster stops fighting. | Yes | 69 | 820000 |
![]() | Curse Death Link Lvl 21 ID 1159 Transfers the character's pain to the enemy. The lower the character's HP and the higher the character's maximum HP, the greater the spell's power. Power: 107. | Yes | 68 | 410000 |
![]() | Curse Death Link Lvl 22 ID 1159 Transfers the character's pain to the enemy. The lower the character's HP and the higher the character's maximum HP, the greater the spell's power. Power: 108. | Yes | 69 | 410000 |
![]() | Curse Discord Lvl 14 ID 1163 A confused monster attacks another mob. | Yes | 69 | 820000 |
![]() | Curse Weakness Lvl 19 ID 1164 Decreases the enemy's physical attack. Power 3. | Yes | 69 | 820000 |
![]() | Poisonous Cloud Lvl 6 ID 1167 Summons and sends a poisonous cloud at enemies. Power: 8. | Yes | 103 | 820000 |
![]() | Curse Fear Lvl 14 ID 1169 Strikes fear into the monster and makes it flee. | Yes | 69 | 820000 |
![]() | Anchor Lvl 13 ID 1170 Completely paralyzes the enemy. A paralyzed enemy cannot be paralyzed again. | Yes | 69 | 820000 |
![]() | Curse Chaos Lvl 15 ID 1222 Decreases enemy accuracy. Power: 3. | Yes | 69 | 820000 |
![]() | Vampiric Claw Lvl 27 ID 1234 Drains the enemy's HP and restores the character's HP. Power: 107. | Yes | 122 | 410000 |
![]() | Vampiric Claw Lvl 28 ID 1234 Drains the enemy's HP and restores the character's HP. Power: 108. | Yes | 123 | 410000 |
![]() | Curse Gloom Lvl 13 ID 1263 Decreases the enemy's magical defense. Power: 3. | Yes | 69 | 820000 |
![]() | Curse Disease Level 9 ID 1269 Decreases the effectiveness of enemy HP and MP restoration spells. | Yes | 69 | 820000 |
![]() | Mass Slow Lvl 13 ID 1298 Reduces the movement speed of nearby enemies. Power: 3. | no | 0 | 410000 |
![]() | Mass Slow Lvl 14 ID 1298 Reduces the movement speed of nearby enemies. Power: 3. | no | 0 | 410000 |
![]() | Summon Cursed Man Lvl 7 ID 1334 Creates a Cursed Man monster from a corpse, which aids its master in battle. Requires 3 C-grade Crystals to summon. Sustaining the creature requires 4 C-grade Crystals every few minutes. Deducts 15% of experience gained. | Yes | 137 | 820000 |
![]() | Mass Fear Level 5 ID 1381 Causes nearby enemies to enter a state of fear, causing them to flee the battlefield. | Yes | 103 | 820000 |
![]() | Mass Gloom Lvl 5 ID 1382 Reduces the magic defense of several enemies near the summoned creature. Consumes 5 cursed bones. Effect 3. | Yes | 103 | 820000 |
![]() | Summon Cursed Bones Lvl 3 ID 1387 Creates 100-400 cursed bones. Consumes 160 Spirit Ores. | Yes | 407 | 820000 |



































