Gladiator Skills Level 40-76
CHARACTER LEVEL: 40
| Name | Active | MP | Need SP | |
|---|---|---|---|---|
![]() | Triple Slash Lvl 1 ID 1 Three quick, consecutive strikes. Available when dual-wielding. Shield protection is ignored. A super attack is available. Power: 431. | Yes | 47 | 11000 |
![]() | Triple Slash Lvl 2 ID 1 Three quick, consecutive strikes. Available when dual-wielding. Shield protection is ignored. A super attack is available. Power: 458. | Yes | 48 | 11000 |
![]() | Triple Slash Lvl 3 ID 1 Three quick, consecutive strikes. Available when dual-wielding. Shield protection is ignored. A super attack is available. Power: 486. | Yes | 50 | 11000 |
![]() | Sonic Focus Lvl 1 ID 8 Charges weapons with energy for special combat skills. Maximum 1 stage. | Yes | 5 | 33000 |
![]() | Detect Animal Weakness Lvl 1 ID 87 Increases physical attack when fighting animals. | Yes | 18 | 33000 |
![]() | Dual Weapon Mastery Lvl 1 ID 144 Increases physical attack when wielding dual swords. | no | 0 | 11000 |
![]() | Dual Weapon Mastery Lvl 2 ID 144 Increases physical attack when wielding dual swords. | no | 0 | 11000 |
![]() | Dual Weapon Mastery Lvl 3 ID 144 Increases physical attack when wielding dual swords. | no | 0 | 11000 |
![]() | Fatal Strike Lvl 1 ID 190 Deals a powerful blow. Available with swords, clubs, axes, wands, and staves. A super attack is available. Power: 615. | Yes | 40 | 11000 |
![]() | Fatal Strike Lvl 2 ID 190 Deals a powerful blow. Available with swords, clubs, axes, wands, and staves. A super attack is available. Power: 654. | Yes | 41 | 11000 |
![]() | Fatal Strike Lvl 3 ID 190 Deals a powerful blow. Available with swords, clubs, axes, wands, and staves. A super attack is available. Power: 694. | Yes | 43 | 11000 |
![]() | Fast HP Recovery Lvl 3 ID 212 Increases HP recovery speed. | no | 0 | 33000 |
![]() | Light Armor Mastery Lvl 14 ID 227 Increases physical defense and the chance to avoid being hit when wearing light armor. | no | 0 | 11000 |
![]() | Light Armor Mastery Lvl 15 ID 227 Increases physical defense and the chance to avoid being hit when wearing light armor. | no | 0 | 11000 |
![]() | Light Armor Mastery Lvl 16 ID 227 Increases physical defense and the chance to avoid being hit when wearing light armor. | no | 0 | 11000 |
![]() | Heavy Armor Mastery Lvl 14 ID 231 Increases physical defense when wearing heavy armor. | no | 0 | 11000 |
![]() | Heavy Armor Mastery Lvl 15 ID 231 Increases physical defense when wearing heavy armor. | no | 0 | 11000 |
![]() | Heavy Armor Mastery Lvl 16 ID 231 Increases physical defense when wearing heavy armor. | no | 0 | 11000 |
![]() | Sword Blunt Mastery Lvl 9 ID 257 Increases physical attack when wielding swords, clubs, axes, wands, and staves. | no | 0 | 11000 |
![]() | Sword Blunt Mastery Lvl 10 ID 257 Increases physical attack when wielding swords, clubs, axes, wands, and staves. | no | 0 | 11000 |
![]() | Sword Blunt Mastery Lvl 11 ID 257 Increases physical attack when wielding swords, clubs, axes, wands, and staves. | no | 0 | 11000 |
![]() | Hammer Crush Lvl 1 ID 260 Deals damage to an enemy and stuns them. A stunned enemy cannot be stunned again. Available when wielding clubs, axes, wands, and staves. A super attack is available. Power: 123. | Yes | 37 | 11000 |
![]() | Hammer Crush Lvl 2 ID 260 Deals damage to an enemy and stuns them. A stunned enemy cannot be stunned again. Available when wielding clubs, axes, wands, and staves. A super attack is available. Power: 123. | Yes | 38 | 11000 |
![]() | Hammer Crush Lvl 3 ID 260 Deals damage to an enemy and stuns them. A stunned enemy cannot be stunned again. Available when wielding clubs, axes, wands, and staves. A super attack is available. Power: 123. | Yes | 39 | 11000 |
![]() | Vicious Stance Lvl 6 ID 312 Increases critical strike power. Continuously consumes MP. | Yes | 7 | 33000 |
CHARACTER LEVEL: 43
| Name | Active | MP | Need SP | |
|---|---|---|---|---|
![]() | Triple Slash Lvl 4 ID 1 Three quick, consecutive strikes. Available when dual-wielding. Shield protection is ignored. A super attack is available. Power: 516. | Yes | 50 | 12000 |
![]() | Triple Slash Lvl 5 ID 1 Three quick, consecutive strikes. Available when dual-wielding. Shield protection is ignored. A super attack is available. Power: 547. | Yes | 51 | 12000 |
![]() | Triple Slash Lvl 6 ID 1 Three quick, consecutive strikes. Available when dual-wielding. Shield protection is ignored. A super attack is available. Power: 579. | Yes | 53 | 12000 |
![]() | Sonic Blaster Lvl 1 ID 6 Delivers a powerful energy strike to an enemy at a long distance. Available with swords, clubs, axes, and dual swords. Requires weapon charging to at least stage 1. Power: 369. | Yes | 28 | 11000 |
![]() | Sonic Blaster Lvl 2 ID 6 Delivers a powerful energy strike to an enemy at a long distance. Available with swords, clubs, axes, and dual swords. Requires weapon charging to at least stage 1. Power: 392. | Yes | 29 | 11000 |
![]() | Sonic Blaster Lvl 3 ID 6 Delivers a powerful energy strike to an enemy at a long distance. Available with swords, clubs, axes, and dual swords. Requires weapon charging to at least stage 1. Power: 417. | Yes | 30 | 11000 |
![]() | Sonic Blaster Lvl 4 ID 6 Delivers a powerful energy strike to an enemy at a long distance. Available with swords, clubs, axes, and dual swords. Requires weapon charging to at least stage 1. Power: 442. | Yes | 30 | 12000 |
![]() | Sonic Blaster Lvl 5 ID 6 Delivers a powerful energy strike to an enemy at a long distance. Available with swords, clubs, axes, and dual swords. Requires weapon charging to at least stage 1. Power: 469. | Yes | 31 | 12000 |
![]() | Sonic Blaster Lvl 6 ID 6 Delivers a powerful energy strike to an enemy at a long distance. Available with swords, clubs, axes, and dual swords. Requires weapon charging to at least stage 1. Power: 496. | Yes | 32 | 12000 |
![]() | Sonic Focus Lvl 2 ID 8 Charges weapons with energy for special combat skills. Maximum 2 stages. | Yes | 5 | 35000 |
![]() | Sonic Buster Lvl 1 ID 9 Releases weapon energy, dealing damage to enemies in front of the character. Available when wielding swords, clubs, axes, and dual swords. Requires 3 Energy Stones and at least stage 1 weapon charge. Power: 111. | Yes | 51 | 12000 |
![]() | Sonic Buster Lvl 2 ID 9 Releases weapon energy, dealing damage to enemies in front of the character. Available when wielding swords, clubs, axes, and dual swords. Requires 3 Energy Stones and at least stage 1 weapon charge. Power: 118. | Yes | 53 | 12000 |
![]() | Sonic Buster Lvl 3 ID 9 Releases weapon energy, dealing damage to enemies in front of the character. Available when wielding swords, clubs, axes, and dual swords. Requires 3 Energy Stones and at least stage 1 weapon charge. Power: 124. | Yes | 54 | 12000 |
![]() | War Cry Level 2 ID 78 Instantly increases the character's physical attack. Power: 2. | Yes | 19 | 35000 |
![]() | Dual Weapon Mastery Lvl 4 ID 144 Increases physical attack when wielding dual swords. | no | 0 | 12000 |
![]() | Dual Weapon Mastery Lvl 5 ID 144 Increases physical attack when wielding dual swords. | no | 0 | 12000 |
![]() | Dual Weapon Mastery Lvl 6 ID 144 Increases physical attack when wielding dual swords. | no | 0 | 12000 |
![]() | Fatal Strike Lvl 4 ID 190 Deals a powerful blow. Available with swords, clubs, axes, wands, and staves. A super attack is available. Power: 737. | Yes | 43 | 12000 |
![]() | Fatal Strike Lvl 5 ID 190 Deals a powerful blow. Available with swords, clubs, axes, wands, and staves. A super attack is available. Power: 781. | Yes | 44 | 12000 |
![]() | Fatal Strike Lvl 6 ID 190 Deals a powerful blow. Available with swords, clubs, axes, wands, and staves. A super attack is available. Power: 827. | Yes | 45 | 12000 |
![]() | Light Armor Mastery Lvl 17 ID 227 Increases physical defense and the chance to avoid being hit when wearing light armor. | no | 0 | 12000 |
![]() | Light Armor Mastery Lvl 18 ID 227 Increases physical defense and the chance to avoid being hit when wearing light armor. | no | 0 | 12000 |
![]() | Light Armor Mastery Lvl 19 ID 227 Increases physical defense and the chance to avoid being hit when wearing light armor. | no | 0 | 12000 |
![]() | Heavy Armor Mastery Lvl 17 ID 231 Increases physical defense when wearing heavy armor. | no | 0 | 12000 |
![]() | Heavy Armor Mastery Lvl 18 ID 231 Increases physical defense when wearing heavy armor. | no | 0 | 12000 |
![]() | Heavy Armor Mastery Lvl 19 ID 231 Increases physical defense when wearing heavy armor. | no | 0 | 12000 |
![]() | Sword Blunt Mastery Lvl 12 ID 257 Increases physical attack when wielding swords, clubs, axes, wands, and staves. | no | 0 | 12000 |
![]() | Sword Blunt Mastery Lvl 13 ID 257 Increases physical attack when wielding swords, clubs, axes, wands, and staves. | no | 0 | 12000 |
![]() | Sword Blunt Mastery Lvl 14 ID 257 Increases physical attack when wielding swords, clubs, axes, wands, and staves. | no | 0 | 12000 |
![]() | Hammer Crush Lvl 4 ID 260 Deals damage to an enemy and stuns them. A stunned enemy cannot be stunned again. Available when wielding clubs, axes, wands, and staves. A super attack is available. Power: 123. | Yes | 39 | 12000 |
![]() | Hammer Crush Lvl 5 ID 260 Deals damage to an enemy and stuns them. A stunned enemy cannot be stunned again. Available when wielding clubs, axes, wands, and staves. A super attack is available. Power: 123. | Yes | 40 | 12000 |
![]() | Hammer Crush Lvl 6 ID 260 Deals damage to an enemy and stuns them. A stunned enemy cannot be stunned again. Available when wielding clubs, axes, wands, and staves. A super attack is available. Power: 123. | Yes | 42 | 12000 |
![]() | Final Frenzy Level 1 ID 290 Increases physical attack once HP drops below 20% of maximum. | no | 0 | 35000 |
![]() | Vicious Stance Lvl 7 ID 312 Increases critical strike power. Continuously consumes MP. | Yes | 8 | 35000 |
CHARACTER LEVEL: 46
| Name | Active | MP | Need SP | |
|---|---|---|---|---|
![]() | Triple Slash Lvl 7 ID 1 Three quick, consecutive strikes. Available when dual-wielding. Shield protection is ignored. A super attack is available. Power: 612. | Yes | 54 | 14000 |
![]() | Triple Slash Lvl 8 ID 1 Three quick, consecutive strikes. Available when dual-wielding. Shield protection is ignored. A super attack is available. Power: 647. | Yes | 56 | 14000 |
![]() | Triple Slash Lvl 9 ID 1 Three quick, consecutive strikes. Available when dual-wielding. Shield protection is ignored. A super attack is available. Power: 683. | Yes | 57 | 14000 |
![]() | Sonic Blaster Lvl 7 ID 6 Delivers a powerful energy strike to an enemy at a long distance. Available with swords, clubs, axes, and dual swords. Requires weapon charging to at least stage 1. Power: 525. | Yes | 33 | 14000 |
