Dark Avenger Skills Levels 40-76
CHARACTER LEVEL: 40
| Name | Active | MP | Need SP | |
|---|---|---|---|---|
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Aura of Hate lvl 1 ID 18
Forces nearby monsters to attack the character. Power: 1078.
|
Yes | 50 | 10000 |
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Aura of Hate lvl 2 ID 18
Forces nearby monsters to attack the character. Power: 1107.
|
Yes | 51 | 10000 |
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Aura of Hate lvl 3 ID 18
Forces nearby monsters to attack the character. Power: 1136.
|
Yes | 53 | 10000 |
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Aggression lvl 13 ID 28
Forces a monster to attack the character. Power: 1078.
|
Yes | 33 | 10000 |
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Aggression lvl 14 ID 28
Forces a monster to attack the character. Power: 1107.
|
Yes | 34 | 10000 |
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Aggression lvl 15 ID 28
Forces a monster to attack the character. Power: 1136.
|
Yes | 35 | 10000 |
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Life Scavenge lvl 1 ID 46
Drains HP from a corpse and restores the character's HP.
|
Yes | 35 | 30000 |
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Drain Health lvl 14 ID 70
Drains the enemy's HP and restores the character's HP. Power: 43.
|
Yes | 22 | 10000 |
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Drain Health lvl 15 ID 70
Drains the enemy's HP and restores the character's HP. Power: 44.
|
Yes | 22 | 10000 |
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Drain Health lvl 16 ID 70
Drains the enemy's HP and restores the character's HP. Power: 46.
|
Yes | 23 | 10000 |
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Drain Health lvl 17 ID 70
Drains the enemy's HP and restores the character's HP. Power: 49.
|
Yes | 24 | 10000 |
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Drain Health lvl 18 ID 70
Drains the enemy's HP and restores the character's HP. Power: 50.
|
Yes | 24 | 10000 |
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Drain Health lvl 19 ID 70
Drains the enemy's HP and restores the character's HP. Power: 52.
|
Yes | 25 | 10000 |
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Majesty lvl 2 ID 82
Increases physical defense by reducing the chance to avoid a hit. Power: 2.
|
Yes | 18 | 30000 |
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Reflect Damage lvl 1 ID 86
Reflects a portion of physical damage dealt to the character back to the enemy, excluding damage from skills and bow shots. Power: 1.
|
Yes | 18 | 30000 |
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Shield Stun lvl 16 ID 92
Stuns the enemy. A stunned enemy cannot be stunned again. Available when equipped with a shield.
|
Yes | 20 | 10000 |
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Shield Stun lvl 17 ID 92
Stuns the enemy. A stunned enemy cannot be stunned again. Available when equipped with a shield.
|
Yes | 21 | 10000 |
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Shield Stun lvl 18 ID 92
Stuns the enemy. A stunned enemy cannot be stunned again. Available when equipped with a shield.
|
Yes | 22 | 10000 |
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Magic Resistance lvl 15 ID 147
Increases magical defense.
|
no | 0 | 10000 |
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Magic Resistance lvl 16 ID 147
Increases magical defense.
|
no | 0 | 10000 |
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Magic Resistance lvl 17 ID 147
Increases magical defense.
|
no | 0 | 10000 |
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Shield Mastery Lvl 3 ID 153
Increases the chance of blocking a shield attack.
|
no | 0 | 30000 |
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Sword Blunt Mastery lvl 9 ID 217
Increases physical attack when wielding swords, clubs, axes, wands, and staves.
|
no | 0 | 10000 |
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Sword Blunt Mastery lvl 10 ID 217
Increases physical attack when wielding swords, clubs, axes, wands, and staves.
|
no | 0 | 10000 |
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Sword Blunt Mastery lvl 11 ID 217
Increases physical attack when wielding swords, clubs, axes, wands, and staves.
|
no | 0 | 10000 |
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Heavy Armor Mastery lvl 16 ID 232
Increases physical defense when wearing heavy armor.
|
no | 0 | 10000 |
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Heavy Armor Mastery lvl 17 ID 232
Increases physical defense when wearing heavy armor.
|
no | 0 | 10000 |
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Heavy Armor Mastery lvl 18 ID 232
Increases physical defense when wearing heavy armor.
|
no | 0 | 10000 |
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Summon Dark Panther lvl 1 ID 283
Summons a Dark Panther to fight alongside its master. Requires 1 C-grade Crystal to summon. Deducts 15% of experience gained. Sustaining the creature requires 1 C-grade Crystal every few minutes.
|
Yes | 70 | 30000 |
CHARACTER LEVEL: 43
| Name | Active | MP | Need SP | |
|---|---|---|---|---|
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Aura of Hate lvl 4 ID 18
Forces nearby monsters to attack the character. Power: 1166.
|
Yes | 54 | 12000 |
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Aura of Hate lvl 5 ID 18
Forces nearby monsters to attack the character. Power: 1195.
|
Yes | 55 | 12000 |
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Aura of Hate lvl 6 ID 18
Forces nearby monsters to attack the character. Power: 1224.
|
Yes | 57 | 12000 |
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Aggression lvl 16 ID 28
Forces a monster to attack the character. Power: 1166.
|
Yes | 36 | 12000 |
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Aggression lvl 17 ID 28
Forces a monster to attack the character. Power: 1195.
|
Yes | 37 | 12000 |
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Aggression lvl 18 ID 28
Forces a monster to attack the character. Power: 1224.
|
Yes | 38 | 12000 |
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Life Scavenge lvl 2 ID 46
Drains HP from a corpse and restores the character's HP.
|
Yes | 38 | 35000 |
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Drain Health lvl 20 ID 70
Drains the enemy's HP and restores the character's HP. Power: 53.
|
Yes | 25 | 12000 |
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Drain Health lvl 21 ID 70
Drains the enemy's HP and restores the character's HP. Power: 55.
|
Yes | 27 | 12000 |
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Drain Health lvl 22 ID 70
Drains the enemy's HP and restores the character's HP. Power: 57.
|
Yes | 27 | 12000 |
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Iron Will lvl 1 ID 72
Increases magical defense. Power: 1.
|
Yes | 19 | 35000 |
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Shield Stun lvl 19 ID 92
Stuns the enemy. A stunned enemy cannot be stunned again. Available when equipped with a shield.
|
Yes | 22 | 12000 |
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Shield Stun lvl 20 ID 92
Stuns the enemy. A stunned enemy cannot be stunned again. Available when equipped with a shield.
|
Yes | 22 | 12000 |
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Shield Stun lvl 21 ID 92
Stuns the enemy. A stunned enemy cannot be stunned again. Available when equipped with a shield.
|
Yes | 23 | 12000 |
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Deflect Arrow lvl 3 ID 112
Increases physical defense against arrows. Power: 3.
|
Yes | 19 | 35000 |
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hamstring lvl 1 ID 127
Reduces enemy movement speed. Power: 3.
|
Yes | 19 | 35000 |
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Magic Resistance lvl 18 ID 147
Increases magical defense.
|
no | 0 | 12000 |
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Magic Resistance lvl 19 ID 147
Increases magical defense.
|
no | 0 | 12000 |
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Magic Resistance lvl 20 ID 147
Increases magical defense.
|
no | 0 | 12000 |
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Focus Mind lvl 2 ID 191
Increases MP recovery speed.
|
no | 0 | 35000 |
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Sword Blunt Mastery lvl 12 ID 217
Increases physical attack when wielding swords, clubs, axes, wands, and staves.
|
no | 0 | 12000 |
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Sword Blunt Mastery lvl 13 ID 217
Increases physical attack when wielding swords, clubs, axes, wands, and staves.
