Dark Avenger Skills Levels 40-76
CHARACTER LEVEL: 40
| Name | Active | MP | Need SP | |
|---|---|---|---|---|
![]() | Aura of Hate Lvl 1 ID 18 Forces nearby monsters to attack the character. Power: 1078. | Yes | 50 | 10000 |
![]() | Aura of Hate Lvl 2 ID 18 Forces nearby monsters to attack the character. Power: 1107. | Yes | 51 | 10000 |
![]() | Aura of Hate Lvl 3 ID 18 Forces nearby monsters to attack the character. Power: 1136. | Yes | 53 | 10000 |
![]() | Aggression Level 13 ID 28 Forces a monster to attack the character. Power: 1078. | Yes | 33 | 10000 |
![]() | Aggression Level 14 ID 28 Forces a monster to attack the character. Power: 1107. | Yes | 34 | 10000 |
![]() | Aggression Level 15 ID 28 Forces a monster to attack the character. Power: 1136. | Yes | 35 | 10000 |
![]() | Life Scavenge Lvl 1 ID 46 Drains HP from a corpse and restores the character's HP. | Yes | 35 | 30000 |
![]() | Drain Health Lvl 14 ID 70 Drains the enemy's HP and restores the character's HP. Power: 43. | Yes | 22 | 10000 |
![]() | Drain Health Lvl 15 ID 70 Drains the enemy's HP and restores the character's HP. Power: 44. | Yes | 22 | 10000 |
![]() | Drain Health Lvl 16 ID 70 Drains the enemy's HP and restores the character's HP. Power: 46. | Yes | 23 | 10000 |
![]() | Drain Health Lvl 17 ID 70 Drains the enemy's HP and restores the character's HP. Power: 49. | Yes | 24 | 10000 |
![]() | Drain Health Lvl 18 ID 70 Drains the enemy's HP and restores the character's HP. Power: 50. | Yes | 24 | 10000 |
![]() | Drain Health Lvl 19 ID 70 Drains the enemy's HP and restores the character's HP. Power: 52. | Yes | 25 | 10000 |
![]() | Majesty Level 2 ID 82 Increases physical defense by reducing the chance to avoid a hit. Power: 2. | Yes | 18 | 30000 |
![]() | Reflect Damage Level 1 ID 86 Reflects a portion of physical damage dealt to the character back to the enemy, excluding damage from skills and bow shots. Power: 1. | Yes | 18 | 30000 |
![]() | Shield Stun Lvl 16 ID 92 Stuns the enemy. A stunned enemy cannot be stunned again. Available when equipped with a shield. | Yes | 20 | 10000 |
![]() | Shield Stun Lvl 17 ID 92 Stuns the enemy. A stunned enemy cannot be stunned again. Available when equipped with a shield. | Yes | 21 | 10000 |
![]() | Shield Stun Lvl 18 ID 92 Stuns the enemy. A stunned enemy cannot be stunned again. Available when equipped with a shield. | Yes | 22 | 10000 |
![]() | Magic Resistance Lvl 15 ID 147 Increases magical defense. | no | 0 | 10000 |
![]() | Magic Resistance Lvl 16 ID 147 Increases magical defense. | no | 0 | 10000 |
![]() | Magic Resistance Lvl 17 ID 147 Increases magical defense. | no | 0 | 10000 |
![]() | Shield Mastery Lvl 3 ID 153 Increases the chance of blocking a shield attack. | no | 0 | 30000 |
![]() | Sword Blunt Mastery Lvl 9 ID 217 Increases physical attack when wielding swords, clubs, axes, wands, and staves. | no | 0 | 10000 |
![]() | Sword Blunt Mastery Lvl 10 ID 217 Increases physical attack when wielding swords, clubs, axes, wands, and staves. | no | 0 | 10000 |
![]() | Sword Blunt Mastery Lvl 11 ID 217 Increases physical attack when wielding swords, clubs, axes, wands, and staves. | no | 0 | 10000 |