![]() | Sonic Blaster Lvl 8 ID 6 Delivers a powerful energy strike to an enemy at a long distance. Available with swords, clubs, axes, and dual swords. Requires weapon charging to at least stage 1. Power: 555. | Yes | 34 | 14000 |
![]() | Sonic Blaster Lvl 9 ID 6 Delivers a powerful energy strike to an enemy at a long distance. Available with swords, clubs, axes, and dual swords. Requires weapon charging to at least stage 1. Power: 586. | Yes | 35 | 14000 |
![]() | Sonic Buster Lvl 4 ID 9 Releases weapon energy, dealing damage to enemies in front of the character. Available when wielding swords, clubs, axes, and dual swords. Requires 3 Energy Stones and at least stage 1 weapon charge. Power: 132. | Yes | 56 | 14000 |
![]() | Sonic Buster Lvl 5 ID 9 Releases weapon energy, dealing damage to enemies in front of the character. Available when wielding swords, clubs, axes, and dual swords. Requires 3 Energy Stones and at least stage 1 weapon charge. Power: 139. | Yes | 57 | 14000 |
![]() | Sonic Buster Lvl 6 ID 9 Releases weapon energy, dealing damage to enemies in front of the character. Available when wielding swords, clubs, axes, and dual swords. Requires 3 Energy Stones and at least stage 1 weapon charge. Power: 147. | Yes | 59 | 14000 |
![]() | Detect Plant Weakness Lvl 1 ID 104 Increases physical attack when fighting plants. | Yes | 21 | 43000 |
![]() | Dual Weapon Mastery Lvl 7 ID 144 Increases physical attack when wielding dual swords. | no | 0 | 14000 |
![]() | Dual Weapon Mastery Lvl 8 ID 144 Increases physical attack when wielding dual swords. | no | 0 | 14000 |
![]() | Dual Weapon Mastery Lvl 9 ID 144 Increases physical attack when wielding dual swords. | no | 0 | 14000 |
![]() | Fatal Strike Lvl 7 ID 190 Deals a powerful blow. Available with swords, clubs, axes, wands, and staves. A super attack is available. Power: 875. | Yes | 47 | 14000 |
![]() | Fatal Strike Lvl 8 ID 190 Deals a powerful blow. Available with swords, clubs, axes, wands, and staves. A super attack is available. Power: 924. | Yes | 48 | 14000 |
![]() | Fatal Strike Lvl 9 ID 190 Deals a powerful blow. Available with swords, clubs, axes, wands, and staves. A super attack is available. Power: 976. | Yes | 49 | 14000 |
![]() | Fast HP Recovery Lvl 4 ID 212 Increases HP recovery speed. | no | 0 | 43000 |
![]() | Light Armor Mastery Lvl 20 ID 227 Increases physical defense and the chance to avoid being hit when wearing light armor. | no | 0 | 14000 |
![]() | Light Armor Mastery Lvl 21 ID 227 Increases physical defense and the chance to avoid being hit when wearing light armor. | no | 0 | 14000 |
![]() | Light Armor Mastery Lvl 22 ID 227 Increases physical defense and the chance to avoid being hit when wearing light armor. | no | 0 | 14000 |
![]() | Heavy Armor Mastery Lvl 20 ID 231 Increases physical defense when wearing heavy armor. | no | 0 | 14000 |
![]() | Heavy Armor Mastery Lvl 21 ID 231 Increases physical defense when wearing heavy armor. | no | 0 | 14000 |
![]() | Heavy Armor Mastery Lvl 22 ID 231 Increases physical defense when wearing heavy armor. | no | 0 | 14000 |
![]() | Sword Blunt Mastery Lvl 15 ID 257 Increases physical attack when wielding swords, clubs, axes, wands, and staves. | no | 0 | 14000 |
![]() | Sword Blunt Mastery Lvl 16 ID 257 Increases physical attack when wielding swords, clubs, axes, wands, and staves. | no | 0 | 14000 |
![]() | Sword Blunt Mastery Lvl 17 ID 257 Increases physical attack when wielding swords, clubs, axes, wands, and staves. | no | 0 | 14000 |
![]() | Hammer Crush Lvl 7 ID 260 Deals damage to an enemy and stuns them. A stunned enemy cannot be stunned again. Available when wielding clubs, axes, wands, and staves. A super attack is available. Power: 123. | Yes | 43 | 14000 |
![]() | Hammer Crush Lvl 8 ID 260 Deals damage to an enemy and stuns them. A stunned enemy cannot be stunned again. Available when wielding clubs, axes, wands, and staves. A super attack is available. Power: 123. | Yes | 44 | 14000 |
![]() | Hammer Crush Lvl 9 ID 260 Deals damage to an enemy and stuns them. A stunned enemy cannot be stunned again. Available when wielding clubs, axes, wands, and staves. A super attack is available. Power: 123. | Yes | 45 | 14000 |
![]() | Final Frenzy Level 2 ID 290 Increases physical attack once HP drops below 20% of maximum. | no | 0 | 43000 |
![]() | Vicious Stance Lvl 8 ID 312 Increases critical strike power. Continuously consumes MP. | Yes | 9 | 43000 |
CHARACTER LEVEL: 49
| Name | Active | MP | Need SP | |
|---|---|---|---|---|
![]() | Triple Slash Lvl 10 ID 1 Three quick, consecutive strikes. Available when dual-wielding. Shield protection is ignored. A super attack is available. Power: 721. | Yes | 59 | 22000 |
![]() | Triple Slash Lvl 11 ID 1 Three quick, consecutive strikes. Available when dual-wielding. Shield protection is ignored. A super attack is available. Power: 760. | Yes | 61 | 22000 |
![]() | Triple Slash Lvl 12 ID 1 Three quick, consecutive strikes. Available when dual-wielding. Shield protection is ignored. A super attack is available. Power: 800. | Yes | 62 | 22000 |
![]() | Double Sonic Slash Lvl 1 ID 5 Charged with energy, the weapon delivers a powerful blow. Available when wielding dual swords. Requires a minimum of 3 stages of Focus Sonic weapon charge. Power: 918. | Yes | 65 | 14000 |
![]() | Double Sonic Slash Lvl 2 ID 5 Charged with energy, the weapon delivers a powerful blow. Available when wielding dual swords. Requires a minimum of 3 stages of Focus Sonic weapon charge. Power: 971. | Yes | 67 | 14000 |
![]() | Double Sonic Slash Lvl 3 ID 5 Charged with energy, the weapon delivers a powerful blow. Available when wielding dual swords. Requires a minimum of 3 stages of Focus Sonic weapon charge. Power: 1025. | Yes | 69 | 14000 |
![]() | Double Sonic Slash Lvl 4 ID 5 Charged with energy, the weapon delivers a powerful blow. Available when wielding dual swords. Requires a minimum of 3 stages of Focus Sonic weapon charge. Power: 1081. | Yes | 71 | 22000 |
![]() | Double Sonic Slash Lvl 5 ID 5 Charged with energy, the weapon delivers a powerful blow. Available when wielding dual swords. Requires a minimum of 3 stages of Focus Sonic weapon charge. Power: 1140. | Yes | 73 | 22000 |
![]() | Double Sonic Slash Lvl 6 ID 5 Charged with energy, the weapon delivers a powerful blow. Available when wielding dual swords. Requires a minimum of 3 stages of Focus Sonic weapon charge. Power: 1200. | Yes | 75 | 22000 |
![]() | Sonic Blaster Lvl 10 ID 6 Delivers a powerful energy strike to an enemy at a long distance. Available with swords, clubs, axes, and dual swords. Requires weapon charging to at least stage 1. Power: 618. | Yes | 36 | 22000 |
![]() | Sonic Blaster Lvl 11 ID 6 Delivers a powerful energy strike to an enemy at a long distance. Available with swords, clubs, axes, and dual swords. Requires weapon charging to at least stage 1. Power: 651. | Yes | 37 | 22000 |
![]() | Sonic Blaster Lvl 12 ID 6 Delivers a powerful energy strike to an enemy at a long distance. Available with swords, clubs, axes, and dual swords. Requires weapon charging to at least stage 1. Power: 686. | Yes | 38 | 22000 |
![]() | Sonic Storm Lvl 1 ID 7 Delivers a powerful energy strike to a group of enemies at a great distance. Available with swords, clubs, axes, and dual swords. Requires weapon charge to at least stage 1. Power: 155. | Yes | 61 | 22000 |
![]() | Sonic Storm Lvl 2 ID 7 Delivers a powerful energy strike to a group of enemies at a great distance. Available with swords, clubs, axes, and dual swords. Requires weapon charge to at least stage 1. Power: 163. | Yes | 62 | 22000 |
![]() | Sonic Storm Lvl 3 ID 7 Delivers a powerful energy strike to a group of enemies at a great distance. Available with swords, clubs, axes, and dual swords. Requires weapon charge to at least stage 1. Power: 172. | Yes | 64 | 22000 |
![]() | Sonic Focus Lvl 3 ID 8 Charges weapons with energy for special combat skills. Maximum 3 stages. | Yes | 5 | 65000 |
![]() | Sonic Buster Lvl 7 ID 9 Releases weapon energy, dealing damage to enemies in front of the character. Available when wielding swords, clubs, axes, and dual swords. Requires 3 Energy Stones and at least stage 1 weapon charge. Power: 155. | Yes | 61 | 22000 |
![]() | Sonic Buster Lvl 8 ID 9 Releases weapon energy, dealing damage to enemies in front of the character. Available when wielding swords, clubs, axes, and dual swords. Requires 3 Energy Stones and at least stage 1 weapon charge. Power: 163. | Yes | 62 | 22000 |
![]() | Sonic Buster Lvl 9 ID 9 Releases weapon energy, dealing damage to enemies in front of the character. Available when wielding swords, clubs, axes, and dual swords. Requires 3 Energy Stones and at least stage 1 weapon charge. Power: 172. | Yes | 64 | 22000 |
![]() | Dual Weapon Mastery Lvl 10 ID 144 Increases physical attack when wielding dual swords. | no | 0 | 22000 |
![]() | Dual Weapon Mastery Lvl 11 ID 144 Increases physical attack when wielding dual swords. | no | 0 | 22000 |
![]() | Dual Weapon Mastery Lvl 12 ID 144 Increases physical attack when wielding dual swords. | no | 0 | 22000 |
![]() | Fatal Strike Lvl 10 ID 190 Deals a powerful blow. Available with swords, clubs, axes, wands, and staves. A super attack is available. Power: 1030. | Yes | 51 | 22000 |
![]() | Fatal Strike Lvl 11 ID 190 Deals a powerful blow. Available with swords, clubs, axes, wands, and staves. A super attack is available. Power: 1085. | Yes | 52 | 22000 |
![]() | Fatal Strike Lvl 12 ID 190 Deals a powerful blow. Available with swords, clubs, axes, wands, and staves. A super attack is available. Power: 1143. | Yes | 54 | 22000 |
![]() | Light Armor Mastery Lvl 23 ID 227 Increases physical defense and the chance to avoid being hit when wearing light armor. | no | 0 | 22000 |
![]() | Light Armor Mastery Lvl 24 ID 227 Increases physical defense and the chance to avoid being hit when wearing light armor. | no | 0 | 22000 |
![]() | Light Armor Mastery Lvl 25 ID 227 Increases physical defense and the chance to avoid being hit when wearing light armor. | no | 0 | 22000 |
![]() | Heavy Armor Mastery Lvl 23 ID 231 Increases physical defense when wearing heavy armor. | no | 0 | 22000 |
![]() | Heavy Armor Mastery Lvl 24 ID 231 Increases physical defense when wearing heavy armor. | no | 0 | 22000 |
![]() | Heavy Armor Mastery Lvl 25 ID 231 Increases physical defense when wearing heavy armor. | no | 0 | 22000 |
![]() | Sword Blunt Mastery Lvl 18 ID 257 Increases physical attack when wielding swords, clubs, axes, wands, and staves. | no | 0 | 22000 |
![]() | Sword Blunt Mastery Lvl 19 ID 257 Increases physical attack when wielding swords, clubs, axes, wands, and staves. | no | 0 | 22000 |
![]() | Sword Blunt Mastery Lvl 20 ID 257 Increases physical attack when wielding swords, clubs, axes, wands, and staves. | no | 0 | 22000 |