|
no | 0 | 12000 |
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Sword Blunt Mastery lvl 14 ID 217
Increases physical attack when wielding swords, clubs, axes, wands, and staves.
|
no | 0 | 12000 |
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Heavy Armor Mastery lvl 19 ID 232
Increases physical defense when wearing heavy armor.
|
no | 0 | 12000 |
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Heavy Armor Mastery lvl 20 ID 232
Increases physical defense when wearing heavy armor.
|
no | 0 | 12000 |
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Heavy Armor Mastery lvl 21 ID 232
Increases physical defense when wearing heavy armor.
|
no | 0 | 12000 |
CHARACTER LEVEL: 46
| Name | Active | MP | Need SP | |
|---|---|---|---|---|
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Aura of Hate lvl 7 ID 18
Forces nearby monsters to attack the character. Power: 1254.
|
Yes | 58 | 15000 |
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Aura of Hate lvl 8 ID 18
Forces nearby monsters to attack the character. Power: 1283.
|
Yes | 60 | 15000 |
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Aura of Hate lvl 9 ID 18
Forces nearby monsters to attack the character. Power: 1312.
|
Yes | 61 | 15000 |
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Aggression lvl 19 ID 28
Forces a monster to attack the character. Power: 1254.
|
Yes | 39 | 15000 |
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Aggression lvl 20 ID 28
Forces a monster to attack the character. Power: 1283.
|
Yes | 40 | 15000 |
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Aggression lvl 21 ID 28
Forces a monster to attack the character. Power: 1312.
|
Yes | 41 | 15000 |
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Life Scavenge lvl 3 ID 46
Drains HP from a corpse and restores the character's HP.
|
Yes | 42 | 46000 |
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Horror lvl 1 ID 65
Frightens the enemy, causing him to flee.
|
Yes | 22 | 46000 |
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Drain Health lvl 23 ID 70
Drains the enemy's HP and restores the character's HP. Power: 58.
|
Yes | 28 | 15000 |
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Drain Health lvl 24 ID 70
Drains the enemy's HP and restores the character's HP. Power: 60.
|
Yes | 29 | 15000 |
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Drain Health lvl 25 ID 70
Drains the enemy's HP and restores the character's HP. Power: 61.
|
Yes | 29 | 15000 |
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Reflect Damage lvl 2 ID 86
Reflects a portion of physical damage dealt to the character back to the enemy, excluding damage from skills and bow shots. Power: 2.
|
Yes | 22 | 46000 |
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Shield Stun lvl 22 ID 92
Stuns the enemy. A stunned enemy cannot be stunned again. Available when equipped with a shield.
|
Yes | 24 | 15000 |
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Shield Stun lvl 23 ID 92
Stuns the enemy. A stunned enemy cannot be stunned again. Available when equipped with a shield.
|
Yes | 24 | 15000 |
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Shield Stun lvl 24 ID 92
Stuns the enemy. A stunned enemy cannot be stunned again. Available when equipped with a shield.
|
Yes | 25 | 15000 |
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Corpse Plague lvl 1 ID 103
Causes a corpse to emit a noxious stench. Poisons nearby enemies. Power: 5.
|
Yes | 22 | 46000 |
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Ultimate Defense lvl 2 ID 110
Increases physical and magical defense several times for 30 seconds. While active, the character cannot move. Effect: 2.
|
Yes | 21 | 46000 |
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hamstring lvl 2 ID 127
Reduces enemy movement speed. Power: 3.
|
Yes | 22 | 46000 |
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Magic Resistance lvl 21 ID 147
Increases magical defense.
|
no | 0 | 15000 |
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Magic Resistance lvl 22 ID 147
Increases magical defense.
|
no | 0 | 15000 |
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Magic Resistance lvl 23 ID 147
Increases magical defense.
|
no | 0 | 15000 |
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Sword Blunt Mastery lvl 15 ID 217
Increases physical attack when wielding swords, clubs, axes, wands, and staves.
|
no | 0 | 15000 |
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Sword Blunt Mastery lvl 16 ID 217
Increases physical attack when wielding swords, clubs, axes, wands, and staves.
|
no | 0 | 15000 |
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Sword Blunt Mastery lvl 17 ID 217
Increases physical attack when wielding swords, clubs, axes, wands, and staves.
|
no | 0 | 15000 |
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Heavy Armor Mastery lvl 22 ID 232
Increases physical defense when wearing heavy armor.
|
no | 0 | 15000 |
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Heavy Armor Mastery lvl 23 ID 232
Increases physical defense when wearing heavy armor.
|
no | 0 | 15000 |
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Heavy Armor Mastery lvl 24 ID 232
Increases physical defense when wearing heavy armor.
|
no | 0 | 15000 |
CHARACTER LEVEL: 49
| Name | Active | MP | Need SP | |
|---|---|---|---|---|
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Aura of Hate lvl 10 ID 18
Forces nearby monsters to attack the character. Power: 1342.
|
Yes | 63 | 23000 |
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Aura of Hate lvl 11 ID 18
Forces nearby monsters to attack the character. Power: 1371.
|
Yes | 64 | 23000 |
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Aura of Hate lvl 12 ID 18
Forces nearby monsters to attack the character. Power: 1400.
|
Yes | 66 | 23000 |
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Aggression lvl 22 ID 28
Forces a monster to attack the character. Power: 1342.
|
Yes | 42 | 23000 |
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Aggression lvl 23 ID 28
Forces a monster to attack the character. Power: 1371.
|
Yes | 43 | 23000 |
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Aggression lvl 24 ID 28
Forces a monster to attack the character. Power: 1400.
|
Yes | 44 | 23000 |
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Life Scavenge lvl 4 ID 46
Drains HP from a corpse and restores the character's HP.
|
Yes | 44 | 70000 |
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Horror lvl 2 ID 65
Frightens the enemy, causing him to flee.
|
Yes | 23 | 70000 |
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Drain Health lvl 26 ID 70
Drains the enemy's HP and restores the character's HP. Power: 63.
|
Yes | 30 | 23000 |
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Drain Health lvl 27 ID 70
Drains the enemy's HP and restores the character's HP. Power: 65.
|
Yes | 30 | 23000 |
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Drain Health lvl 28 ID 70
Drains the enemy's HP and restores the character's HP. Power: 66.
|
Yes | 32 | 23000 |
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Iron Will lvl 2 ID 72
Increases magical defense. Power: 2.
|
Yes | 23 | 70000 |
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Shield Stun lvl 25 ID 92
Stuns the enemy. A stunned enemy cannot be stunned again. Available when equipped with a shield.
|
Yes | 26 | 23000 |
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Shield Stun lvl 26 ID 92
Stuns the enemy. A stunned enemy cannot be stunned again. Available when equipped with a shield.
|
Yes | 26 | 23000 |
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Shield Stun lvl 27 ID 92
Stuns the enemy. A stunned enemy cannot be stunned again. Available when equipped with a shield.
|
Yes | 27 | 23000 |
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Deflect Arrow lvl 4 ID 112
Increases physical defense against arrows. Power: 4.
|
Yes | 22 | 70000 |
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hamstring lvl 3 ID 127
Reduces enemy movement speed. Power: 3.
|
Yes | 23 | 70000 |
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Magic Resistance lvl 24 ID 147
Increases magical defense.
|
no | 0 | 23000 |
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Magic Resistance lvl 25 ID 147
Increases magical defense.
|
no | 0 | 23000 |
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Magic Resistance lvl 26 ID 147
Increases magical defense.
|
no | 0 | 23000 |
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Focus Mind lvl 3 ID 191
Increases MP recovery speed.