![]() | Heavy Armor Mastery Lvl 16 ID 232 Increases physical defense when wearing heavy armor. | no | 0 | 10000 |
![]() | Heavy Armor Mastery Lvl 17 ID 232 Increases physical defense when wearing heavy armor. | no | 0 | 10000 |
![]() | Heavy Armor Mastery Lvl 18 ID 232 Increases physical defense when wearing heavy armor. | no | 0 | 10000 |
![]() | Summon Dark Panther Lvl 1 ID 283 Summons a Dark Panther to fight alongside its master. Requires 1 C-grade Crystal to summon. Deducts 15% of experience gained. Sustaining the creature requires 1 C-grade Crystal every few minutes. | Yes | 70 | 30000 |
CHARACTER LEVEL: 43
| Name | Active | MP | Need SP | |
|---|---|---|---|---|
![]() | Aura of Hate Lvl 4 ID 18 Forces nearby monsters to attack the character. Power: 1166. | Yes | 54 | 12000 |
![]() | Aura of Hate Lvl 5 ID 18 Forces nearby monsters to attack the character. Power: 1195. | Yes | 55 | 12000 |
![]() | Aura of Hate Lvl 6 ID 18 Forces nearby monsters to attack the character. Power: 1224. | Yes | 57 | 12000 |
![]() | Aggression Level 16 ID 28 Forces a monster to attack the character. Power: 1166. | Yes | 36 | 12000 |
![]() | Aggression Level 17 ID 28 Forces a monster to attack the character. Power: 1195. | Yes | 37 | 12000 |
![]() | Aggression Level 18 ID 28 Forces a monster to attack the character. Power: 1224. | Yes | 38 | 12000 |
![]() | Life Scavenge Lvl 2 ID 46 Drains HP from a corpse and restores the character's HP. | Yes | 38 | 35000 |
![]() | Drain Health Lvl 20 ID 70 Drains the enemy's HP and restores the character's HP. Power: 53. | Yes | 25 | 12000 |
![]() | Drain Health Lvl 21 ID 70 Drains the enemy's HP and restores the character's HP. Power: 55. | Yes | 27 | 12000 |
![]() | Drain Health Lvl 22 ID 70 Drains the enemy's HP and restores the character's HP. Power: 57. | Yes | 27 | 12000 |
![]() | Iron Will Lvl 1 ID 72 Increases magical defense. Power: 1. | Yes | 19 | 35000 |
![]() | Shield Stun Lvl 19 ID 92 Stuns the enemy. A stunned enemy cannot be stunned again. Available when equipped with a shield. | Yes | 22 | 12000 |
![]() | Shield Stun Lvl 20 ID 92 Stuns the enemy. A stunned enemy cannot be stunned again. Available when equipped with a shield. | Yes | 22 | 12000 |
![]() | Shield Stun Lvl 21 ID 92 Stuns the enemy. A stunned enemy cannot be stunned again. Available when equipped with a shield. | Yes | 23 | 12000 |
![]() | Deflect Arrow Lvl 3 ID 112 Increases physical defense against arrows. Power: 3. | Yes | 19 | 35000 |
![]() | Hamstring Lvl 1 ID 127 Reduces enemy movement speed. Power: 3. | Yes | 19 | 35000 |
![]() | Magic Resistance Lvl 18 ID 147 Increases magical defense. | no | 0 | 12000 |
![]() | Magic Resistance Lvl 19 ID 147 Increases magical defense. | no | 0 | 12000 |
![]() | Magic Resistance Lvl 20 ID 147 Increases magical defense. | no | 0 | 12000 |
![]() | Focus Mind Level 2 ID 191 Increases MP recovery speed. | no | 0 | 35000 |
![]() | Sword Blunt Mastery Lvl 12 ID 217 Increases physical attack when wielding swords, clubs, axes, wands, and staves. | no | 0 | 12000 |
![]() | Sword Blunt Mastery Lvl 13 ID 217 Increases physical attack when wielding swords, clubs, axes, wands, and staves. | no | 0 | 12000 |