![]() | Hammer Crush Lvl 10 ID 260 Deals damage to an enemy and stuns them. A stunned enemy cannot be stunned again. Available when wielding clubs, axes, wands, and staves. A super attack is available. Power: 123. | Yes | 46 | 22000 |
![]() | Hammer Crush Lvl 11 ID 260 Deals damage to an enemy and stuns them. A stunned enemy cannot be stunned again. Available when wielding clubs, axes, wands, and staves. A super attack is available. Power: 123. | Yes | 48 | 22000 |
![]() | Hammer Crush Lvl 12 ID 260 Deals damage to an enemy and stuns them. A stunned enemy cannot be stunned again. Available when wielding clubs, axes, wands, and staves. A super attack is available. Power: 123. | Yes | 49 | 22000 |
![]() | Lionheart Lvl 2 ID 287 For a short time, increases resistance to paralysis, immobilization, and sleep spells and reduces the chance of being stunned. Power: 2. | Yes | 22 | 65000 |
![]() | Final Frenzy Level 3 ID 290 Increases physical attack once HP drops below 20% of maximum. | no | 0 | 65000 |
![]() | Vicious Stance Lvl 9 ID 312 Increases critical strike power. Continuously consumes MP. | Yes | 9 | 65000 |
CHARACTER LEVEL: 52
| Name | Active | MP | Need SP | |
|---|---|---|---|---|
![]() | Triple Slash Lvl 13 ID 1 Three quick, consecutive strikes. Available when dual-wielding. Shield protection is ignored. A super attack is available. Power: 842. | Yes | 64 | 33000 |
![]() | Triple Slash Lvl 14 ID 1 Three quick, consecutive strikes. Available when dual-wielding. Shield protection is ignored. A super attack is available. Power: 885. | Yes | 64 | 33000 |
![]() | Triple Slash Lvl 15 ID 1 Three quick, consecutive strikes. Available when dual-wielding. Shield protection is ignored. A super attack is available. Power: 929. | Yes | 66 | 33000 |
![]() | Double Sonic Slash Lvl 7 ID 5 Charged with energy, the weapon delivers a powerful blow. Available when wielding dual swords. Requires a minimum of 3 stages of Focus Sonic weapon charge. Power: 1262. | Yes | 77 | 33000 |
![]() | Double Sonic Slash Lvl 8 ID 5 Charged with energy, the weapon delivers a powerful blow. Available when wielding dual swords. Requires a minimum of 3 stages of Focus Sonic weapon charge. Power: 1327. | Yes | 77 | 33000 |
![]() | Double Sonic Slash Lvl 9 ID 5 Charged with energy, the weapon delivers a powerful blow. Available when wielding dual swords. Requires a minimum of 3 stages of Focus Sonic weapon charge. Power: 1393. | Yes | 79 | 33000 |
![]() | Sonic Blaster Lvl 13 ID 6 Delivers a powerful energy strike to an enemy at a long distance. Available with swords, clubs, axes, and dual swords. Requires weapon charging to at least stage 1. Power: 722. | Yes | 39 | 33000 |
![]() | Sonic Blaster Lvl 14 ID 6 Delivers a powerful energy strike to an enemy at a long distance. Available with swords, clubs, axes, and dual swords. Requires weapon charging to at least stage 1. Power: 758. | Yes | 39 | 33000 |
![]() | Sonic Blaster Lvl 15 ID 6 Delivers a powerful energy strike to an enemy at a long distance. Available with swords, clubs, axes, and dual swords. Requires weapon charging to at least stage 1. Power: 796. | Yes | 40 | 33000 |
![]() | Sonic Storm Lvl 4 ID 7 Delivers a powerful energy strike to a group of enemies at a great distance. Available with swords, clubs, axes, and dual swords. Requires weapon charge to at least stage 1. Power: 181. | Yes | 66 | 33000 |
![]() | Sonic Storm Lvl 5 ID 7 Delivers a powerful energy strike to a group of enemies at a great distance. Available with swords, clubs, axes, and dual swords. Requires weapon charge to at least stage 1. Power: 190. | Yes | 66 | 33000 |
![]() | Sonic Storm Lvl 6 ID 7 Delivers a powerful energy strike to a group of enemies at a great distance. Available with swords, clubs, axes, and dual swords. Requires weapon charge to at least stage 1. Power: 199. | Yes | 68 | 33000 |
![]() | Sonic Buster Lvl 10 ID 9 Releases weapon energy, dealing damage to enemies in front of the character. Available when wielding swords, clubs, axes, and dual swords. Requires 3 Energy Stones and at least stage 1 weapon charge. Power: 181. | Yes | 66 | 33000 |
![]() | Sonic Buster Lvl 11 ID 9 Releases weapon energy, dealing damage to enemies in front of the character. Available when wielding swords, clubs, axes, and dual swords. Requires 3 Energy Stones and at least stage 1 weapon charge. Power: 190. | Yes | 66 | 33000 |
![]() | Sonic Buster Lvl 12 ID 9 Releases weapon energy, dealing damage to enemies in front of the character. Available when wielding swords, clubs, axes, and dual swords. Requires 3 Energy Stones and at least stage 1 weapon charge. Power: 199. | Yes | 68 | 33000 |
![]() | Detect Monster Weakness Lvl 1 ID 80 Increases physical attack when fighting monsters. | Yes | 24 | 100000 |
![]() | Dual Weapon Mastery Lvl 13 ID 144 Increases physical attack when wielding dual swords. | no | 0 | 33000 |
![]() | Dual Weapon Mastery Lvl 14 ID 144 Increases physical attack when wielding dual swords. | no | 0 | 33000 |
![]() | Dual Weapon Mastery Lvl 15 ID 144 Increases physical attack when wielding dual swords. | no | 0 | 33000 |
![]() | Fatal Strike Lvl 13 ID 190 Deals a powerful blow. Available with swords, clubs, axes, wands, and staves. A super attack is available. Power: 1202. | Yes | 55 | 33000 |
![]() | Fatal Strike Lvl 14 ID 190 Deals a powerful blow. Available with swords, clubs, axes, wands, and staves. A super attack is available. Power: 1264. | Yes | 55 | 33000 |
![]() | Fatal Strike Lvl 15 ID 190 Deals a powerful blow. Available with swords, clubs, axes, wands, and staves. A super attack is available. Power: 1327. | Yes | 56 | 33000 |
![]() | Fast HP Recovery Lvl 5 ID 212 Increases HP recovery speed. | no | 0 | 100000 |
![]() | Light Armor Mastery Lvl 26 ID 227 Increases physical defense and the chance to avoid being hit when wearing light armor. | no | 0 | 33000 |
![]() | Light Armor Mastery Lvl 27 ID 227 Increases physical defense and the chance to avoid being hit when wearing light armor. | no | 0 | 33000 |
![]() | Light Armor Mastery Lvl 28 ID 227 Increases physical defense and the chance to avoid being hit when wearing light armor. | no | 0 | 33000 |
![]() | Heavy Armor Mastery Lvl 26 ID 231 Increases physical defense when wearing heavy armor. | no | 0 | 33000 |
![]() | Heavy Armor Mastery Lvl 27 ID 231 Increases physical defense when wearing heavy armor. | no | 0 | 33000 |
![]() | Heavy Armor Mastery Lvl 28 ID 231 Increases physical defense when wearing heavy armor. | no | 0 | 33000 |
![]() | Sword Blunt Mastery Lvl 21 ID 257 Increases physical attack when wielding swords, clubs, axes, wands, and staves. | no | 0 | 33000 |
![]() | Sword Blunt Mastery Lvl 22 ID 257 Increases physical attack when wielding swords, clubs, axes, wands, and staves. | no | 0 | 33000 |
![]() | Sword Blunt Mastery Lvl 23 ID 257 Increases physical attack when wielding swords, clubs, axes, wands, and staves. | no | 0 | 33000 |
![]() | Hammer Crush Lvl 13 ID 260 Deals damage to an enemy and stuns them. A stunned enemy cannot be stunned again. Available when wielding clubs, axes, wands, and staves. A super attack is available. Power: 123. | Yes | 50 | 33000 |
![]() | Hammer Crush Lvl 14 ID 260 Deals damage to an enemy and stuns them. A stunned enemy cannot be stunned again. Available when wielding clubs, axes, wands, and staves. A super attack is available. Power: 123. | Yes | 51 | 33000 |
![]() | Hammer Crush Lvl 15 ID 260 Deals damage to an enemy and stuns them. A stunned enemy cannot be stunned again. Available when wielding clubs, axes, wands, and staves. A super attack is available. Power: 123. | Yes | 52 | 33000 |
![]() | Final Frenzy Level 4 ID 290 Increases physical attack once HP drops below 20% of maximum. | no | 0 | 100000 |
![]() | Vicious Stance Lvl 10 ID 312 Increases critical strike power. Continuously consumes MP. | Yes | 10 | 100000 |
![]() | Divine Inspiration Lvl 1 ID 1405 Increases the number of buffs you can receive. | no | 0 | 0 |
CHARACTER LEVEL: 55
| Name | Active | MP | Need SP | |
|---|---|---|---|---|
![]() | Triple Slash Lvl 16 ID 1 Three quick, consecutive strikes. Available when dual-wielding. Shield protection is ignored. A super attack is available. Power: 974. | Yes | 67 | 44000 |
![]() | Triple Slash Lvl 17 ID 1 Three quick, consecutive strikes. Available when dual-wielding. Shield protection is ignored. A super attack is available. Power: 1021. | Yes | 69 | 44000 |
![]() | Triple Slash Lvl 18 ID 1 Three quick, consecutive strikes. Available when dual-wielding. Shield protection is ignored. A super attack is available. Power: 1069. | Yes | 71 | 44000 |
![]() | Double Sonic Slash Lvl 10 ID 5 Charged with energy, the weapon delivers a powerful blow. Available when wielding dual swords. Requires a minimum of 3 stages of Focus Sonic weapon charge. Power: 1461. | Yes | 81 | 44000 |
![]() | Double Sonic Slash Lvl 11 ID 5 Charged with energy, the weapon delivers a powerful blow. Available when wielding dual swords. Requires a minimum of 3 stages of Focus Sonic weapon charge. Power: 1531. | Yes | 83 | 44000 |
![]() | Double Sonic Slash Lvl 12 ID 5 Charged with energy, the weapon delivers a powerful blow. Available when wielding dual swords. Requires a minimum of 3 stages of Focus Sonic weapon charge. Power: 1603. | Yes | 85 | 44000 |
![]() | Sonic Blaster Lvl 16 ID 6 Delivers a powerful energy strike to an enemy at a long distance. Available with swords, clubs, axes, and dual swords. Requires weapon charging to at least stage 1. Power: 835. | Yes | 41 | 44000 |
![]() | Sonic Blaster Lvl 17 ID 6 Delivers a powerful energy strike to an enemy at a long distance. Available with swords, clubs, axes, and dual swords. Requires weapon charging to at least stage 1. Power: 875. | Yes | 42 | 44000 |
![]() | Sonic Blaster Lvl 18 ID 6 Delivers a powerful energy strike to an enemy at a long distance. Available with swords, clubs, axes, and dual swords. Requires weapon charging to at least stage 1. Power: 916. | Yes | 43 | 44000 |
![]() | Sonic Storm Lvl 7 ID 7 Delivers a powerful energy strike to a group of enemies at a great distance. Available with swords, clubs, axes, and dual swords. Requires weapon charge to at least stage 1. Power: 209. | Yes | 69 | 44000 |
![]() | Sonic Storm Lvl 8 ID 7 Delivers a powerful energy strike to a group of enemies at a great distance. Available with swords, clubs, axes, and dual swords. Requires weapon charge to at least stage 1. Power: 219. | Yes | 71 | 44000 |
![]() | Sonic Storm Lvl 9 ID 7 Delivers a powerful energy strike to a group of enemies at a great distance. Available with swords, clubs, axes, and dual swords. Requires weapon charge to at least stage 1. Power: 229. | Yes | 73 | 44000 |
![]() | Sonic Focus Lvl 4 ID 8 Charges weapons with energy for special combat skills. Maximum 4 stages. | Yes | 5 | 133000 |