|
no | 0 | 70000 |
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Sword Blunt Mastery lvl 18 ID 217
Increases physical attack when wielding swords, clubs, axes, wands, and staves.
|
no | 0 | 23000 |
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Sword Blunt Mastery lvl 19 ID 217
Increases physical attack when wielding swords, clubs, axes, wands, and staves.
|
no | 0 | 23000 |
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Sword Blunt Mastery lvl 20 ID 217
Increases physical attack when wielding swords, clubs, axes, wands, and staves.
|
no | 0 | 23000 |
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Heavy Armor Mastery lvl 25 ID 232
Increases physical defense when wearing heavy armor.
|
no | 0 | 23000 |
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Heavy Armor Mastery lvl 26 ID 232
Increases physical defense when wearing heavy armor.
|
no | 0 | 23000 |
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Heavy Armor Mastery lvl 27 ID 232
Increases physical defense when wearing heavy armor.
|
no | 0 | 23000 |
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Summon Dark Panther lvl 2 ID 283
Summons a Dark Panther to fight alongside its master. Requires 3 C-grade Crystals to summon. Deducts 15% of experience gained. Sustaining the creature requires 1 C-grade Crystal every few minutes.
|
Yes | 88 | 70000 |
CHARACTER LEVEL: 52
| Name | Active | MP | Need SP | |
|---|---|---|---|---|
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Aura of Hate lvl 13 ID 18
Forces nearby monsters to attack the character. Power: 1429.
|
Yes | 67 | 38000 |
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Aura of Hate lvl 14 ID 18
Forces nearby monsters to attack the character. Power: 1457.
|
Yes | 69 | 38000 |
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Aura of Hate lvl 15 ID 18
Forces nearby monsters to attack the character. Power: 1485.
|
Yes | 70 | 38000 |
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Aggression lvl 25 ID 28
Forces a monster to attack the character. Power: 1492.
|
Yes | 45 | 38000 |
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Aggression lvl 26 ID 28
Forces a monster to attack the character. Power: 1457.
|
Yes | 46 | 38000 |
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Aggression lvl 27 ID 28
Forces a monster to attack the character. Power: 1485.
|
Yes | 47 | 38000 |
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Life Scavenge lvl 5 ID 46
Drains HP from a corpse and restores the character's HP.
|
Yes | 48 | 115000 |
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Horror lvl 3 ID 65
Frightens the enemy, causing him to flee.
|
Yes | 24 | 115000 |
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Drain Health lvl 29 ID 70
Drains the enemy's HP and restores the character's HP. Power: 68.
|
Yes | 32 | 38000 |
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Drain Health lvl 30 ID 70
Drains the enemy's HP and restores the character's HP. Power: 70.
|
Yes | 33 | 38000 |
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Drain Health lvl 31 ID 70
Drains the enemy's HP and restores the character's HP. Power: 72.
|
Yes | 34 | 38000 |
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Reflect Damage lvl 3 ID 86
Reflects a portion of physical damage dealt to the character back to the enemy, excluding damage from skills and bow shots. Power: 3.
|
Yes | 24 | 115000 |
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Shield Stun lvl 28 ID 92
Stuns the enemy. A stunned enemy cannot be stunned again. Available when equipped with a shield.
|
Yes | 28 | 38000 |
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Shield Stun lvl 29 ID 92
Stuns the enemy. A stunned enemy cannot be stunned again. Available when equipped with a shield.
|
Yes | 28 | 38000 |
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Shield Stun lvl 30 ID 92
Stuns the enemy. A stunned enemy cannot be stunned again. Available when equipped with a shield.
|
Yes | 28 | 38000 |
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hamstring lvl 4 ID 127
Reduces enemy movement speed. Power: 3.
|
Yes | 24 | 115000 |
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Magic Resistance lvl 27 ID 147
Increases magical defense.
|
no | 0 | 38000 |
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Magic Resistance lvl 28 ID 147
Increases magical defense.
|
no | 0 | 38000 |
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Magic Resistance lvl 29 ID 147
Increases magical defense.
|
no | 0 | 38000 |
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Shield Mastery Lvl 4 ID 153
Increases the chance of blocking a shield attack.
|
no | 0 | 115000 |
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Sword Blunt Mastery lvl 21 ID 217
Increases physical attack when wielding swords, clubs, axes, wands, and staves.
|
no | 0 | 38000 |
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Sword Blunt Mastery lvl 22 ID 217
Increases physical attack when wielding swords, clubs, axes, wands, and staves.
|
no | 0 | 38000 |
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Sword Blunt Mastery lvl 23 ID 217
Increases physical attack when wielding swords, clubs, axes, wands, and staves.
|
no | 0 | 38000 |
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Heavy Armor Mastery lvl 28 ID 232
Increases physical defense when wearing heavy armor.
|
no | 0 | 38000 |
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Heavy Armor Mastery lvl 29 ID 232
Increases physical defense when wearing heavy armor.
|
no | 0 | 38000 |
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Heavy Armor Mastery lvl 30 ID 232
Increases physical defense when wearing heavy armor.
|
no | 0 | 38000 |
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Final Fortress lvl 1 ID 291
Increases physical defense once HP drops below 20% of maximum.
|
no | 0 | 115000 |
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Divine Inspiration lvl 1 ID 1405
Increases the number of buffs you can receive.
|
no | 0 | 0 |
CHARACTER LEVEL: 55
| Name | Active | MP | Need SP | |
|---|---|---|---|---|
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Aura of Hate lvl 16 ID 18
Forces nearby monsters to attack the character. Power: 1513.
|
Yes | 72 | 46000 |
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Aura of Hate lvl 17 ID 18
Forces nearby monsters to attack the character. Power: 1541.
|
Yes | 74 | 46000 |
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Aura of Hate lvl 18 ID 18
Forces nearby monsters to attack the character. Power: 1568.
|
Yes | 75 | 46000 |
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Aggression lvl 28 ID 28
Forces a monster to attack the character. Power: 1513.
|
Yes | 48 | 46000 |
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Aggression lvl 29 ID 28
Forces a monster to attack the character. Power: 1541.
|
Yes | 49 | 46000 |
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Aggression lvl 30 ID 28
Forces a monster to attack the character. Power: 1568.
|
Yes | 50 | 46000 |
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Life Scavenge lvl 6 ID 46
Drains HP from a corpse and restores the character's HP.
|
Yes | 50 | 138000 |
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Horror lvl 4 ID 65
Frightens the enemy, causing him to flee.
|
Yes | 25 | 138000 |
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Drain Health lvl 32 ID 70
Drains the enemy's HP and restores the character's HP. Power: 73.
|
Yes | 34 | 46000 |
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Drain Health lvl 33 ID 70
Drains the enemy's HP and restores the character's HP. Power: 75.
|
Yes | 35 | 46000 |
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Drain Health lvl 34 ID 70
Drains the enemy's HP and restores the character's HP. Power: 77.
|
Yes | 35 | 46000 |
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Iron Will lvl 3 ID 72
Increases magical defense. Power: 3.
|
Yes | 25 | 138000 |
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Shield Stun lvl 31 ID 92
Stuns the enemy. A stunned enemy cannot be stunned again. Available when equipped with a shield.
|
Yes | 29 | 46000 |
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Shield Stun lvl 32 ID 92
Stuns the enemy. A stunned enemy cannot be stunned again. Available when equipped with a shield.
|
Yes | 30 | 46000 |
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Shield Stun lvl 33 ID 92
Stuns the enemy. A stunned enemy cannot be stunned again. Available when equipped with a shield.