![]() | Sword Blunt Mastery Lvl 14 ID 217 Increases physical attack when wielding swords, clubs, axes, wands, and staves. | no | 0 | 12000 |
![]() | Heavy Armor Mastery Lvl 19 ID 232 Increases physical defense when wearing heavy armor. | no | 0 | 12000 |
![]() | Heavy Armor Mastery Lvl 20 ID 232 Increases physical defense when wearing heavy armor. | no | 0 | 12000 |
![]() | Heavy Armor Mastery Lvl 21 ID 232 Increases physical defense when wearing heavy armor. | no | 0 | 12000 |
CHARACTER LEVEL: 46
| Name | Active | MP | Need SP | |
|---|---|---|---|---|
![]() | Aura of Hate Lvl 7 ID 18 Forces nearby monsters to attack the character. Power: 1254. | Yes | 58 | 15000 |
![]() | Aura of Hate Lvl 8 ID 18 Forces nearby monsters to attack the character. Power: 1283. | Yes | 60 | 15000 |
![]() | Aura of Hate Lvl 9 ID 18 Forces nearby monsters to attack the character. Power: 1312. | Yes | 61 | 15000 |
![]() | Aggression Level 19 ID 28 Forces a monster to attack the character. Power: 1254. | Yes | 39 | 15000 |
![]() | Aggression Level 20 ID 28 Forces a monster to attack the character. Power: 1283. | Yes | 40 | 15000 |
![]() | Aggression Level 21 ID 28 Forces a monster to attack the character. Power: 1312. | Yes | 41 | 15000 |
![]() | Life Scavenge Lvl 3 ID 46 Drains HP from a corpse and restores the character's HP. | Yes | 42 | 46000 |
![]() | Horror Level 1 ID 65 Frightens the enemy, causing him to flee. | Yes | 22 | 46000 |
![]() | Drain Health Lvl 23 ID 70 Drains the enemy's HP and restores the character's HP. Power: 58. | Yes | 28 | 15000 |
![]() | Drain Health Lvl 24 ID 70 Drains the enemy's HP and restores the character's HP. Power: 60. | Yes | 29 | 15000 |
![]() | Drain Health Lvl 25 ID 70 Drains the enemy's HP and restores the character's HP. Power: 61. | Yes | 29 | 15000 |
![]() | Reflect Damage Level 2 ID 86 Reflects a portion of physical damage dealt to the character back to the enemy, excluding damage from skills and bow shots. Power: 2. | Yes | 22 | 46000 |
![]() | Shield Stun Lvl 22 ID 92 Stuns the enemy. A stunned enemy cannot be stunned again. Available when equipped with a shield. | Yes | 24 | 15000 |
![]() | Shield Stun Lvl 23 ID 92 Stuns the enemy. A stunned enemy cannot be stunned again. Available when equipped with a shield. | Yes | 24 | 15000 |
![]() | Shield Stun Lvl 24 ID 92 Stuns the enemy. A stunned enemy cannot be stunned again. Available when equipped with a shield. | Yes | 25 | 15000 |
![]() | Corpse Plague Lvl 1 ID 103 Causes a corpse to emit a noxious stench. Poisons nearby enemies. Power: 5. | Yes | 22 | 46000 |
![]() | Ultimate Defense Lvl 2 ID 110 Increases physical and magical defense several times for 30 seconds. While active, the character cannot move. Effect: 2. | Yes | 21 | 46000 |
![]() | Hamstring Lvl 2 ID 127 Reduces enemy movement speed. Power: 3. | Yes | 22 | 46000 |
![]() | Magic Resistance Lvl 21 ID 147 Increases magical defense. | no | 0 | 15000 |
![]() | Magic Resistance Lvl 22 ID 147 Increases magical defense. | no | 0 | 15000 |
![]() | Magic Resistance Lvl 23 ID 147 Increases magical defense. | no | 0 | 15000 |