![]() | Sonic Buster Lvl 13 ID 9 Releases weapon energy, dealing damage to enemies in front of the character. Available when wielding swords, clubs, axes, and dual swords. Requires 3 Energy Stones and at least stage 1 weapon charge. Power: 209. | Yes | 69 | 44000 |
![]() | Sonic Buster Lvl 14 ID 9 Releases weapon energy, dealing damage to enemies in front of the character. Available when wielding swords, clubs, axes, and dual swords. Requires 3 Energy Stones and at least stage 1 weapon charge. Power: 219. | Yes | 71 | 44000 |
![]() | Sonic Buster Lvl 15 ID 9 Releases weapon energy, dealing damage to enemies in front of the character. Available when wielding swords, clubs, axes, and dual swords. Requires 3 Energy Stones and at least stage 1 weapon charge. Power: 229. | Yes | 73 | 44000 |
![]() | Dual Weapon Mastery Lvl 16 ID 144 Increases physical attack when wielding dual swords. | no | 0 | 44000 |
![]() | Dual Weapon Mastery Lvl 17 ID 144 Increases physical attack when wielding dual swords. | no | 0 | 44000 |
![]() | Dual Weapon Mastery Lvl 18 ID 144 Increases physical attack when wielding dual swords. | no | 0 | 44000 |
![]() | Fatal Strike Lvl 16 ID 190 Deals a powerful blow. Available with swords, clubs, axes, wands, and staves. A super attack is available. Power: 1392. | Yes | 58 | 44000 |
![]() | Fatal Strike Lvl 17 ID 190 Deals a powerful blow. Available with swords, clubs, axes, wands, and staves. A super attack is available. Power: 1459. | Yes | 59 | 44000 |
![]() | Fatal Strike Lvl 18 ID 190 Deals a powerful blow. Available with swords, clubs, axes, wands, and staves. A super attack is available. Power: 1527. | Yes | 61 | 44000 |
![]() | Light Armor Mastery Lvl 29 ID 227 Increases physical defense and the chance to avoid being hit when wearing light armor. | no | 0 | 44000 |
![]() | Light Armor Mastery Lvl 30 ID 227 Increases physical defense and the chance to avoid being hit when wearing light armor. | no | 0 | 44000 |
![]() | Light Armor Mastery Lvl 31 ID 227 Increases physical defense and the chance to avoid being hit when wearing light armor. | no | 0 | 44000 |
![]() | Heavy Armor Mastery Lvl 29 ID 231 Increases physical defense when wearing heavy armor. | no | 0 | 44000 |
![]() | Heavy Armor Mastery Lvl 30 ID 231 Increases physical defense when wearing heavy armor. | no | 0 | 44000 |
![]() | Heavy Armor Mastery Lvl 31 ID 231 Increases physical defense when wearing heavy armor. | no | 0 | 44000 |
![]() | Sword Blunt Mastery Lvl 24 ID 257 Increases physical attack when wielding swords, clubs, axes, wands, and staves. | no | 0 | 44000 |
![]() | Sword Blunt Mastery Lvl 25 ID 257 Increases physical attack when wielding swords, clubs, axes, wands, and staves. | no | 0 | 44000 |
![]() | Sword Blunt Mastery Lvl 26 ID 257 Increases physical attack when wielding swords, clubs, axes, wands, and staves. | no | 0 | 44000 |
![]() | Hammer Crush Lvl 16 ID 260 Deals damage to an enemy and stuns them. A stunned enemy cannot be stunned again. Available when wielding clubs, axes, wands, and staves. A super attack is available. Power: 123. | Yes | 53 | 44000 |
![]() | Hammer Crush Lvl 17 ID 260 Deals damage to an enemy and stuns them. A stunned enemy cannot be stunned again. Available when wielding clubs, axes, wands, and staves. A super attack is available. Power: 123. | Yes | 54 | 44000 |
![]() | Hammer Crush Lvl 18 ID 260 Deals damage to an enemy and stuns them. A stunned enemy cannot be stunned again. Available when wielding clubs, axes, wands, and staves. A super attack is available. Power: 123. | Yes | 55 | 44000 |
![]() | Triple Sonic Slash Lvl 1 ID 261 Releases weapon energy and delivers three quick, consecutive strikes. Available when wielding dual swords. Ignores Shield Defense. Requires weapon charging for at least three stages. Power: 1948. | Yes | 114 | 44000 |
![]() | Triple Sonic Slash Lvl 2 ID 261 Releases weapon energy and delivers three quick, consecutive strikes. Available when wielding dual swords. Ignores Shield Defense. Requires weapon charging for at least three stages. Power: 2042. | Yes | 117 | 44000 |
![]() | Triple Sonic Slash Lvl 3 ID 261 Releases weapon energy and delivers three quick, consecutive strikes. Available when wielding dual swords. Ignores Shield Defense. Requires weapon charging for at least three stages. Power: 2138. | Yes | 120 | 44000 |
![]() | Final Frenzy Level 5 ID 290 Increases physical attack once HP drops below 20% of maximum. | no | 0 | 133000 |
![]() | Vicious Stance Lvl 11 ID 312 Increases critical strike power. Continuously consumes MP. | Yes | 10 | 133000 |
CHARACTER LEVEL: 58
| Name | Active | MP | Need SP | |
|---|---|---|---|---|
![]() | Triple Slash Lvl 19 ID 1 Three quick, consecutive strikes. Available when dual-wielding. Shield protection is ignored. A super attack is available. Power: 1118. | Yes | 72 | 51000 |
![]() | Triple Slash Lvl 20 ID 1 Three quick, consecutive strikes. Available when dual-wielding. Shield protection is ignored. A super attack is available. Power: 1169. | Yes | 74 | 51000 |
![]() | Triple Slash Lvl 21 ID 1 Three quick, consecutive strikes. Available when dual-wielding. Shield protection is ignored. A super attack is available. Power: 1220. | Yes | 76 | 51000 |
![]() | Double Sonic Slash Lvl 13 ID 5 Charged with energy, the weapon delivers a powerful blow. Available when wielding dual swords. Requires a minimum of 3 stages of Focus Sonic weapon charge. Power: 1677. | Yes | 87 | 51000 |
![]() | Double Sonic Slash Lvl 14 ID 5 Charged with energy, the weapon delivers a powerful blow. Available when wielding dual swords. Requires a minimum of 3 stages of Focus Sonic weapon charge. Power: 1753. | Yes | 89 | 51000 |
![]() | Double Sonic Slash Lvl 15 ID 5 Charged with energy, the weapon delivers a powerful blow. Available when wielding dual swords. Requires a minimum of 3 stages of Focus Sonic weapon charge. Power: 1830. | Yes | 91 | 51000 |
![]() | Sonic Blaster Lvl 19 ID 6 Delivers a powerful energy strike to an enemy at a long distance. Available with swords, clubs, axes, and dual swords. Requires weapon charging to at least stage 1. Power: 959. | Yes | 44 | 51000 |
![]() | Sonic Blaster Lvl 20 ID 6 Delivers a powerful energy strike to an enemy at a long distance. Available with swords, clubs, axes, and dual swords. Requires weapon charging to at least stage 1. Power: 1002. | Yes | 45 | 51000 |
![]() | Sonic Blaster Lvl 21 ID 6 Delivers a powerful energy strike to an enemy at a long distance. Available with swords, clubs, axes, and dual swords. Requires weapon charging to at least stage 1. Power: 1046. | Yes | 46 | 51000 |
![]() | Sonic Storm Lvl 10 ID 7 Delivers a powerful energy strike to a group of enemies at a great distance. Available with swords, clubs, axes, and dual swords. Requires weapon charge to at least stage 1. Power: 240. | Yes | 74 | 51000 |
![]() | Sonic Storm Lvl 11 ID 7 Delivers a powerful energy strike to a group of enemies at a great distance. Available with swords, clubs, axes, and dual swords. Requires weapon charge to at least stage 1. Power: 251. | Yes | 76 | 51000 |
![]() | Sonic Storm Lvl 12 ID 7 Delivers a powerful energy strike to a group of enemies at a great distance. Available with swords, clubs, axes, and dual swords. Requires weapon charge to at least stage 1. Power: 262. | Yes | 78 | 51000 |
![]() | Sonic Buster Lvl 16 ID 9 Releases weapon energy, dealing damage to enemies in front of the character. Available when wielding swords, clubs, axes, and dual swords. Requires 3 Energy Stones and at least stage 1 weapon charge. Power: 240. | Yes | 74 | 51000 |
![]() | Sonic Buster Lvl 17 ID 9 Releases weapon energy, dealing damage to enemies in front of the character. Available when wielding swords, clubs, axes, and dual swords. Requires 3 Energy Stones and at least stage 1 weapon charge. Power: 251. | Yes | 76 | 51000 |
![]() | Sonic Buster Lvl 18 ID 9 Releases weapon energy, dealing damage to enemies in front of the character. Available when wielding swords, clubs, axes, and dual swords. Requires 3 Energy Stones and at least stage 1 weapon charge. Power: 262. | Yes | 78 | 51000 |
![]() | Detect Dragon Weakness Lvl 1 ID 88 Increases physical attack when fighting dragons. | Yes | 27 | 153000 |
![]() | Dual Weapon Mastery Lvl 19 ID 144 Increases physical attack when wielding dual swords. | no | 0 | 51000 |
![]() | Dual Weapon Mastery Lvl 20 ID 144 Increases physical attack when wielding dual swords. | no | 0 | 51000 |
![]() | Dual Weapon Mastery Lvl 21 ID 144 Increases physical attack when wielding dual swords. | no | 0 | 51000 |
![]() | Fatal Strike Lvl 19 ID 190 Deals a powerful blow. Available with swords, clubs, axes, wands, and staves. A super attack is available. Power: 1597. | Yes | 62 | 51000 |
![]() | Fatal Strike Lvl 20 ID 190 Deals a powerful blow. Available with swords, clubs, axes, wands, and staves. A super attack is available. Power: 1669. | Yes | 63 | 51000 |
![]() | Fatal Strike Lvl 21 ID 190 Deals a powerful blow. Available with swords, clubs, axes, wands, and staves. A super attack is available. Power: 1743. | Yes | 65 | 51000 |
![]() | Fast HP Recovery Lvl 6 ID 212 Increases HP recovery speed. | no | 0 | 153000 |
![]() | Light Armor Mastery Lvl 32 ID 227 Increases physical defense and the chance to avoid being hit when wearing light armor. | no | 0 | 51000 |
![]() | Light Armor Mastery Lvl 33 ID 227 Increases physical defense and the chance to avoid being hit when wearing light armor. | no | 0 | 51000 |
![]() | Light Armor Mastery Lvl 34 ID 227 Increases physical defense and the chance to avoid being hit when wearing light armor. | no | 0 | 51000 |
![]() | Heavy Armor Mastery Lvl 32 ID 231 Increases physical defense when wearing heavy armor. | no | 0 | 51000 |
![]() | Heavy Armor Mastery Lvl 33 ID 231 Increases physical defense when wearing heavy armor. | no | 0 | 51000 |
![]() | Heavy Armor Mastery Lvl 34 ID 231 Increases physical defense when wearing heavy armor. | no | 0 | 51000 |
![]() | Sword Blunt Mastery Lvl 27 ID 257 Increases physical attack when wielding swords, clubs, axes, wands, and staves. | no | 0 | 51000 |
![]() | Sword Blunt Mastery Lvl 28 ID 257 Increases physical attack when wielding swords, clubs, axes, wands, and staves. | no | 0 | 51000 |
![]() | Sword Blunt Mastery Lvl 29 ID 257 Increases physical attack when wielding swords, clubs, axes, wands, and staves. | no | 0 | 51000 |
![]() | Hammer Crush Lvl 19 ID 260 Deals damage to an enemy and stuns them. A stunned enemy cannot be stunned again. Available when wielding clubs, axes, wands, and staves. A super attack is available. Power: 123. | Yes | 57 | 51000 |
![]() | Hammer Crush Lvl 20 ID 260 Deals damage to an enemy and stuns them. A stunned enemy cannot be stunned again. Available when wielding clubs, axes, wands, and staves. A super attack is available. Power: 123. | Yes | 58 | 51000 |