|
Yes | 31 | 46000 |
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hamstring lvl 5 ID 127
Reduces enemy movement speed. Power: 3.
|
Yes | 25 | 138000 |
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Magic Resistance lvl 30 ID 147
Increases magical defense.
|
no | 0 | 46000 |
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Magic Resistance lvl 31 ID 147
Increases magical defense.
|
no | 0 | 46000 |
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Magic Resistance lvl 32 ID 147
Increases magical defense.
|
no | 0 | 46000 |
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Focus Mind lvl 4 ID 191
Increases MP recovery speed.
|
no | 0 | 138000 |
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Sword Blunt Mastery lvl 24 ID 217
Increases physical attack when wielding swords, clubs, axes, wands, and staves.
|
no | 0 | 46000 |
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Sword Blunt Mastery lvl 25 ID 217
Increases physical attack when wielding swords, clubs, axes, wands, and staves.
|
no | 0 | 46000 |
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Sword Blunt Mastery lvl 26 ID 217
Increases physical attack when wielding swords, clubs, axes, wands, and staves.
|
no | 0 | 46000 |
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Heavy Armor Mastery lvl 31 ID 232
Increases physical defense when wearing heavy armor.
|
no | 0 | 46000 |
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Heavy Armor Mastery lvl 32 ID 232
Increases physical defense when wearing heavy armor.
|
no | 0 | 46000 |
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Heavy Armor Mastery lvl 33 ID 232
Increases physical defense when wearing heavy armor.
|
no | 0 | 46000 |
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Final Fortress lvl 2 ID 291
Increases physical defense once HP drops below 20% of maximum.
|
no | 0 | 138000 |
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Judgment lvl 1 ID 401
Uses your accumulated dark energy to entice monsters to attack you, reducing their critical strike chance. Can be used with swords and polearms. A super attack is available. Strength: 733. Power: 1.
|
Yes | 55 | 138000 |
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Shackle lvl 1 ID 403
Places the enemy in a shackled state for a short time. The spell can be cast again while it lasts. The chance of success is quite high. The main effect lasts 8-10 seconds.
|
Yes | 25 | 138000 |
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Banish Seraph lvl 1 ID 450
Instills terror in an angel, causing them to flee. Mortal strike possible. Consumes 5 Soul Ores.
|
Yes | 50 | 138000 |
CHARACTER LEVEL: 58
| Name | Active | MP | Need SP | |
|---|---|---|---|---|
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Aura of Hate lvl 19 ID 18
Forces nearby monsters to attack the character. Power: 1595.
|
Yes | 77 | 47000 |
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Aura of Hate lvl 20 ID 18
Forces nearby monsters to attack the character. Power: 1621.
|
Yes | 78 | 47000 |
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Aura of Hate lvl 21 ID 18
Forces nearby monsters to attack the character. Power: 1647.
|
Yes | 80 | 47000 |
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Aggression lvl 31 ID 28
Forces a monster to attack the character. Power: 1595.
|
Yes | 51 | 47000 |
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Aggression lvl 32 ID 28
Forces a monster to attack the character. Power: 1621.
|
Yes | 52 | 47000 |
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Aggression lvl 33 ID 28
Forces a monster to attack the character. Power: 1647.
|
Yes | 53 | 47000 |
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Life Scavenge lvl 7 ID 46
Drains HP from a corpse and restores the character's HP.
|
Yes | 54 | 141000 |
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Horror lvl 5 ID 65
Frightens the enemy, causing him to flee.
|
Yes | 28 | 141000 |
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Drain Health lvl 35 ID 70
Drains the enemy's HP and restores the character's HP. Power: 78.
|
Yes | 37 | 47000 |
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Drain Health lvl 36 ID 70
Drains the enemy's HP and restores the character's HP. Power: 80.
|
Yes | 38 | 47000 |
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Drain Health lvl 37 ID 70
Drains the enemy's HP and restores the character's HP. Power: 82.
|
Yes | 38 | 47000 |
![]() |
Majesty lvl 3 ID 82
Increases physical defense by reducing the chance to avoid a hit. Power: 3.
|
Yes | 27 | 141000 |
![]() |
Shield Stun lvl 34 ID 92
Stuns the enemy. A stunned enemy cannot be stunned again. Available when equipped with a shield.
|
Yes | 31 | 47000 |
![]() |
Shield Stun lvl 35 ID 92
Stuns the enemy. A stunned enemy cannot be stunned again. Available when equipped with a shield.
|
Yes | 32 | 47000 |
![]() |
Shield Stun lvl 36 ID 92
Stuns the enemy. A stunned enemy cannot be stunned again. Available when equipped with a shield.
|
Yes | 33 | 47000 |
![]() |
Corpse Plague lvl 2 ID 103
Causes a corpse to emit a noxious stench. Poisons nearby enemies. Power: 6.
|
Yes | 28 | 141000 |
![]() |
hamstring lvl 6 ID 127
Reduces enemy movement speed. Power: 3.
|
Yes | 28 | 141000 |
![]() |
Magic Resistance lvl 33 ID 147
Increases magical defense.
|
no | 0 | 47000 |
![]() |
Magic Resistance lvl 34 ID 147
Increases magical defense.
|
no | 0 | 47000 |
![]() |
Magic Resistance lvl 35 ID 147
Increases magical defense.
|
no | 0 | 47000 |
![]() |
Sword Blunt Mastery lvl 27 ID 217
Increases physical attack when wielding swords, clubs, axes, wands, and staves.
|
no | 0 | 47000 |
![]() |
Sword Blunt Mastery lvl 28 ID 217
Increases physical attack when wielding swords, clubs, axes, wands, and staves.
|
no | 0 | 47000 |
![]() |
Sword Blunt Mastery lvl 29 ID 217
Increases physical attack when wielding swords, clubs, axes, wands, and staves.
|
no | 0 | 47000 |
![]() |
Heavy Armor Mastery lvl 34 ID 232
Increases physical defense when wearing heavy armor.
|
no | 0 | 47000 |
![]() |
Heavy Armor Mastery lvl 35 ID 232
Increases physical defense when wearing heavy armor.
|
no | 0 | 47000 |
![]() |
Heavy Armor Mastery lvl 36 ID 232
Increases physical defense when wearing heavy armor.
|
no | 0 | 47000 |
![]() |
Summon Dark Panther lvl 3 ID 283
Summons a Dark Panther to fight alongside its master. Requires 3 C-grade Crystals to summon. Deducts 15% of experience gained. Four C-grade Crystals are required every few minutes to maintain the creature's life.
|
Yes | 107 | 141000 |
![]() |
Final Fortress lvl 3 ID 291
Increases physical defense once HP drops below 20% of maximum.
|
no | 0 | 141000 |
![]() |
Judgment lvl 2 ID 401
Uses your accumulated dark energy to entice monsters to attack you, reducing their critical strike chance. Can be used with swords and polearms. A super attack is available. Strength: 837. Power: 1.
|
Yes | 59 | 141000 |
![]() |
Shackle lvl 2 ID 403
Places the enemy in a shackled state for a short time. The spell can be cast again while it lasts. The chance of success is quite high. The main effect lasts 8-10 seconds.
|
Yes | 27 | 141000 |
![]() |
Banish Seraph lvl 2 ID 450
Instills terror in an angel, causing them to flee. Mortal strike possible. Consumes 6 Soul Ores.
|
Yes | 53 | 141000 |
CHARACTER LEVEL: 60
| Name | Active | MP | Need SP | |
|---|---|---|---|---|
![]() |
Aura of Hate lvl 22 ID 18
Forces nearby monsters to attack the character. Power: 1672.