![]() | Sword Blunt Mastery Lvl 15 ID 217 Increases physical attack when wielding swords, clubs, axes, wands, and staves. | no | 0 | 15000 |
![]() | Sword Blunt Mastery Lvl 16 ID 217 Increases physical attack when wielding swords, clubs, axes, wands, and staves. | no | 0 | 15000 |
![]() | Sword Blunt Mastery Lvl 17 ID 217 Increases physical attack when wielding swords, clubs, axes, wands, and staves. | no | 0 | 15000 |
![]() | Heavy Armor Mastery Lvl 22 ID 232 Increases physical defense when wearing heavy armor. | no | 0 | 15000 |
![]() | Heavy Armor Mastery Lvl 23 ID 232 Increases physical defense when wearing heavy armor. | no | 0 | 15000 |
![]() | Heavy Armor Mastery Lvl 24 ID 232 Increases physical defense when wearing heavy armor. | no | 0 | 15000 |
CHARACTER LEVEL: 49
| Name | Active | MP | Need SP | |
|---|---|---|---|---|
![]() | Aura of Hate Lvl 10 ID 18 Forces nearby monsters to attack the character. Power: 1342. | Yes | 63 | 23000 |
![]() | Aura of Hate Lvl 11 ID 18 Forces nearby monsters to attack the character. Power: 1371. | Yes | 64 | 23000 |
![]() | Aura of Hate Lvl 12 ID 18 Forces nearby monsters to attack the character. Power: 1400. | Yes | 66 | 23000 |
![]() | Aggression Level 22 ID 28 Forces a monster to attack the character. Power: 1342. | Yes | 42 | 23000 |
![]() | Aggression Level 23 ID 28 Forces a monster to attack the character. Power: 1371. | Yes | 43 | 23000 |
![]() | Aggression Level 24 ID 28 Forces a monster to attack the character. Power: 1400. | Yes | 44 | 23000 |
![]() | Life Scavenge Lvl 4 ID 46 Drains HP from a corpse and restores the character's HP. | Yes | 44 | 70000 |
![]() | Horror Level 2 ID 65 Frightens the enemy, causing him to flee. | Yes | 23 | 70000 |
![]() | Drain Health Lvl 26 ID 70 Drains the enemy's HP and restores the character's HP. Power: 63. | Yes | 30 | 23000 |
![]() | Drain Health Lvl 27 ID 70 Drains the enemy's HP and restores the character's HP. Power: 65. | Yes | 30 | 23000 |
![]() | Drain Health Lvl 28 ID 70 Drains the enemy's HP and restores the character's HP. Power: 66. | Yes | 32 | 23000 |
![]() | Iron Will Lvl 2 ID 72 Increases magical defense. Power: 2. | Yes | 23 | 70000 |
![]() | Shield Stun Lvl 25 ID 92 Stuns the enemy. A stunned enemy cannot be stunned again. Available when equipped with a shield. | Yes | 26 | 23000 |
![]() | Shield Stun Lvl 26 ID 92 Stuns the enemy. A stunned enemy cannot be stunned again. Available when equipped with a shield. | Yes | 26 | 23000 |
![]() | Shield Stun Lvl 27 ID 92 Stuns the enemy. A stunned enemy cannot be stunned again. Available when equipped with a shield. | Yes | 27 | 23000 |
![]() | Deflect Arrow Lvl 4 ID 112 Increases physical defense against arrows. Power: 4. | Yes | 22 | 70000 |
![]() | Hamstring Lvl 3 ID 127 Reduces enemy movement speed. Power: 3. | Yes | 23 | 70000 |
![]() | Magic Resistance Lvl 24 ID 147 Increases magical defense. | no | 0 | 23000 |
![]() | Magic Resistance Lvl 25 ID 147 Increases magical defense. | no | 0 | 23000 |
![]() | Magic Resistance Lvl 26 ID 147 Increases magical defense. | no | 0 | 23000 |
![]() | Focus Mind Level 3 ID 191 Increases MP recovery speed. | no | 0 | 70000 |