![]() | Hammer Crush Lvl 21 ID 260 Deals damage to an enemy and stuns them. A stunned enemy cannot be stunned again. Available when wielding clubs, axes, wands, and staves. A super attack is available. Power: 123. | Yes | 59 | 51000 |
![]() | Triple Sonic Slash Lvl 4 ID 261 Releases weapon energy and delivers three quick, consecutive strikes. Available when wielding dual swords. Ignores Shield Defense. Requires weapon charging for at least three stages. Power: 2236. | Yes | 123 | 51000 |
![]() | Triple Sonic Slash Lvl 5 ID 261 Releases weapon energy and delivers three quick, consecutive strikes. Available when wielding dual swords. Ignores Shield Defense. Requires weapon charging for at least three stages. Power: 2337. | Yes | 125 | 51000 |
![]() | Triple Sonic Slash Lvl 6 ID 261 Releases weapon energy and delivers three quick, consecutive strikes. Available when wielding dual swords. Ignores Shield Defense. Requires weapon charging for at least three stages. Power: 2439. | Yes | 128 | 51000 |
![]() | Final Frenzy Level 6 ID 290 Increases physical attack once HP drops below 20% of maximum. | no | 0 | 153000 |
![]() | Vicious Stance Lvl 12 ID 312 Increases critical strike power. Continuously consumes MP. | Yes | 11 | 153000 |
![]() | War Frenzy Level 1 ID 424 Increases the player's resistance to shock and sleep. Consumes MP continuously while in use. | Yes | 11 | 153000 |
CHARACTER LEVEL: 60
| Name | Active | MP | Need SP | |
|---|---|---|---|---|
![]() | Triple Slash Lvl 22 ID 1 Three quick, consecutive strikes. Available when dual-wielding. Shield protection is ignored. A super attack is available. Power: 1272. | Yes | 77 | 97000 |
![]() | Triple Slash Lvl 23 ID 1 Three quick, consecutive strikes. Available when dual-wielding. Shield protection is ignored. A super attack is available. Power: 1326. | Yes | 79 | 97000 |
![]() | Double Sonic Slash Lvl 16 ID 5 Charged with energy, the weapon delivers a powerful blow. Available when wielding dual swords. Requires a minimum of 3 stages of Focus Sonic weapon charge. Power: 1908. | Yes | 93 | 97000 |
![]() | Double Sonic Slash Lvl 17 ID 5 Charged with energy, the weapon delivers a powerful blow. Available when wielding dual swords. Requires a minimum of 3 stages of Focus Sonic weapon charge. Power: 1988. | Yes | 94 | 97000 |
![]() | Sonic Blaster Lvl 22 ID 6 Delivers a powerful energy strike to an enemy at a long distance. Available with swords, clubs, axes, and dual swords. Requires weapon charging to at least stage 1. Power: 1091. | Yes | 47 | 97000 |
![]() | Sonic Blaster Lvl 23 ID 6 Delivers a powerful energy strike to an enemy at a long distance. Available with swords, clubs, axes, and dual swords. Requires weapon charging to at least stage 1. Power: 1136. | Yes | 47 | 97000 |
![]() | Sonic Storm Lvl 13 ID 7 Delivers a powerful energy strike to a group of enemies at a great distance. Available with swords, clubs, axes, and dual swords. Requires weapon charge to at least stage 1. Power: 273. | Yes | 79 | 97000 |
![]() | Sonic Storm Lvl 14 ID 7 Delivers a powerful energy strike to a group of enemies at a great distance. Available with swords, clubs, axes, and dual swords. Requires weapon charge to at least stage 1. Power: 284. | Yes | 81 | 97000 |
![]() | Sonic Focus Lvl 5 ID 8 Charges weapons with energy for special combat skills. Maximum 5 stages. | Yes | 5 | 190000 |
![]() | Sonic Buster Lvl 19 ID 9 Releases weapon energy, dealing damage to enemies in front of the character. Available when wielding swords, clubs, axes, and dual swords. Requires 3 Energy Stones and at least stage 1 weapon charge. Power: 273. | Yes | 79 | 97000 |
![]() | Sonic Buster Lvl 20 ID 9 Releases weapon energy, dealing damage to enemies in front of the character. Available when wielding swords, clubs, axes, and dual swords. Requires 3 Energy Stones and at least stage 1 weapon charge. Power: 284. | Yes | 81 | 97000 |
![]() | Dual Weapon Mastery Lvl 22 ID 144 Increases physical attack when wielding dual swords. | no | 0 | 97000 |
![]() | Dual Weapon Mastery Lvl 23 ID 144 Increases physical attack when wielding dual swords. | no | 0 | 97000 |
![]() | Fatal Strike Lvl 22 ID 190 Deals a powerful blow. Available with swords, clubs, axes, wands, and staves. A super attack is available. Power: 1817. | Yes | 66 | 97000 |
![]() | Fatal Strike Lvl 23 ID 190 Deals a powerful blow. Available with swords, clubs, axes, wands, and staves. A super attack is available. Power: 1894. | Yes | 68 | 97000 |
![]() | Light Armor Mastery Lvl 35 ID 227 Increases physical defense and the chance to avoid being hit when wearing light armor. | no | 0 | 97000 |
![]() | Light Armor Mastery Lvl 36 ID 227 Increases physical defense and the chance to avoid being hit when wearing light armor. | no | 0 | 97000 |
![]() | Heavy Armor Mastery Lvl 35 ID 231 Increases physical defense when wearing heavy armor. | no | 0 | 97000 |
![]() | Heavy Armor Mastery Lvl 36 ID 231 Increases physical defense when wearing heavy armor. | no | 0 | 97000 |
![]() | Sword Blunt Mastery Lvl 30 ID 257 Increases physical attack when wielding swords, clubs, axes, wands, and staves. | no | 0 | 97000 |
![]() | Sword Blunt Mastery Lvl 31 ID 257 Increases physical attack when wielding swords, clubs, axes, wands, and staves. | no | 0 | 97000 |
![]() | Hammer Crush Lvl 22 ID 260 Deals damage to an enemy and stuns them. A stunned enemy cannot be stunned again. Available when wielding clubs, axes, wands, and staves. A super attack is available. Power: 123. | Yes | 60 | 97000 |
![]() | Hammer Crush Lvl 23 ID 260 Deals damage to an enemy and stuns them. A stunned enemy cannot be stunned again. Available when wielding clubs, axes, wands, and staves. A super attack is available. Power: 123. | Yes | 62 | 97000 |
![]() | Triple Sonic Slash Lvl 7 ID 261 Releases weapon energy and delivers three quick, consecutive strikes. Available when wielding dual swords. Ignores Shield Defense. Requires weapon charging for at least three stages. Power: 2544. | Yes | 131 | 97000 |
![]() | Triple Sonic Slash Lvl 8 ID 261 Releases weapon energy and delivers three quick, consecutive strikes. Available when wielding dual swords. Ignores Shield Defense. Requires weapon charging for at least three stages. Power: 2651. | Yes | 134 | 97000 |
![]() | Final Frenzy Level 7 ID 290 Increases physical attack once HP drops below 20% of maximum. | no | 0 | 190000 |
![]() | Vicious Stance Lvl 13 ID 312 Increases critical strike power. Continuously consumes MP. | Yes | 11 | 190000 |
CHARACTER LEVEL: 61
| Name | Active | MP | Need SP | |
|---|---|---|---|---|
![]() | Divine Inspiration Lvl 2 ID 1405 Increases the number of buffs you can receive. | no | 0 | 0 |
CHARACTER LEVEL: 62
| Name | Active | MP | Need SP | |
|---|---|---|---|---|
![]() | Triple Slash Lvl 24 ID 1 Three quick, consecutive strikes. Available when dual-wielding. Shield protection is ignored. A super attack is available. Power: 1380. | Yes | 79 | 130000 |
![]() | Triple Slash Lvl 25 ID 1 Three quick, consecutive strikes. Available when dual-wielding. Shield protection is ignored. A super attack is available. Power: 1435. | Yes | 81 | 130000 |
![]() | Double Sonic Slash Lvl 18 ID 5 Charged with energy, the weapon delivers a powerful blow. Available when wielding dual swords. Requires a minimum of 3 stages of Focus Sonic weapon charge. Power: 2070. | Yes | 95 | 130000 |
![]() | Double Sonic Slash Lvl 19 ID 5 Charged with energy, the weapon delivers a powerful blow. Available when wielding dual swords. Requires a minimum of 3 stages of Focus Sonic weapon charge. Power: 2153. | Yes | 97 | 130000 |
![]() | Sonic Blaster Lvl 24 ID 6 Delivers a powerful energy strike to an enemy at a long distance. Available with swords, clubs, axes, and dual swords. Requires weapon charging to at least stage 1. Power: 1183. | Yes | 48 | 130000 |
![]() | Sonic Blaster Lvl 25 ID 6 Delivers a powerful energy strike to an enemy at a long distance. Available with swords, clubs, axes, and dual swords. Requires weapon charging to at least stage 1. Power: 1230. | Yes | 49 | 130000 |
![]() | Sonic Storm Lvl 15 ID 7 Delivers a powerful energy strike to a group of enemies at a great distance. Available with swords, clubs, axes, and dual swords. Requires weapon charge to at least stage 1. Power: 296. | Yes | 81 | 130000 |
![]() | Sonic Storm Lvl 16 ID 7 Delivers a powerful energy strike to a group of enemies at a great distance. Available with swords, clubs, axes, and dual swords. Requires weapon charge to at least stage 1. Power: 308. | Yes | 83 | 130000 |
![]() | Sonic Buster Lvl 21 ID 9 Releases weapon energy, dealing damage to enemies in front of the character. Available when wielding swords, clubs, axes, and dual swords. Requires 3 Energy Stones and at least stage 1 weapon charge. Power: 296. | Yes | 81 | 130000 |
![]() | Sonic Buster Lvl 22 ID 9 Releases weapon energy, dealing damage to enemies in front of the character. Available when wielding swords, clubs, axes, and dual swords. Requires 3 Energy Stones and at least stage 1 weapon charge. Power: 308. | Yes | 83 | 130000 |
![]() | Dual Weapon Mastery Lvl 24 ID 144 Increases physical attack when wielding dual swords. | no | 0 | 130000 |
![]() | Dual Weapon Mastery Lvl 25 ID 144 Increases physical attack when wielding dual swords. | no | 0 | 130000 |
![]() | Fatal Strike Lvl 24 ID 190 Deals a powerful blow. Available with swords, clubs, axes, wands, and staves. A super attack is available. Power: 1971. | Yes | 68 | 130000 |
![]() | Fatal Strike Lvl 25 ID 190 Deals a powerful blow. Available with swords, clubs, axes, wands, and staves. A super attack is available. Power: 2050. | Yes | 69 | 130000 |
![]() | Light Armor Mastery Lvl 37 ID 227 Increases physical defense and the chance to avoid being hit when wearing light armor. | no | 0 | 130000 |
![]() | Light Armor Mastery Lvl 38 ID 227 Increases physical defense and the chance to avoid being hit when wearing light armor. | no | 0 | 130000 |
![]() | Heavy Armor Mastery Lvl 37 ID 231 Increases physical defense when wearing heavy armor. | no | 0 | 130000 |
![]() | Heavy Armor Mastery Lvl 38 ID 231 Increases physical defense when wearing heavy armor. | no | 0 | 130000 |
![]() | Sword Blunt Mastery Lvl 32 ID 257 Increases physical attack when wielding swords, clubs, axes, wands, and staves. | no | 0 | 130000 |
![]() | Sword Blunt Mastery Lvl 33 ID 257 Increases physical attack when wielding swords, clubs, axes, wands, and staves. | no | 0 | 130000 |
![]() | Hammer Crush Lvl 24 ID 260 Deals damage to an enemy and stuns them. A stunned enemy cannot be stunned again. Available when wielding clubs, axes, wands, and staves. A super attack is available. Power: 123. | Yes | 62 | 130000 |
![]() | Hammer Crush Lvl 25 ID 260 Deals damage to an enemy and stuns them. A stunned enemy cannot be stunned again. Available when wielding clubs, axes, wands, and staves. A super attack is available. Power: 123. | Yes | 63 | 130000 |