|
Yes | 81 | 104000 |
![]() |
Aura of Hate lvl 23 ID 18
Forces nearby monsters to attack the character. Power: 1697.
|
Yes | 83 | 104000 |
![]() |
Aggression lvl 34 ID 28
Forces a monster to attack the character. Power: 1672.
|
Yes | 54 | 104000 |
![]() |
Aggression lvl 35 ID 28
Forces a monster to attack the character. Power: 1697.
|
Yes | 55 | 104000 |
![]() |
Life Scavenge lvl 8 ID 46
Drains HP from a corpse and restores the character's HP.
|
Yes | 55 | 208000 |
![]() |
Horror lvl 6 ID 65
Frightens the enemy, causing him to flee.
|
Yes | 28 | 208000 |
![]() |
Drain Health lvl 38 ID 70
Drains the enemy's HP and restores the character's HP. Power: 84
|
Yes | 39 | 104000 |
![]() |
Drain Health lvl 39 ID 70
Drains the enemy's HP and restores the character's HP. Power: 85
|
Yes | 39 | 104000 |
![]() |
Shield Stun lvl 37 ID 92
Stuns the enemy. A stunned enemy cannot be stunned again. Available when equipped with a shield.
|
Yes | 33 | 104000 |
![]() |
Shield Stun lvl 38 ID 92
Stuns the enemy. A stunned enemy cannot be stunned again. Available when equipped with a shield.
|
Yes | 34 | 104000 |
![]() |
hamstring lvl 7 ID 127
Reduces enemy movement speed. Power: 3.
|
Yes | 28 | 208000 |
![]() |
Magic Resistance lvl 36 ID 147
Increases magical defense.
|
no | 0 | 104000 |
![]() |
Magic Resistance lvl 37 ID 147
Increases magical defense.
|
no | 0 | 104000 |
![]() |
Sword Blunt Mastery lvl 30 ID 217
Increases physical attack when wielding swords, clubs, axes, wands, and staves.
|
no | 0 | 104000 |
![]() |
Sword Blunt Mastery lvl 31 ID 217
Increases physical attack when wielding swords, clubs, axes, wands, and staves.
|
no | 0 | 104000 |
![]() |
Heavy Armor Mastery lvl 37 ID 232
Increases physical defense when wearing heavy armor.
|
no | 0 | 104000 |
![]() |
Heavy Armor Mastery lvl 38 ID 232
Increases physical defense when wearing heavy armor.
|
no | 0 | 104000 |
![]() |
Final Fortress lvl 4 ID 291
Increases physical defense once HP drops below 20% of maximum.
|
no | 0 | 208000 |
![]() |
Judgment lvl 3 ID 401
Uses your accumulated dark energy to entice monsters to attack you, reducing their critical strike chance. Can be used with swords and polearms. A super attack is available. Strength: 909. Power: 1.
|
Yes | 62 | 208000 |
![]() |
Shackle lvl 3 ID 403
Places the enemy in a shackled state for a short time. The spell can be cast again while it lasts. The chance of success is quite high. The main effect lasts 8-10 seconds.
|
Yes | 28 | 208000 |
![]() |
Banish Seraph lvl 3 ID 450
Instills terror in an angel, causing them to flee. Mortal strike possible. Consumes 7 Soul Ores.
|
Yes | 55 | 208000 |
CHARACTER LEVEL: 61
| Name | Active | MP | Need SP | |
|---|---|---|---|---|
![]() |
Divine Inspiration lvl 2 ID 1405
Increases the number of buffs you can receive.
|
no | 0 | 0 |
CHARACTER LEVEL: 62
| Name | Active | MP | Need SP | |
|---|---|---|---|---|
![]() |
Aura of Hate lvl 24 ID 18
Forces nearby monsters to attack the character. Power: 1721.
|
Yes | 85 | 130000 |
![]() |
Aura of Hate lvl 25 ID 18
Forces nearby monsters to attack the character. Power: 1745.
|
Yes | 86 | 130000 |
![]() |
Aggression lvl 36 ID 28
Forces a monster to attack the character. Power: 1721.
|
Yes | 57 | 130000 |
![]() |
Aggression lvl 37 ID 28
Forces a monster to attack the character. Power: 1745.
|
Yes | 58 | 130000 |
![]() |
Life Scavenge lvl 9 ID 46
Drains HP from a corpse and restores the character's HP.
|
Yes | 58 | 250000 |
![]() |
Horror lvl 7 ID 65
Frightens the enemy, causing him to flee.
|
Yes | 29 | 250000 |
![]() |
Drain Health lvl 40 ID 70
Drains the enemy's HP and restores the character's HP. Power: 87
|
Yes | 40 | 130000 |
![]() |
Drain Health lvl 41 ID 70
Drains the enemy's HP and restores the character's HP. Power: 89
|
Yes | 40 | 130000 |
![]() |
Shield Stun lvl 39 ID 92
Stuns the enemy. A stunned enemy cannot be stunned again. Available when equipped with a shield.
|
Yes | 34 | 130000 |
![]() |
Shield Stun lvl 40 ID 92
Stuns the enemy. A stunned enemy cannot be stunned again. Available when equipped with a shield.
|
Yes | 35 | 130000 |
![]() |
Corpse Plague lvl 3 ID 103
Causes a corpse to emit a noxious stench. Poisons nearby enemies. Power: 7.
|
Yes | 29 | 250000 |
![]() |
hamstring lvl 8 ID 127
Reduces enemy movement speed. Power: 3.
|
Yes | 29 | 250000 |
![]() |
Magic Resistance lvl 38 ID 147
Increases magical defense.
|
no | 0 | 130000 |
![]() |
Magic Resistance lvl 39 ID 147
Increases magical defense.
|
no | 0 | 130000 |
![]() |
Sword Blunt Mastery lvl 32 ID 217
Increases physical attack when wielding swords, clubs, axes, wands, and staves.
|
no | 0 | 130000 |
![]() |
Sword Blunt Mastery lvl 33 ID 217
Increases physical attack when wielding swords, clubs, axes, wands, and staves.
|
no | 0 | 130000 |
![]() |
Heavy Armor Mastery lvl 39 ID 232
Increases physical defense when wearing heavy armor.
|
no | 0 | 130000 |
![]() |
Heavy Armor Mastery lvl 40 ID 232
Increases physical defense when wearing heavy armor.
|
no | 0 | 130000 |
![]() |
Summon Dark Panther lvl 4 ID 283
Summons a Dark Panther to fight alongside its master. Requires 2 C-grade Crystals to summon. Deducts 15% of experience gained. Four C-grade Crystals are required every few minutes to maintain the creature's life.
|
Yes | 115 | 250000 |
![]() |
Final Fortress lvl 5 ID 291
Increases physical defense once HP drops below 20% of maximum.
|
no | 0 | 250000 |
![]() |
Judgment lvl 4 ID 401
Uses your accumulated dark energy to entice monsters to attack you, reducing their critical strike chance. Can be used with swords and polearms. A super attack is available. Strength: 984. Power: 1.
|
Yes | 63 | 250000 |
![]() |
Shackle lvl 4 ID 403
Places the enemy in a shackled state for a short time. The spell can be cast again while it lasts. The chance of success is quite high. The main effect lasts 8-10 seconds.
|
Yes | 29 | 250000 |
![]() |
Banish Seraph lvl 4 ID 450
Instills terror in an angel, causing them to flee. Mortal strike possible. Consumes 7 Soul Ores.
|
Yes | 58 | 250000 |
CHARACTER LEVEL: 64
| Name | Active | MP | Need SP | |
|---|---|---|---|---|
![]() |
Aura of Hate lvl 26 ID 18
Forces nearby monsters to attack the character. Power: 1768.