![]() | Sword Blunt Mastery Lvl 18 ID 217 Increases physical attack when wielding swords, clubs, axes, wands, and staves. | no | 0 | 23000 |
![]() | Sword Blunt Mastery Lvl 19 ID 217 Increases physical attack when wielding swords, clubs, axes, wands, and staves. | no | 0 | 23000 |
![]() | Sword Blunt Mastery Lvl 20 ID 217 Increases physical attack when wielding swords, clubs, axes, wands, and staves. | no | 0 | 23000 |
![]() | Heavy Armor Mastery Lvl 25 ID 232 Increases physical defense when wearing heavy armor. | no | 0 | 23000 |
![]() | Heavy Armor Mastery Lvl 26 ID 232 Increases physical defense when wearing heavy armor. | no | 0 | 23000 |
![]() | Heavy Armor Mastery Lvl 27 ID 232 Increases physical defense when wearing heavy armor. | no | 0 | 23000 |
![]() | Summon Dark Panther Lvl 2 ID 283 Summons a Dark Panther to fight alongside its master. Requires 3 C-grade Crystals to summon. Deducts 15% of experience gained. Sustaining the creature requires 1 C-grade Crystal every few minutes. | Yes | 88 | 70000 |
CHARACTER LEVEL: 52
| Name | Active | MP | Need SP | |
|---|---|---|---|---|
![]() | Aura of Hate Lvl 13 ID 18 Forces nearby monsters to attack the character. Power: 1429. | Yes | 67 | 38000 |
![]() | Aura of Hate Lvl 14 ID 18 Forces nearby monsters to attack the character. Power: 1457. | Yes | 69 | 38000 |
![]() | Aura of Hate Lvl 15 ID 18 Forces nearby monsters to attack the character. Power: 1485. | Yes | 70 | 38000 |
![]() | Aggression Level 25 ID 28 Forces a monster to attack the character. Power: 1492. | Yes | 45 | 38000 |
![]() | Aggression Level 26 ID 28 Forces a monster to attack the character. Power: 1457. | Yes | 46 | 38000 |
![]() | Aggression Level 27 ID 28 Forces a monster to attack the character. Power: 1485. | Yes | 47 | 38000 |
![]() | Life Scavenge Lvl 5 ID 46 Drains HP from a corpse and restores the character's HP. | Yes | 48 | 115000 |
![]() | Horror Level 3 ID 65 Frightens the enemy, causing him to flee. | Yes | 24 | 115000 |
![]() | Drain Health Lvl 29 ID 70 Drains the enemy's HP and restores the character's HP. Power: 68. | Yes | 32 | 38000 |
![]() | Drain Health Lvl 30 ID 70 Drains the enemy's HP and restores the character's HP. Power: 70. | Yes | 33 | 38000 |
![]() | Drain Health Lvl 31 ID 70 Drains the enemy's HP and restores the character's HP. Power: 72. | Yes | 34 | 38000 |
![]() | Reflect Damage Level 3 ID 86 Reflects a portion of physical damage dealt to the character back to the enemy, excluding damage from skills and bow shots. Power: 3. | Yes | 24 | 115000 |
![]() | Shield Stun Lvl 28 ID 92 Stuns the enemy. A stunned enemy cannot be stunned again. Available when equipped with a shield. | Yes | 28 | 38000 |
![]() | Shield Stun Lvl 29 ID 92 Stuns the enemy. A stunned enemy cannot be stunned again. Available when equipped with a shield. | Yes | 28 | 38000 |
![]() | Shield Stun Lvl 30 ID 92 Stuns the enemy. A stunned enemy cannot be stunned again. Available when equipped with a shield. | Yes | 28 | 38000 |
![]() | Hamstring Lvl 4 ID 127 Reduces enemy movement speed. Power: 3. | Yes | 24 | 115000 |
![]() | Magic Resistance Lvl 27 ID 147 Increases magical defense. | no | 0 | 38000 |
![]() | Magic Resistance Lvl 28 ID 147 Increases magical defense. | no | 0 | 38000 |