![]() | Triple Sonic Slash Lvl 9 ID 261 Releases weapon energy and delivers three quick, consecutive strikes. Available when wielding dual swords. Ignores Shield Defense. Requires weapon charging for at least three stages. Power: 2760. | Yes | 134 | 130000 |
![]() | Triple Sonic Slash Lvl 10 ID 261 Releases weapon energy and delivers three quick, consecutive strikes. Available when wielding dual swords. Ignores Shield Defense. Requires weapon charging for at least three stages. Power: 2870. | Yes | 137 | 130000 |
![]() | Lionheart Lvl 3 ID 287 For a short time, increases resistance to paralysis, immobilization, and sleep spells and reduces the chance of being stunned. Power: 3. | Yes | 29 | 250000 |
![]() | Final Frenzy Level 8 ID 290 Increases physical attack once HP drops below 20% of maximum. | no | 0 | 250000 |
![]() | Vicious Stance Lvl 14 ID 312 Increases critical strike power. Continuously consumes MP. | Yes | 12 | 250000 |
![]() | Sonic Move Lvl 1 ID 451 A burst of sonic force significantly increases your speed. Requires Sonic Force Level 2. Can only be used with dual swords. Power: 1. | Yes | 29 | 250000 |
CHARACTER LEVEL: 64
| Name | Active | MP | Need SP | |
|---|---|---|---|---|
![]() | Triple Slash Lvl 26 ID 1 Three quick, consecutive strikes. Available when dual-wielding. Shield protection is ignored. A super attack is available. Power: 1491. | Yes | 82 | 160000 |
![]() | Triple Slash Lvl 27 ID 1 Three quick, consecutive strikes. Available when dual-wielding. Shield protection is ignored. A super attack is available. Power: 1548. | Yes | 84 | 160000 |
![]() | Double Sonic Slash Lvl 20 ID 5 Charged with energy, the weapon delivers a powerful blow. Available when wielding dual swords. Requires a minimum of 3 stages of Focus Sonic weapon charge. Power: 2237. | Yes | 98 | 160000 |
![]() | Double Sonic Slash Lvl 21 ID 5 Charged with energy, the weapon delivers a powerful blow. Available when wielding dual swords. Requires a minimum of 3 stages of Focus Sonic weapon charge. Power: 2322. | Yes | 100 | 160000 |
![]() | Sonic Blaster Lvl 26 ID 6 Delivers a powerful energy strike to an enemy at a long distance. Available with swords, clubs, axes, and dual swords. Requires weapon charging to at least stage 1. Power: 1278. | Yes | 49 | 160000 |
![]() | Sonic Blaster Lvl 27 ID 6 Delivers a powerful energy strike to an enemy at a long distance. Available with swords, clubs, axes, and dual swords. Requires weapon charging to at least stage 1. Power: 1327. | Yes | 50 | 160000 |
![]() | Sonic Storm Lvl 17 ID 7 Delivers a powerful energy strike to a group of enemies at a great distance. Available with swords, clubs, axes, and dual swords. Requires weapon charge to at least stage 1. Power: 320. | Yes | 84 | 160000 |
![]() | Sonic Storm Lvl 18 ID 7 Delivers a powerful energy strike to a group of enemies at a great distance. Available with swords, clubs, axes, and dual swords. Requires weapon charge to at least stage 1. Power: 332. | Yes | 86 | 160000 |
![]() | Sonic Buster Lvl 23 ID 9 Releases weapon energy, dealing damage to enemies in front of the character. Available when wielding swords, clubs, axes, and dual swords. Requires 3 Energy Stones and at least stage 1 weapon charge. Power: 320. | Yes | 84 | 160000 |
![]() | Sonic Buster Lvl 24 ID 9 Releases weapon energy, dealing damage to enemies in front of the character. Available when wielding swords, clubs, axes, and dual swords. Requires 3 Energy Stones and at least stage 1 weapon charge. Power: 332. | Yes | 86 | 160000 |
![]() | Dual Weapon Mastery Lvl 26 ID 144 Increases physical attack when wielding dual swords. | no | 0 | 160000 |
![]() | Dual Weapon Mastery Lvl 27 ID 144 Increases physical attack when wielding dual swords. | no | 0 | 160000 |
![]() | Fatal Strike Lvl 26 ID 190 Deals a powerful blow. Available with swords, clubs, axes, wands, and staves. A super attack is available. Power: 2130. | Yes | 70 | 160000 |
![]() | Fatal Strike Lvl 27 ID 190 Deals a powerful blow. Available with swords, clubs, axes, wands, and staves. A super attack is available. Power: 2211. | Yes | 72 | 160000 |
![]() | Light Armor Mastery Lvl 39 ID 227 Increases physical defense and the chance to avoid being hit when wearing light armor. | no | 0 | 160000 |
![]() | Light Armor Mastery Lvl 40 ID 227 Increases physical defense and the chance to avoid being hit when wearing light armor. | no | 0 | 160000 |
![]() | Heavy Armor Mastery Lvl 39 ID 231 Increases physical defense when wearing heavy armor. | no | 0 | 160000 |
![]() | Heavy Armor Mastery Lvl 40 ID 231 Increases physical defense when wearing heavy armor. | no | 0 | 160000 |
![]() | Sword Blunt Mastery Lvl 34 ID 257 Increases physical attack when wielding swords, clubs, axes, wands, and staves. | no | 0 | 160000 |
![]() | Sword Blunt Mastery Lvl 35 ID 257 Increases physical attack when wielding swords, clubs, axes, wands, and staves. | no | 0 | 160000 |
![]() | Hammer Crush Lvl 26 ID 260 Deals damage to an enemy and stuns them. A stunned enemy cannot be stunned again. Available when wielding clubs, axes, wands, and staves. A super attack is available. Power: 123. | Yes | 64 | 160000 |
![]() | Hammer Crush Lvl 27 ID 260 Deals damage to an enemy and stuns them. A stunned enemy cannot be stunned again. Available when wielding clubs, axes, wands, and staves. A super attack is available. Power: 123. | Yes | 66 | 160000 |
![]() | Triple Sonic Slash Lvl 11 ID 261 Releases weapon energy and delivers three quick, consecutive strikes. Available when wielding dual swords. Ignores Shield Defense. Requires weapon charging for at least three stages. Power: 2982. | Yes | 139 | 160000 |
![]() | Triple Sonic Slash Lvl 12 ID 261 Releases weapon energy and delivers three quick, consecutive strikes. Available when wielding dual swords. Ignores Shield Defense. Requires weapon charging for at least three stages. Power: 3095. | Yes | 142 | 160000 |
![]() | Final Frenzy Level 9 ID 290 Increases physical attack once HP drops below 20% of maximum. | no | 0 | 320000 |
![]() | Duelist Spirit Lvl 1 ID 297 Increases physical attack speed and physical attack power in PvP. Available when dual wielding. Power: 1. | Yes | 30 | 320000 |
![]() | Vicious Stance Lvl 15 ID 312 Increases critical strike power. Continuously consumes MP. | Yes | 12 | 320000 |
CHARACTER LEVEL: 66
| Name | Active | MP | Need SP | |
|---|---|---|---|---|
![]() | Triple Slash Lvl 28 ID 1 Three quick, consecutive strikes. Available when dual-wielding. Shield protection is ignored. A super attack is available. Power: 1605. | Yes | 85 | 220000 |
![]() | Triple Slash Lvl 29 ID 1 Three quick, consecutive strikes. Available when dual-wielding. Shield protection is ignored. A super attack is available. Power: 1663. | Yes | 86 | 220000 |
![]() | Double Sonic Slash Lvl 22 ID 5 Charged with energy, the weapon delivers a powerful blow. Available when wielding dual swords. Requires a minimum of 3 stages of Focus Sonic weapon charge. Power: 2408. | Yes | 102 | 220000 |
![]() | Double Sonic Slash Lvl 23 ID 5 Charged with energy, the weapon delivers a powerful blow. Available when wielding dual swords. Requires a minimum of 3 stages of Focus Sonic weapon charge. Power: 2494. | Yes | 104 | 220000 |
![]() | Sonic Blaster Lvl 28 ID 6 Delivers a powerful energy strike to an enemy at a long distance. Available with swords, clubs, axes, and dual swords. Requires weapon charging to at least stage 1. Power: 1376. | Yes | 51 | 220000 |
![]() | Sonic Blaster Lvl 29 ID 6 Delivers a powerful energy strike to an enemy at a long distance. Available with swords, clubs, axes, and dual swords. Requires weapon charging to at least stage 1. Power: 1425. | Yes | 52 | 220000 |
![]() | Sonic Storm Lvl 19 ID 7 Delivers a powerful energy strike to a group of enemies at a great distance. Available with swords, clubs, axes, and dual swords. Requires weapon charge to at least stage 1. Power: 344. | Yes | 87 | 220000 |
![]() | Sonic Storm Lvl 20 ID 7 Delivers a powerful energy strike to a group of enemies at a great distance. Available with swords, clubs, axes, and dual swords. Requires weapon charge to at least stage 1. Power: 357. | Yes | 89 | 220000 |
![]() | Sonic Focus Lvl 6 ID 8 Charges weapons with energy for special combat skills. Maximum 6 stages. | Yes | 5 | 440000 |
![]() | Sonic Buster Lvl 25 ID 9 Releases weapon energy, dealing damage to enemies in front of the character. Available when wielding swords, clubs, axes, and dual swords. Requires 3 Energy Stones and at least stage 1 weapon charge. Power: 344. | Yes | 87 | 220000 |
![]() | Sonic Buster Lvl 26 ID 9 Releases weapon energy, dealing damage to enemies in front of the character. Available when wielding swords, clubs, axes, and dual swords. Requires 3 Energy Stones and at least stage 1 weapon charge. Power: 357. | Yes | 89 | 220000 |
![]() | Dual Weapon Mastery Lvl 28 ID 144 Increases physical attack when wielding dual swords. | no | 0 | 220000 |
![]() | Dual Weapon Mastery Lvl 29 ID 144 Increases physical attack when wielding dual swords. | no | 0 | 220000 |
![]() | Fatal Strike Lvl 28 ID 190 Deals a powerful blow. Available with swords, clubs, axes, wands, and staves. A super attack is available. Power: 2293. | Yes | 73 | 220000 |
![]() | Fatal Strike Lvl 29 ID 190 Deals a powerful blow. Available with swords, clubs, axes, wands, and staves. A super attack is available. Power: 2375. | Yes | 74 | 220000 |
![]() | Light Armor Mastery Lvl 41 ID 227 Increases physical defense and the chance to avoid being hit when wearing light armor. | no | 0 | 220000 |
![]() | Light Armor Mastery Lvl 42 ID 227 Increases physical defense and the chance to avoid being hit when wearing light armor. | no | 0 | 220000 |
![]() | Heavy Armor Mastery Lvl 41 ID 231 Increases physical defense when wearing heavy armor. | no | 0 | 220000 |
![]() | Heavy Armor Mastery Lvl 42 ID 231 Increases physical defense when wearing heavy armor. | no | 0 | 220000 |
![]() | Sword Blunt Mastery Lvl 36 ID 257 Increases physical attack when wielding swords, clubs, axes, wands, and staves. | no | 0 | 220000 |
![]() | Sword Blunt Mastery Lvl 37 ID 257 Increases physical attack when wielding swords, clubs, axes, wands, and staves. | no | 0 | 220000 |
![]() | Hammer Crush Lvl 28 ID 260 Deals damage to an enemy and stuns them. A stunned enemy cannot be stunned again. Available when wielding clubs, axes, wands, and staves. A super attack is available. Power: 123. | Yes | 67 | 220000 |
![]() | Hammer Crush Lvl 29 ID 260 Deals damage to an enemy and stuns them. A stunned enemy cannot be stunned again. Available when wielding clubs, axes, wands, and staves. A super attack is available. Power: 123. | Yes | 68 | 220000 |