|
Yes | 87 | 150000 |
![]() |
Aura of Hate lvl 27 ID 18
Forces nearby monsters to attack the character. Power: 1790.
|
Yes | 89 | 150000 |
![]() |
Aggression lvl 38 ID 28
Forces a monster to attack the character. Power: 1768.
|
Yes | 58 | 150000 |
![]() |
Aggression lvl 39 ID 28
Forces a monster to attack the character. Power: 1790.
|
Yes | 59 | 150000 |
![]() |
Life Scavenge lvl 10 ID 46
Drains HP from a corpse and restores the character's HP.
|
Yes | 60 | 300000 |
![]() |
Horror lvl 8 ID 65
Frightens the enemy, causing him to flee.
|
Yes | 30 | 300000 |
![]() |
Drain Health lvl 42 ID 70
Drains the enemy's HP and restores the character's HP. Power: 90
|
Yes | 42 | 150000 |
![]() |
Drain Health lvl 43 ID 70
Drains the enemy's HP and restores the character's HP. Power: 92
|
Yes | 43 | 150000 |
![]() |
Shield Stun lvl 41 ID 92
Stuns the enemy. A stunned enemy cannot be stunned again. Available when equipped with a shield.
|
Yes | 35 | 150000 |
![]() |
Shield Stun lvl 42 ID 92
Stuns the enemy. A stunned enemy cannot be stunned again. Available when equipped with a shield.
|
Yes | 36 | 150000 |
![]() |
hamstring lvl 9 ID 127
Reduces enemy movement speed. Power: 3.
|
Yes | 30 | 300000 |
![]() |
Magic Resistance lvl 40 ID 147
Increases magical defense.
|
no | 0 | 150000 |
![]() |
Magic Resistance lvl 41 ID 147
Increases magical defense.
|
no | 0 | 150000 |
![]() |
Focus Mind lvl 5 ID 191
Increases MP recovery speed.
|
no | 0 | 300000 |
![]() |
Sword Blunt Mastery lvl 34 ID 217
Increases physical attack when wielding swords, clubs, axes, wands, and staves.
|
no | 0 | 150000 |
![]() |
Sword Blunt Mastery lvl 35 ID 217
Increases physical attack when wielding swords, clubs, axes, wands, and staves.
|
no | 0 | 150000 |
![]() |
Heavy Armor Mastery lvl 41 ID 232
Increases physical defense when wearing heavy armor.
|
no | 0 | 150000 |
![]() |
Heavy Armor Mastery lvl 42 ID 232
Increases physical defense when wearing heavy armor.
|
no | 0 | 150000 |
![]() |
Final Fortress lvl 6 ID 291
Increases physical defense once HP drops below 20% of maximum.
|
no | 0 | 300000 |
![]() |
Shield Fortress lvl 1 ID 322
Increases the chance of blocking a shield attack. Continuously consumes MP.
|
Yes | 12 | 300000 |
![]() |
Judgment lvl 5 ID 401
Uses your accumulated dark energy to entice monsters to attack you, reducing their critical strike chance. Can be used with swords and polearms. A super attack is available. Strength: 1062. Power: 1.
|
Yes | 66 | 300000 |
![]() |
Shackle lvl 5 ID 403
Places the enemy in a shackled state for a short time. The spell can be cast again while it lasts. The chance of success is quite high. The main effect lasts 8-10 seconds.
|
Yes | 30 | 300000 |
![]() |
Banish Seraph lvl 5 ID 450
Instills terror in an angel, causing them to flee. Mortal strike possible. Consumes 8 Soul Ores.
|
Yes | 59 | 300000 |
CHARACTER LEVEL: 66
| Name | Active | MP | Need SP | |
|---|---|---|---|---|
![]() |
Aura of Hate lvl 28 ID 18
Forces nearby monsters to attack the character. Power: 1811.
|
Yes | 90 | 220000 |
![]() |
Aura of Hate lvl 29 ID 18
Forces nearby monsters to attack the character. Power: 1831.
|
Yes | 92 | 220000 |
![]() |
Aggression lvl 40 ID 28
Forces a monster to attack the character. Power: 1811.
|
Yes | 60 | 220000 |
![]() |
Aggression lvl 41 ID 28
Forces a monster to attack the character. Power: 1831.
|
Yes | 61 | 220000 |
![]() |
Life Scavenge lvl 11 ID 46
Drains HP from a corpse and restores the character's HP.
|
Yes | 62 | 440000 |
![]() |
Horror lvl 9 ID 65
Frightens the enemy, causing him to flee.
|
Yes | 32 | 440000 |
![]() |
Drain Health lvl 44 ID 70
Drains the enemy's HP and restores the character's HP. Power: 94
|
Yes | 43 | 220000 |
![]() |
Drain Health lvl 45 ID 70
Drains the enemy's HP and restores the character's HP. Power: 96
|
Yes | 44 | 220000 |
![]() |
Shield Stun lvl 43 ID 92
Stuns the enemy. A stunned enemy cannot be stunned again. Available when equipped with a shield.
|
Yes | 37 | 220000 |
![]() |
Shield Stun lvl 44 ID 92
Stuns the enemy. A stunned enemy cannot be stunned again. Available when equipped with a shield.
|
Yes | 37 | 220000 |
![]() |
hamstring lvl 10 ID 127
Reduces enemy movement speed. Power: 3.
|
Yes | 32 | 440000 |
![]() |
Magic Resistance lvl 42 ID 147
Increases magical defense.
|
no | 0 | 220000 |
![]() |
Magic Resistance lvl 43 ID 147
Increases magical defense.
|
no | 0 | 220000 |
![]() |
Sword Blunt Mastery lvl 36 ID 217
Increases physical attack when wielding swords, clubs, axes, wands, and staves.
|
no | 0 | 220000 |
![]() |
Sword Blunt Mastery lvl 37 ID 217
Increases physical attack when wielding swords, clubs, axes, wands, and staves.
|
no | 0 | 220000 |
![]() |
Heavy Armor Mastery lvl 43 ID 232
Increases physical defense when wearing heavy armor.
|
no | 0 | 220000 |
![]() |
Heavy Armor Mastery lvl 44 ID 232
Increases physical defense when wearing heavy armor.
|
no | 0 | 220000 |
![]() |
Summon Dark Panther lvl 5 ID 283
Summons a Dark Panther to fight alongside its master. Requires 4 C-grade Crystals to summon. Deducts 15% of experience gained. Four C-grade Crystals are required every few minutes to maintain the creature's life.
|
Yes | 123 | 440000 |
![]() |
Final Fortress lvl 7 ID 291
Increases physical defense once HP drops below 20% of maximum.
|
no | 0 | 440000 |
![]() |
Shield Fortress lvl 2 ID 322
Increases the chance of blocking a shield attack. Continuously consumes MP.
|
Yes | 13 | 440000 |
![]() |
Judgment lvl 6 ID 401
Uses your accumulated dark energy to entice monsters to attack you, reducing their critical strike chance. Can be used with swords and polearms. A super attack is available. Strength: 1140. Power: 2.
|
Yes | 68 | 440000 |
![]() |
Shackle lvl 6 ID 403
Places the enemy in a shackled state for a short time. The spell can be cast again while it lasts. The chance of success is quite high. The main effect lasts 8-10 seconds.
|
Yes | 31 | 440000 |
![]() |
Banish Seraph lvl 6 ID 450
Instills terror in an angel, causing them to flee. Mortal strike possible. Consumes 8 Soul Ores.