![]() | Magic Resistance Lvl 29 ID 147 Increases magical defense. | no | 0 | 38000 |
![]() | Shield Mastery Lvl 4 ID 153 Increases the chance of blocking a shield attack. | no | 0 | 115000 |
![]() | Sword Blunt Mastery Lvl 21 ID 217 Increases physical attack when wielding swords, clubs, axes, wands, and staves. | no | 0 | 38000 |
![]() | Sword Blunt Mastery Lvl 22 ID 217 Increases physical attack when wielding swords, clubs, axes, wands, and staves. | no | 0 | 38000 |
![]() | Sword Blunt Mastery Lvl 23 ID 217 Increases physical attack when wielding swords, clubs, axes, wands, and staves. | no | 0 | 38000 |
![]() | Heavy Armor Mastery Lvl 28 ID 232 Increases physical defense when wearing heavy armor. | no | 0 | 38000 |
![]() | Heavy Armor Mastery Lvl 29 ID 232 Increases physical defense when wearing heavy armor. | no | 0 | 38000 |
![]() | Heavy Armor Mastery Lvl 30 ID 232 Increases physical defense when wearing heavy armor. | no | 0 | 38000 |
![]() | Final Fortress Lvl 1 ID 291 Increases physical defense once HP drops below 20% of maximum. | no | 0 | 115000 |
![]() | Divine Inspiration Lvl 1 ID 1405 Increases the number of buffs you can receive. | no | 0 | 0 |
CHARACTER LEVEL: 55
| Name | Active | MP | Need SP | |
|---|---|---|---|---|
![]() | Aura of Hate Lvl 16 ID 18 Forces nearby monsters to attack the character. Power: 1513. | Yes | 72 | 46000 |
![]() | Aura of Hate Lvl 17 ID 18 Forces nearby monsters to attack the character. Power: 1541. | Yes | 74 | 46000 |
![]() | Aura of Hate Lvl 18 ID 18 Forces nearby monsters to attack the character. Power: 1568. | Yes | 75 | 46000 |
![]() | Aggression Level 28 ID 28 Forces a monster to attack the character. Power: 1513. | Yes | 48 | 46000 |
![]() | Aggression Level 29 ID 28 Forces a monster to attack the character. Power: 1541. | Yes | 49 | 46000 |
![]() | Aggression Level 30 ID 28 Forces a monster to attack the character. Power: 1568. | Yes | 50 | 46000 |
![]() | Life Scavenge Lvl 6 ID 46 Drains HP from a corpse and restores the character's HP. | Yes | 50 | 138000 |
![]() | Horror Level 4 ID 65 Frightens the enemy, causing him to flee. | Yes | 25 | 138000 |
![]() | Drain Health Lvl 32 ID 70 Drains the enemy's HP and restores the character's HP. Power: 73. | Yes | 34 | 46000 |
![]() | Drain Health Lvl 33 ID 70 Drains the enemy's HP and restores the character's HP. Power: 75. | Yes | 35 | 46000 |
![]() | Drain Health Lvl 34 ID 70 Drains the enemy's HP and restores the character's HP. Power: 77. | Yes | 35 | 46000 |
![]() | Iron Will Lvl 3 ID 72 Increases magical defense. Power: 3. | Yes | 25 | 138000 |
![]() | Shield Stun Lvl 31 ID 92 Stuns the enemy. A stunned enemy cannot be stunned again. Available when equipped with a shield. | Yes | 29 | 46000 |
![]() | Shield Stun Lvl 32 ID 92 Stuns the enemy. A stunned enemy cannot be stunned again. Available when equipped with a shield. | Yes | 30 | 46000 |
![]() | Shield Stun Lvl 33 ID 92 Stuns the enemy. A stunned enemy cannot be stunned again. Available when equipped with a shield. | Yes | 31 | 46000 |
![]() | Hamstring Lvl 5 ID 127 Reduces enemy movement speed. Power: 3. | Yes | 25 | 138000 |