![]() | Triple Sonic Slash Lvl 13 ID 261 Releases weapon energy and delivers three quick, consecutive strikes. Available when wielding dual swords. Ignores Shield Defense. Requires weapon charging for at least three stages. Power: 3210. | Yes | 144 | 220000 |
![]() | Triple Sonic Slash Lvl 14 ID 261 Releases weapon energy and delivers three quick, consecutive strikes. Available when wielding dual swords. Ignores Shield Defense. Requires weapon charging for at least three stages. Power: 3325. | Yes | 147 | 220000 |
![]() | Final Frenzy Level 10 ID 290 Increases physical attack once HP drops below 20% of maximum. | no | 0 | 440000 |
![]() | Vicious Stance Lvl 16 ID 312 Increases critical strike power. Continuously consumes MP. | Yes | 13 | 440000 |
![]() | War Frenzy Level 2 ID 424 Increases the player's resistance to shock and sleep. Consumes MP continuously while in use. | Yes | 13 | 440000 |
CHARACTER LEVEL: 68
| Name | Active | MP | Need SP | |
|---|---|---|---|---|
![]() | Triple Slash Lvl 30 ID 1 Three quick, consecutive strikes. Available when dual-wielding. Shield protection is ignored. A super attack is available. Power: 1721. | Yes | 88 | 240000 |
![]() | Triple Slash Lvl 31 ID 1 Three quick, consecutive strikes. Available when dual-wielding. Shield protection is ignored. A super attack is available. Power: 1780. | Yes | 89 | 240000 |
![]() | Double Sonic Slash Lvl 24 ID 5 Charged with energy, the weapon delivers a powerful blow. Available when wielding dual swords. Requires a minimum of 3 stages of Focus Sonic weapon charge. Power: 2581. | Yes | 105 | 240000 |
![]() | Double Sonic Slash Lvl 25 ID 5 Charged with energy, the weapon delivers a powerful blow. Available when wielding dual swords. Requires a minimum of 3 stages of Focus Sonic weapon charge. Power: 2669. | Yes | 107 | 240000 |
![]() | Sonic Blaster Lvl 30 ID 6 Delivers a powerful energy strike to an enemy at a long distance. Available with swords, clubs, axes, and dual swords. Requires weapon charging to at least stage 1. Power: 1475. | Yes | 53 | 240000 |
![]() | Sonic Blaster Lvl 31 ID 6 Delivers a powerful energy strike to an enemy at a long distance. Available with swords, clubs, axes, and dual swords. Requires weapon charging to at least stage 1. Power: 1525. | Yes | 54 | 240000 |
![]() | Sonic Storm Lvl 21 ID 7 Delivers a powerful energy strike to a group of enemies at a great distance. Available with swords, clubs, axes, and dual swords. Requires weapon charge to at least stage 1. Power: 369. | Yes | 90 | 240000 |
![]() | Sonic Storm Lvl 22 ID 7 Delivers a powerful energy strike to a group of enemies at a great distance. Available with swords, clubs, axes, and dual swords. Requires weapon charge to at least stage 1. Power: 382. | Yes | 92 | 240000 |
![]() | Sonic Buster Lvl 27 ID 9 Releases weapon energy, dealing damage to enemies in front of the character. Available when wielding swords, clubs, axes, and dual swords. Requires 3 Energy Stones and at least stage 1 weapon charge. Power: 369. | Yes | 90 | 240000 |
![]() | Sonic Buster Lvl 28 ID 9 Releases weapon energy, dealing damage to enemies in front of the character. Available when wielding swords, clubs, axes, and dual swords. Requires 3 Energy Stones and at least stage 1 weapon charge. Power: 382. | Yes | 92 | 240000 |
![]() | Dual Weapon Mastery Lvl 30 ID 144 Increases physical attack when wielding dual swords. | no | 0 | 240000 |
![]() | Dual Weapon Mastery Lvl 31 ID 144 Increases physical attack when wielding dual swords. | no | 0 | 240000 |
![]() | Fatal Strike Lvl 30 ID 190 Deals a powerful blow. Available with swords, clubs, axes, wands, and staves. A super attack is available. Power: 2459. | Yes | 75 | 240000 |
![]() | Fatal Strike Lvl 31 ID 190 Deals a powerful blow. Available with swords, clubs, axes, wands, and staves. A super attack is available. Power: 2542. | Yes | 77 | 240000 |
![]() | Fast HP Recovery Lvl 7 ID 212 Increases HP recovery speed. | no | 0 | 490000 |
![]() | Light Armor Mastery Lvl 43 ID 227 Increases physical defense and the chance to avoid being hit when wearing light armor. | no | 0 | 240000 |
![]() | Light Armor Mastery Lvl 44 ID 227 Increases physical defense and the chance to avoid being hit when wearing light armor. | no | 0 | 240000 |
![]() | Heavy Armor Mastery Lvl 43 ID 231 Increases physical defense when wearing heavy armor. | no | 0 | 240000 |
![]() | Heavy Armor Mastery Lvl 44 ID 231 Increases physical defense when wearing heavy armor. | no | 0 | 240000 |
![]() | Sword Blunt Mastery Lvl 38 ID 257 Increases physical attack when wielding swords, clubs, axes, wands, and staves. | no | 0 | 240000 |
![]() | Sword Blunt Mastery Lvl 39 ID 257 Increases physical attack when wielding swords, clubs, axes, wands, and staves. | no | 0 | 240000 |
![]() | Hammer Crush Lvl 30 ID 260 Deals damage to an enemy and stuns them. A stunned enemy cannot be stunned again. Available when wielding clubs, axes, wands, and staves. A super attack is available. Power: 123. | Yes | 69 | 240000 |
![]() | Hammer Crush Lvl 31 ID 260 Deals damage to an enemy and stuns them. A stunned enemy cannot be stunned again. Available when wielding clubs, axes, wands, and staves. A super attack is available. Power: 123. | Yes | 70 | 240000 |
![]() | Triple Sonic Slash Lvl 15 ID 261 Releases weapon energy and delivers three quick, consecutive strikes. Available when wielding dual swords. Ignores Shield Defense. Requires weapon charging for at least three stages. Power: 3442. | Yes | 149 | 240000 |
![]() | Triple Sonic Slash Lvl 16 ID 261 Releases weapon energy and delivers three quick, consecutive strikes. Available when wielding dual swords. Ignores Shield Defense. Requires weapon charging for at least three stages. Power: 3559. | Yes | 152 | 240000 |
![]() | Final Frenzy Level 11 ID 290 Increases physical attack once HP drops below 20% of maximum. | no | 0 | 490000 |
![]() | Vicious Stance Lvl 17 ID 312 Increases critical strike power. Continuously consumes MP. | Yes | 13 | 490000 |
![]() | Sonic Move Lvl 2 ID 451 A burst of sonic force significantly increases your speed. Requires Sonic Force Level 3. Can only be used with dual swords. Power: 2. | Yes | 32 | 490000 |
CHARACTER LEVEL: 70
| Name | Active | MP | Need SP | |
|---|---|---|---|---|
![]() | Triple Slash Lvl 32 ID 1 Three quick, consecutive strikes. Available when dual-wielding. Shield protection is ignored. A super attack is available. Power: 1838. | Yes | 91 | 310000 |
![]() | Triple Slash Lvl 33 ID 1 Three quick, consecutive strikes. Available when dual-wielding. Shield protection is ignored. A super attack is available. Power: 1897. | Yes | 92 | 310000 |
![]() | Double Sonic Slash Lvl 26 ID 5 Charged with energy, the weapon delivers a powerful blow. Available when wielding dual swords. Requires a minimum of 3 stages of Focus Sonic weapon charge. Power: 2757. | Yes | 109 | 310000 |
![]() | Double Sonic Slash Lvl 27 ID 5 Charged with energy, the weapon delivers a powerful blow. Available when wielding dual swords. Requires a minimum of 3 stages of Focus Sonic weapon charge. Power: 2846. | Yes | 110 | 310000 |
![]() | Sonic Blaster Lvl 32 ID 6 Delivers a powerful energy strike to an enemy at a long distance. Available with swords, clubs, axes, and dual swords. Requires weapon charging to at least stage 1. Power: 1576. | Yes | 55 | 310000 |
![]() | Sonic Blaster Lvl 33 ID 6 Delivers a powerful energy strike to an enemy at a long distance. Available with swords, clubs, axes, and dual swords. Requires weapon charging to at least stage 1. Power: 1626. | Yes | 55 | 310000 |
![]() | Sonic Storm Lvl 23 ID 7 Delivers a powerful energy strike to a group of enemies at a great distance. Available with swords, clubs, axes, and dual swords. Requires weapon charge to at least stage 1. Power: 394. | Yes | 93 | 310000 |
![]() | Sonic Storm Lvl 24 ID 7 Delivers a powerful energy strike to a group of enemies at a great distance. Available with swords, clubs, axes, and dual swords. Requires weapon charge to at least stage 1. Power: 407. | Yes | 95 | 310000 |
![]() | Sonic Focus Lvl 7 ID 8 Charges weapons with energy for special combat skills. Maximum 7 stages. | Yes | 5 | 620000 |
![]() | Sonic Buster Lvl 29 ID 9 Releases weapon energy, dealing damage to enemies in front of the character. Available when wielding swords, clubs, axes, and dual swords. Requires 3 Energy Stones and at least stage 1 weapon charge. Power: 394. | Yes | 93 | 310000 |
![]() | Sonic Buster Lvl 30 ID 9 Releases weapon energy, dealing damage to enemies in front of the character. Available when wielding swords, clubs, axes, and dual swords. Requires 3 Energy Stones and at least stage 1 weapon charge. Power: 407. | Yes | 95 | 310000 |
![]() | Dual Weapon Mastery Lvl 32 ID 144 Increases physical attack when wielding dual swords. | no | 0 | 310000 |
![]() | Dual Weapon Mastery Lvl 33 ID 144 Increases physical attack when wielding dual swords. | no | 0 | 310000 |
![]() | Fatal Strike Lvl 32 ID 190 Deals a powerful blow. Available with swords, clubs, axes, wands, and staves. A super attack is available. Power: 2626. | Yes | 78 | 310000 |
![]() | Fatal Strike Lvl 33 ID 190 Deals a powerful blow. Available with swords, clubs, axes, wands, and staves. A super attack is available. Power: 2710. | Yes | 79 | 310000 |
![]() | Light Armor Mastery Lvl 45 ID 227 Increases physical defense and the chance to avoid being hit when wearing light armor. | no | 0 | 310000 |
![]() | Light Armor Mastery Lvl 46 ID 227 Increases physical defense and the chance to avoid being hit when wearing light armor. | no | 0 | 310000 |
![]() | Heavy Armor Mastery Lvl 45 ID 231 Increases physical defense when wearing heavy armor. | no | 0 | 310000 |
![]() | Heavy Armor Mastery Lvl 46 ID 231 Increases physical defense when wearing heavy armor. | no | 0 | 310000 |
![]() | Sword Blunt Mastery Lvl 40 ID 257 Increases physical attack when wielding swords, clubs, axes, wands, and staves. | no | 0 | 310000 |
![]() | Sword Blunt Mastery Lvl 41 ID 257 Increases physical attack when wielding swords, clubs, axes, wands, and staves. | no | 0 | 310000 |
![]() | Hammer Crush Lvl 32 ID 260 Deals damage to an enemy and stuns them. A stunned enemy cannot be stunned again. Available when wielding clubs, axes, wands, and staves. A super attack is available. Power: 123. | Yes | 71 | 310000 |
![]() | Hammer Crush Lvl 33 ID 260 Deals damage to an enemy and stuns them. A stunned enemy cannot be stunned again. Available when wielding clubs, axes, wands, and staves. A super attack is available. Power: 123. | Yes | 72 | 310000 |
![]() | Triple Sonic Slash Lvl 17 ID 261 Releases weapon energy and delivers three quick, consecutive strikes. Available when wielding dual swords. Ignores Shield Defense. Requires weapon charging for at least three stages. Power: 3676. | Yes | 154 | 310000 |