|
Yes | 61 | 440000 |
CHARACTER LEVEL: 68
| Name | Active | MP | Need SP | |
|---|---|---|---|---|
![]() |
Aura of Hate lvl 30 ID 18
Forces nearby monsters to attack the character. Power: 1851.
|
Yes | 93 | 260000 |
![]() |
Aura of Hate lvl 31 ID 18
Forces nearby monsters to attack the character. Power: 1870.
|
Yes | 95 | 260000 |
![]() |
Aggression lvl 42 ID 28
Forces a monster to attack the character. Power: 1851.
|
Yes | 62 | 260000 |
![]() |
Aggression lvl 43 ID 28
Forces a monster to attack the character. Power: 1870.
|
Yes | 63 | 260000 |
![]() |
Life Scavenge lvl 12 ID 46
Drains HP from a corpse and restores the character's HP.
|
Yes | 64 | 520000 |
![]() |
Horror lvl 10 ID 65
Frightens the enemy, causing him to flee.
|
Yes | 33 | 520000 |
![]() |
Drain Health lvl 46 ID 70
Drains the enemy's HP and restores the character's HP. Power: 97
|
Yes | 44 | 260000 |
![]() |
Drain Health lvl 47 ID 70
Drains the enemy's HP and restores the character's HP. Power: 99
|
Yes | 45 | 260000 |
![]() |
Shield Stun lvl 45 ID 92
Stuns the enemy. A stunned enemy cannot be stunned again. Available when equipped with a shield.
|
Yes | 38 | 260000 |
![]() |
Shield Stun lvl 46 ID 92
Stuns the enemy. A stunned enemy cannot be stunned again. Available when equipped with a shield.
|
Yes | 39 | 260000 |
![]() |
hamstring lvl 11 ID 127
Reduces enemy movement speed. Power: 3.
|
Yes | 33 | 520000 |
![]() |
Magic Resistance lvl 44 ID 147
Increases magical defense.
|
no | 0 | 260000 |
![]() |
Magic Resistance lvl 45 ID 147
Increases magical defense.
|
no | 0 | 260000 |
![]() |
Sword Blunt Mastery lvl 38 ID 217
Increases physical attack when wielding swords, clubs, axes, wands, and staves.
|
no | 0 | 260000 |
![]() |
Sword Blunt Mastery lvl 39 ID 217
Increases physical attack when wielding swords, clubs, axes, wands, and staves.
|
no | 0 | 260000 |
![]() |
Heavy Armor Mastery lvl 45 ID 232
Increases physical defense when wearing heavy armor.
|
no | 0 | 260000 |
![]() |
Heavy Armor Mastery lvl 46 ID 232
Increases physical defense when wearing heavy armor.
|
no | 0 | 260000 |
![]() |
Final Fortress lvl 8 ID 291
Increases physical defense once HP drops below 20% of maximum.
|
no | 0 | 520000 |
![]() |
Shield Fortress lvl 3 ID 322
Increases the chance of blocking a shield attack. Continuously consumes MP.
|
Yes | 13 | 520000 |
![]() |
Judgment lvl 7 ID 401
Uses your accumulated dark energy to entice monsters to attack you, reducing their critical strike chance. Can be used with swords and polearms. A super attack is available. Strength: 1220. Power: 2.
|
Yes | 70 | 520000 |
![]() |
Shackle lvl 7 ID 403
Places the enemy in a shackled state for a short time. The spell can be cast again while it lasts. The chance of success is quite high. The main effect lasts 8-10 seconds.
|
Yes | 32 | 520000 |
![]() |
Banish Seraph lvl 7 ID 450
Instills terror in an angel, causing them to flee. Mortal strike possible. Consumes 9 Soul Ores.
|
Yes | 63 | 520000 |
CHARACTER LEVEL: 70
| Name | Active | MP | Need SP | |
|---|---|---|---|---|
![]() |
Aura of Hate lvl 32 ID 18
Forces nearby monsters to attack the character. Power: 1888.
|
Yes | 96 | 270000 |
![]() |
Aura of Hate lvl 33 ID 18
Forces nearby monsters to attack the character. Power: 1905.
|
Yes | 97 | 270000 |
![]() |
Aggression lvl 44 ID 28
Forces a monster to attack the character. Power: 1888.
|
Yes | 64 | 270000 |
![]() |
Aggression lvl 45 ID 28
Forces a monster to attack the character. Power: 1905.
|
Yes | 65 | 270000 |
![]() |
Life Scavenge lvl 13 ID 46
Drains HP from a corpse and restores the character's HP.
|
Yes | 65 | 550000 |
![]() |
Horror lvl 11 ID 65
Frightens the enemy, causing him to flee.
|
Yes | 33 | 550000 |
![]() |
Drain Health lvl 48 ID 70
Drains the enemy's HP and restores the character's HP. Power: 100
|
Yes | 45 | 270000 |
![]() |
Drain Health lvl 49 ID 70
Drains the enemy's HP and restores the character's HP. Power: 102
|
Yes | 47 | 270000 |
![]() |
Shield Stun lvl 47 ID 92
Stuns the enemy. A stunned enemy cannot be stunned again. Available when equipped with a shield.
|
Yes | 39 | 270000 |
![]() |
Shield Stun lvl 48 ID 92
Stuns the enemy. A stunned enemy cannot be stunned again. Available when equipped with a shield.
|
Yes | 40 | 270000 |
![]() |
Corpse Plague lvl 4 ID 103
Causes a corpse to emit a noxious stench. Poisons nearby enemies. Power: 8.
|
Yes | 33 | 550000 |
![]() |
hamstring lvl 12 ID 127
Reduces enemy movement speed. Power: 3.
|
Yes | 33 | 550000 |
![]() |
Magic Resistance lvl 46 ID 147
Increases magical defense.
|
no | 0 | 270000 |
![]() |
Magic Resistance lvl 47 ID 147
Increases magical defense.
|
no | 0 | 270000 |
![]() |
Sword Blunt Mastery lvl 40 ID 217
Increases physical attack when wielding swords, clubs, axes, wands, and staves.
|
no | 0 | 270000 |
![]() |
Sword Blunt Mastery lvl 41 ID 217
Increases physical attack when wielding swords, clubs, axes, wands, and staves.
|
no | 0 | 270000 |
![]() |
Heavy Armor Mastery lvl 47 ID 232
Increases physical defense when wearing heavy armor.
|
no | 0 | 270000 |
![]() |
Heavy Armor Mastery lvl 48 ID 232
Increases physical defense when wearing heavy armor.
|
no | 0 | 270000 |
![]() |
Summon Dark Panther lvl 6 ID 283
Summons a Dark Panther to fight alongside its master. Requires 2 C-grade Crystals to summon. Deducts 15% of experience gained. Four C-grade Crystals are required every few minutes to maintain the creature's life.
|
Yes | 130 | 550000 |
![]() |
Final Fortress lvl 9 ID 291
Increases physical defense once HP drops below 20% of maximum.
|
no | 0 | 550000 |
![]() |
Shield Fortress lvl 4 ID 322
Increases the chance of blocking a shield attack. Continuously consumes MP.
|
Yes | 13 | 550000 |
![]() |
Judgment lvl 8 ID 401
Uses your accumulated dark energy to entice monsters to attack you, reducing their critical strike chance. Can be used with swords and polearms. A super attack is available. Strength: 1301. Power: 2.
|
Yes | 72 | 550000 |
![]() |
Shackle lvl 8 ID 403
Places the enemy in a shackled state for a short time. The spell can be cast again while it lasts. The chance of success is quite high. The main effect lasts 8-10 seconds.