![]() | Magic Resistance Lvl 30 ID 147 Increases magical defense. | no | 0 | 46000 |
![]() | Magic Resistance Lvl 31 ID 147 Increases magical defense. | no | 0 | 46000 |
![]() | Magic Resistance Lvl 32 ID 147 Increases magical defense. | no | 0 | 46000 |
![]() | Focus Mind Level 4 ID 191 Increases MP recovery speed. | no | 0 | 138000 |
![]() | Sword Blunt Mastery Lvl 24 ID 217 Increases physical attack when wielding swords, clubs, axes, wands, and staves. | no | 0 | 46000 |
![]() | Sword Blunt Mastery Lvl 25 ID 217 Increases physical attack when wielding swords, clubs, axes, wands, and staves. | no | 0 | 46000 |
![]() | Sword Blunt Mastery Lvl 26 ID 217 Increases physical attack when wielding swords, clubs, axes, wands, and staves. | no | 0 | 46000 |
![]() | Heavy Armor Mastery Lvl 31 ID 232 Increases physical defense when wearing heavy armor. | no | 0 | 46000 |
![]() | Heavy Armor Mastery Lvl 32 ID 232 Increases physical defense when wearing heavy armor. | no | 0 | 46000 |
![]() | Heavy Armor Mastery Lvl 33 ID 232 Increases physical defense when wearing heavy armor. | no | 0 | 46000 |
![]() | Final Fortress Lvl 2 ID 291 Increases physical defense once HP drops below 20% of maximum. | no | 0 | 138000 |
![]() | Judgment Level 1 ID 401 Uses your accumulated dark energy to entice monsters to attack you, reducing their critical strike chance. Can be used with swords and polearms. A super attack is available. Strength: 733. Power: 1. | Yes | 55 | 138000 |
![]() | Shackle Lvl 1 ID 403 Places the enemy in a shackled state for a short time. The spell can be cast again while it lasts. The chance of success is quite high. The main effect lasts 8-10 seconds. | Yes | 25 | 138000 |
![]() | Banish Seraph Lvl 1 ID 450 Instills terror in an angel, causing them to flee. Mortal strike possible. Consumes 5 Soul Ores. | Yes | 50 | 138000 |
CHARACTER LEVEL: 58
| Name | Active | MP | Need SP | |
|---|---|---|---|---|
![]() | Aura of Hate Lvl 19 ID 18 Forces nearby monsters to attack the character. Power: 1595. | Yes | 77 | 47000 |
![]() | Aura of Hate Lvl 20 ID 18 Forces nearby monsters to attack the character. Power: 1621. | Yes | 78 | 47000 |
![]() | Aura of Hate Lvl 21 ID 18 Forces nearby monsters to attack the character. Power: 1647. | Yes | 80 | 47000 |
![]() | Aggression Level 31 ID 28 Forces a monster to attack the character. Power: 1595. | Yes | 51 | 47000 |
![]() | Aggression Level 32 ID 28 Forces a monster to attack the character. Power: 1621. | Yes | 52 | 47000 |
![]() | Aggression Level 33 ID 28 Forces a monster to attack the character. Power: 1647. | Yes | 53 | 47000 |
![]() | Life Scavenge Lvl 7 ID 46 Drains HP from a corpse and restores the character's HP. | Yes | 54 | 141000 |
![]() | Horror Level 5 ID 65 Frightens the enemy, causing him to flee. | Yes | 28 | 141000 |
![]() | Drain Health Lvl 35 ID 70 Drains the enemy's HP and restores the character's HP. Power: 78. | Yes | 37 | 47000 |
![]() | Drain Health Lvl 36 ID 70 Drains the enemy's HP and restores the character's HP. Power: 80. | Yes | 38 | 47000 |
![]() | Drain Health Lvl 37 ID 70 Drains the enemy's HP and restores the character's HP. Power: 82. | Yes | 38 | 47000 |