![]() | Triple Sonic Slash Lvl 18 ID 261 Releases weapon energy and delivers three quick, consecutive strikes. Available when wielding dual swords. Ignores Shield Defense. Requires weapon charging for at least three stages. Power: 3794. | Yes | 156 | 310000 |
![]() | Final Frenzy Level 12 ID 290 Increases physical attack once HP drops below 20% of maximum. | no | 0 | 620000 |
![]() | Vicious Stance Lvl 18 ID 312 Increases critical strike power. Continuously consumes MP. | Yes | 13 | 620000 |
CHARACTER LEVEL: 72
| Name | Active | MP | Need SP | |
|---|---|---|---|---|
![]() | Triple Slash Lvl 34 ID 1 Three quick, consecutive strikes. Available when dual-wielding. Shield protection is ignored. A super attack is available. Power: 1956. | Yes | 93 | 400000 |
![]() | Triple Slash Lvl 35 ID 1 Three quick, consecutive strikes. Available when dual-wielding. Shield protection is ignored. A super attack is available. Power: 2015. | Yes | 95 | 400000 |
![]() | Double Sonic Slash Lvl 28 ID 5 Charged with energy, the weapon delivers a powerful blow. Available when wielding dual swords. Requires a minimum of 3 stages of Focus Sonic weapon charge. Power: 2934. | Yes | 112 | 400000 |
![]() | Double Sonic Slash Lvl 29 ID 5 Charged with energy, the weapon delivers a powerful blow. Available when wielding dual swords. Requires a minimum of 3 stages of Focus Sonic weapon charge. Power: 3022. | Yes | 113 | 400000 |
![]() | Sonic Blaster Lvl 34 ID 6 Delivers a powerful energy strike to an enemy at a long distance. Available with swords, clubs, axes, and dual swords. Requires weapon charging to at least stage 1. Power: 1677. | Yes | 56 | 400000 |
![]() | Sonic Blaster Lvl 35 ID 6 Delivers a powerful energy strike to an enemy at a long distance. Available with swords, clubs, axes, and dual swords. Requires weapon charging to at least stage 1. Power: 1727. | Yes | 57 | 400000 |
![]() | Sonic Storm Lvl 25 ID 7 Delivers a powerful energy strike to a group of enemies at a great distance. Available with swords, clubs, axes, and dual swords. Requires weapon charge to at least stage 1. Power: 420. | Yes | 96 | 400000 |
![]() | Sonic Storm Lvl 26 ID 7 Delivers a powerful energy strike to a group of enemies at a great distance. Available with swords, clubs, axes, and dual swords. Requires weapon charge to at least stage 1. Power: 432. | Yes | 97 | 400000 |
![]() | Sonic Buster Lvl 31 ID 9 Releases weapon energy, dealing damage to enemies in front of the character. Available when wielding swords, clubs, axes, and dual swords. Requires 3 Energy Stones and at least stage 1 weapon charge. Power: 420. | Yes | 96 | 400000 |
![]() | Sonic Buster Lvl 32 ID 9 Releases weapon energy, dealing damage to enemies in front of the character. Available when wielding swords, clubs, axes, and dual swords. Requires 3 Energy Stones and at least stage 1 weapon charge. Power: 432. | Yes | 97 | 400000 |
![]() | Dual Weapon Mastery Lvl 34 ID 144 Increases physical attack when wielding dual swords. | no | 0 | 400000 |
![]() | Dual Weapon Mastery Lvl 35 ID 144 Increases physical attack when wielding dual swords. | no | 0 | 400000 |
![]() | Fatal Strike Lvl 34 ID 190 Deals a powerful blow. Available with swords, clubs, axes, wands, and staves. A super attack is available. Power: 2794. | Yes | 80 | 400000 |
![]() | Fatal Strike Lvl 35 ID 190 Deals a powerful blow. Available with swords, clubs, axes, wands, and staves. A super attack is available. Power: 2878. | Yes | 81 | 400000 |
![]() | Light Armor Mastery Lvl 47 ID 227 Increases physical defense and the chance to avoid being hit when wearing light armor. | no | 0 | 400000 |
![]() | Light Armor Mastery Lvl 48 ID 227 Increases physical defense and the chance to avoid being hit when wearing light armor. | no | 0 | 400000 |
![]() | Heavy Armor Mastery Lvl 47 ID 231 Increases physical defense when wearing heavy armor. | no | 0 | 400000 |
![]() | Heavy Armor Mastery Lvl 48 ID 231 Increases physical defense when wearing heavy armor. | no | 0 | 400000 |
![]() | Sword Blunt Mastery Lvl 42 ID 257 Increases physical attack when wielding swords, clubs, axes, wands, and staves. | no | 0 | 400000 |
![]() | Sword Blunt Mastery Lvl 43 ID 257 Increases physical attack when wielding swords, clubs, axes, wands, and staves. | no | 0 | 400000 |
![]() | Hammer Crush Lvl 34 ID 260 Deals damage to an enemy and stuns them. A stunned enemy cannot be stunned again. Available when wielding clubs, axes, wands, and staves. A super attack is available. Power: 123. | Yes | 73 | 400000 |
![]() | Hammer Crush Lvl 35 ID 260 Deals damage to an enemy and stuns them. A stunned enemy cannot be stunned again. Available when wielding clubs, axes, wands, and staves. A super attack is available. Power: 123. | Yes | 74 | 400000 |
![]() | Triple Sonic Slash Lvl 19 ID 261 Releases weapon energy and delivers three quick, consecutive strikes. Available when wielding dual swords. Ignores Shield Defense. Requires weapon charging for at least three stages. Power: 3911. | Yes | 158 | 400000 |
![]() | Triple Sonic Slash Lvl 20 ID 261 Releases weapon energy and delivers three quick, consecutive strikes. Available when wielding dual swords. Ignores Shield Defense. Requires weapon charging for at least three stages. Power: 4029. | Yes | 161 | 400000 |
![]() | Final Frenzy Level 13 ID 290 Increases physical attack once HP drops below 20% of maximum. | no | 0 | 800000 |
![]() | Duelist Spirit Lvl 2 ID 297 Increases physical attack speed and physical attack power in PvP. Available when dual wielding. Power: 2. | Yes | 34 | 800000 |
![]() | Vicious Stance Lvl 19 ID 312 Increases critical strike power. Continuously consumes MP. | Yes | 14 | 800000 |
CHARACTER LEVEL: 74
| Name | Active | MP | Need SP | |
|---|---|---|---|---|
![]() | Triple Slash Lvl 36 ID 1 Three quick, consecutive strikes. Available when dual-wielding. Shield protection is ignored. A super attack is available. Power: 2073. | Yes | 96 | 810000 |
![]() | Triple Slash Lvl 37 ID 1 Three quick, consecutive strikes. Available when dual-wielding. Shield protection is ignored. A super attack is available. Power: 2131. | Yes | 97 | 810000 |
![]() | Double Sonic Slash Lvl 30 ID 5 Charged with energy, the weapon delivers a powerful blow. Available when wielding dual swords. Requires a minimum of 3 stages of Focus Sonic weapon charge. Power: 3109. | Yes | 115 | 810000 |
![]() | Double Sonic Slash Lvl 31 ID 5 Charged with energy, the weapon delivers a powerful blow. Available when wielding dual swords. Requires a minimum of 3 stages of Focus Sonic weapon charge. Power: 3196. | Yes | 116 | 810000 |
![]() | Sonic Blaster Lvl 36 ID 6 Delivers a powerful energy strike to an enemy at a long distance. Available with swords, clubs, axes, and dual swords. Requires weapon charging to at least stage 1. Power: 1777. | Yes | 58 | 810000 |
![]() | Sonic Blaster Lvl 37 ID 6 Delivers a powerful energy strike to an enemy at a long distance. Available with swords, clubs, axes, and dual swords. Requires weapon charging to at least stage 1. Power: 1827. | Yes | 58 | 810000 |
![]() | Sonic Storm Lvl 27 ID 7 Delivers a powerful energy strike to a group of enemies at a great distance. Available with swords, clubs, axes, and dual swords. Requires weapon charge to at least stage 1. Power: 445. | Yes | 99 | 810000 |
![]() | Sonic Storm Lvl 28 ID 7 Delivers a powerful energy strike to a group of enemies at a great distance. Available with swords, clubs, axes, and dual swords. Requires weapon charge to at least stage 1. Power: 457. | Yes | 100 | 810000 |
![]() | Sonic Buster Lvl 33 ID 9 Releases weapon energy, dealing damage to enemies in front of the character. Available when wielding swords, clubs, axes, and dual swords. Requires 3 Energy Stones and at least stage 1 weapon charge. Power: 445. | Yes | 99 | 810000 |
![]() | Sonic Buster Lvl 34 ID 9 Releases weapon energy, dealing damage to enemies in front of the character. Available when wielding swords, clubs, axes, and dual swords. Requires 3 Energy Stones and at least stage 1 weapon charge. Power: 457. | Yes | 100 | 810000 |
![]() | Dual Weapon Mastery Lvl 36 ID 144 Increases physical attack when wielding dual swords. | no | 0 | 810000 |
![]() | Dual Weapon Mastery Lvl 37 ID 144 Increases physical attack when wielding dual swords. | no | 0 | 810000 |
![]() | Fatal Strike Lvl 36 ID 190 Deals a powerful blow. Available with swords, clubs, axes, wands, and staves. A super attack is available. Power: 2961. | Yes | 82 | 810000 |
![]() | Fatal Strike Lvl 37 ID 190 Deals a powerful blow. Available with swords, clubs, axes, wands, and staves. A super attack is available. Power: 3044. | Yes | 83 | 810000 |
![]() | Fast HP Recovery Lvl 8 ID 212 Increases HP recovery speed. | no | 0 | 1630000 |
![]() | Light Armor Mastery Lvl 49 ID 227 Increases physical defense and the chance to avoid being hit when wearing light armor. | no | 0 | 810000 |
![]() | Light Armor Mastery Lvl 50 ID 227 Increases physical defense and the chance to avoid being hit when wearing light armor. | no | 0 | 810000 |
![]() | Heavy Armor Mastery Lvl 49 ID 231 Increases physical defense when wearing heavy armor. | no | 0 | 810000 |
![]() | Heavy Armor Mastery Lvl 50 ID 231 Increases physical defense when wearing heavy armor. | no | 0 | 810000 |
![]() | Sword Blunt Mastery Lvl 44 ID 257 Increases physical attack when wielding swords, clubs, axes, wands, and staves. | no | 0 | 810000 |
![]() | Sword Blunt Mastery Lvl 45 ID 257 Increases physical attack when wielding swords, clubs, axes, wands, and staves. | no | 0 | 810000 |
![]() | Hammer Crush Lvl 36 ID 260 Deals damage to an enemy and stuns them. A stunned enemy cannot be stunned again. Available when wielding clubs, axes, wands, and staves. A super attack is available. Power: 123. | Yes | 75 | 810000 |
![]() | Hammer Crush Lvl 37 ID 260 Deals damage to an enemy and stuns them. A stunned enemy cannot be stunned again. Available when wielding clubs, axes, wands, and staves. A super attack is available. Power: 123. | Yes | 76 | 810000 |
![]() | Triple Sonic Slash Lvl 21 ID 261 Releases weapon energy and delivers three quick, consecutive strikes. Available when wielding dual swords. Ignores Shield Defense. Requires weapon charging for at least three stages. Power: 4146. | Yes | 163 | 810000 |
![]() | Triple Sonic Slash Lvl 22 ID 261 Releases weapon energy and delivers three quick, consecutive strikes. Available when wielding dual swords. Ignores Shield Defense. Requires weapon charging for at least three stages. Power: 4262. | Yes | 165 | 810000 |
![]() | Final Frenzy Level 14 ID 290 Increases physical attack once HP drops below 20% of maximum. | no | 0 | 1630000 |
![]() | Vicious Stance Lvl 20 ID 312 Increases critical strike power. Continuously consumes MP. | Yes | 14 | 1630000 |
![]() | War Frenzy Level 3 ID 424 Increases the player's resistance to shock and sleep. Consumes MP continuously while in use. | Yes | 14 | 1630000 |

