|
Yes | 33 | 550000 |
![]() |
Banish Seraph lvl 8 ID 450
Instills terror in an angel, causing them to flee. Mortal strike possible. Consumes 9 Soul Ores.
|
Yes | 65 | 550000 |
CHARACTER LEVEL: 72
| Name | Active | MP | Need SP | |
|---|---|---|---|---|
![]() |
Aura of Hate lvl 34 ID 18
Forces nearby monsters to attack the character. Power: 1921.
|
Yes | 99 | 380000 |
![]() |
Aura of Hate lvl 35 ID 18
Forces nearby monsters to attack the character. Power: 1936.
|
Yes | 100 | 380000 |
![]() |
Aggression lvl 46 ID 28
Forces a monster to attack the character. Power: 1921.
|
Yes | 66 | 380000 |
![]() |
Aggression lvl 47 ID 28
Forces a monster to attack the character. Power: 1936.
|
Yes | 67 | 380000 |
![]() |
Life Scavenge lvl 14 ID 46
Drains HP from a corpse and restores the character's HP.
|
Yes | 67 | 750000 |
![]() |
Horror lvl 12 ID 65
Frightens the enemy, causing him to flee.
|
Yes | 34 | 750000 |
![]() |
Drain Health lvl 50 ID 70
Drains the enemy's HP and restores the character's HP. Power: 104
|
Yes | 47 | 380000 |
![]() |
Drain Health lvl 51 ID 70
Drains the enemy's HP and restores the character's HP. Power: 105
|
Yes | 48 | 380000 |
![]() |
Shield Stun lvl 49 ID 92
Stuns the enemy. A stunned enemy cannot be stunned again. Available when equipped with a shield.
|
Yes | 40 | 380000 |
![]() |
Shield Stun lvl 50 ID 92
Stuns the enemy. A stunned enemy cannot be stunned again. Available when equipped with a shield.
|
Yes | 41 | 380000 |
![]() |
hamstring lvl 13 ID 127
Reduces enemy movement speed. Power: 3.
|
Yes | 34 | 750000 |
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Magic Resistance lvl 48 ID 147
Increases magical defense.
|
no | 0 | 380000 |
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Magic Resistance lvl 49 ID 147
Increases magical defense.
|
no | 0 | 380000 |
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Focus Mind lvl 6 ID 191
Increases MP recovery speed.
|
no | 0 | 750000 |
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Sword Blunt Mastery lvl 42 ID 217
Increases physical attack when wielding swords, clubs, axes, wands, and staves.
|
no | 0 | 380000 |
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Sword Blunt Mastery lvl 43 ID 217
Increases physical attack when wielding swords, clubs, axes, wands, and staves.
|
no | 0 | 380000 |
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Heavy Armor Mastery lvl 49 ID 232
Increases physical defense when wearing heavy armor.
|
no | 0 | 380000 |
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Heavy Armor Mastery lvl 50 ID 232
Increases physical defense when wearing heavy armor.
|
no | 0 | 380000 |
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Final Fortress lvl 10 ID 291
Increases physical defense once HP drops below 20% of maximum.
|
no | 0 | 750000 |
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Shield Fortress lvl 5 ID 322
Increases the chance of blocking a shield attack. Continuously consumes MP.
|
Yes | 14 | 750000 |
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Judgment lvl 9 ID 401
Uses your accumulated dark energy to entice monsters to attack you, reducing their critical strike chance. Can be used with swords and polearms. A super attack is available. Strength: 1382. Power: 2.
|
Yes | 74 | 750000 |
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Shackle lvl 9 ID 403
Places the enemy in a shackled state for a short time. The spell can be cast again while it lasts. The chance of success is quite high. The main effect lasts 8-10 seconds.
|
Yes | 34 | 750000 |
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Banish Seraph lvl 9 ID 450
Instills terror in an angel, causing them to flee. Mortal strike possible. Requires 10 Soul Ores.
|
Yes | 67 | 750000 |
CHARACTER LEVEL: 74
| Name | Active | MP | Need SP | |
|---|---|---|---|---|
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Aura of Hate lvl 36 ID 18
Forces nearby monsters to attack the character. Power: 1950.
|
Yes | 101 | 810000 |
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Aura of Hate lvl 37 ID 18
Forces nearby monsters to attack the character. Power: 1963.
|
Yes | 102 | 810000 |
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Aggression lvl 48 ID 28
Forces a monster to attack the character. Power: 1950.
|
Yes | 67 | 810000 |
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Aggression lvl 49 ID 28
Forces a monster to attack the character. Power: 1963.
|
Yes | 68 | 810000 |
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Life Scavenge lvl 15 ID 46
Drains HP from a corpse and restores the character's HP.
|
Yes | 69 | 1630000 |
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Horror lvl 13 ID 65
Frightens the enemy, causing him to flee.
|
Yes | 35 | 1630000 |
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Drain Health lvl 52 ID 70
Drains the enemy's HP and restores the character's HP. Power: 107
|
Yes | 48 | 810000 |
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Drain Health lvl 53 ID 70
Drains the enemy's HP and restores the character's HP. Power: 108
|
Yes | 48 | 810000 |
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Shield Stun lvl 51 ID 92
Stuns the enemy. A stunned enemy cannot be stunned again. Available when equipped with a shield.
|
Yes | 41 | 810000 |
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Shield Stun lvl 52 ID 92
Stuns the enemy. A stunned enemy cannot be stunned again. Available when equipped with a shield.
|
Yes | 42 | 810000 |
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hamstring lvl 14 ID 127
Reduces enemy movement speed. Power: 3.
|
Yes | 35 | 1630000 |
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Magic Resistance lvl 50 ID 147
Increases magical defense.
|
no | 0 | 810000 |
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Magic Resistance lvl 51 ID 147
Increases magical defense.
|
no | 0 | 810000 |
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Sword Blunt Mastery lvl 44 ID 217
Increases physical attack when wielding swords, clubs, axes, wands, and staves.
|
no | 0 | 810000 |
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Sword Blunt Mastery lvl 45 ID 217
Increases physical attack when wielding swords, clubs, axes, wands, and staves.
|
no | 0 | 810000 |
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Heavy Armor Mastery lvl 51 ID 232
Increases physical defense when wearing heavy armor.
|
no | 0 | 810000 |
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Heavy Armor Mastery lvl 52 ID 232
Increases physical defense when wearing heavy armor.
|
no | 0 | 810000 |
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Summon Dark Panther lvl 7 ID 283
Summons a Dark Panther to fight alongside its master. Requires 4 C-grade Crystals to summon. Deducts 15% of experience gained. Four C-grade Crystals are required every few minutes to maintain the creature's life.
|
Yes | 137 | 1630000 |
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Final Fortress lvl 11 ID 291
Increases physical defense once HP drops below 20% of maximum.
|
no | 0 | 1630000 |
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Shield Fortress lvl 6 ID 322
Increases the chance of blocking a shield attack. Continuously consumes MP.
|
Yes | 14 | 1630000 |
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Judgment lvl 10 ID 401
Uses your accumulated dark energy to entice monsters to attack you, reducing their critical strike chance. Can be used with swords and polearms. A super attack is available. Strength: 1461. Power: 3.
|
Yes | 76 | 1630000 |
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Shackle lvl 10 ID 403
Places the enemy in a shackled state for a short time. The spell can be cast again while it lasts. The chance of success is quite high. The main effect lasts 8-10 seconds.
|
Yes | 34 | 1630000 |
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Banish Seraph lvl 10 ID 450
Instills terror in an angel, causing them to flee. Mortal strike possible. Requires 10 Soul Ores.
|
Yes | 68 | 1630000 |

























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