![]() | Majesty Level 3 ID 82 Increases physical defense by reducing the chance to avoid a hit. Power: 3. | Yes | 27 | 141000 |
![]() | Shield Stun Lvl 34 ID 92 Stuns the enemy. A stunned enemy cannot be stunned again. Available when equipped with a shield. | Yes | 31 | 47000 |
![]() | Shield Stun Lvl 35 ID 92 Stuns the enemy. A stunned enemy cannot be stunned again. Available when equipped with a shield. | Yes | 32 | 47000 |
![]() | Shield Stun Lvl 36 ID 92 Stuns the enemy. A stunned enemy cannot be stunned again. Available when equipped with a shield. | Yes | 33 | 47000 |
![]() | Corpse Plague Lvl 2 ID 103 Causes a corpse to emit a noxious stench. Poisons nearby enemies. Power: 6. | Yes | 28 | 141000 |
![]() | Hamstring Lvl 6 ID 127 Reduces enemy movement speed. Power: 3. | Yes | 28 | 141000 |
![]() | Magic Resistance Lvl 33 ID 147 Increases magical defense. | no | 0 | 47000 |
![]() | Magic Resistance Lvl 34 ID 147 Increases magical defense. | no | 0 | 47000 |
![]() | Magic Resistance Lvl 35 ID 147 Increases magical defense. | no | 0 | 47000 |
![]() | Sword Blunt Mastery Lvl 27 ID 217 Increases physical attack when wielding swords, clubs, axes, wands, and staves. | no | 0 | 47000 |
![]() | Sword Blunt Mastery Lvl 28 ID 217 Increases physical attack when wielding swords, clubs, axes, wands, and staves. | no | 0 | 47000 |
![]() | Sword Blunt Mastery Lvl 29 ID 217 Increases physical attack when wielding swords, clubs, axes, wands, and staves. | no | 0 | 47000 |
![]() | Heavy Armor Mastery Lvl 34 ID 232 Increases physical defense when wearing heavy armor. | no | 0 | 47000 |
![]() | Heavy Armor Mastery Lvl 35 ID 232 Increases physical defense when wearing heavy armor. | no | 0 | 47000 |
![]() | Heavy Armor Mastery Lvl 36 ID 232 Increases physical defense when wearing heavy armor. | no | 0 | 47000 |
![]() | Summon Dark Panther Lvl 3 ID 283 Summons a Dark Panther to fight alongside its master. Requires 3 C-grade Crystals to summon. Deducts 15% of experience gained. Four C-grade Crystals are required every few minutes to maintain the creature's life. | Yes | 107 | 141000 |
![]() | Final Fortress Lvl 3 ID 291 Increases physical defense once HP drops below 20% of maximum. | no | 0 | 141000 |
![]() | Judgment Level 2 ID 401 Uses your accumulated dark energy to entice monsters to attack you, reducing their critical strike chance. Can be used with swords and polearms. A super attack is available. Strength: 837. Power: 1. | Yes | 59 | 141000 |
![]() | Shackle Lvl 2 ID 403 Places the enemy in a shackled state for a short time. The spell can be cast again while it lasts. The chance of success is quite high. The main effect lasts 8-10 seconds. | Yes | 27 | 141000 |
![]() | Banish Seraph Lvl 2 ID 450 Instills terror in an angel, causing them to flee. Mortal strike possible. Consumes 6 Soul Ores. | Yes | 53 | 141000 |
CHARACTER LEVEL: 60
| Name | Active | MP | Need SP | |
|---|---|---|---|---|
![]() | Aura of Hate Lvl 22 ID 18 Forces nearby monsters to attack the character. Power: 1672. | Yes | 81 | 104000 |
![]() | Aura of Hate Lvl 23 ID 18 Forces nearby monsters to attack the character. Power: 1697. | Yes | 83 | 104000 |
![]() | Aggression Level 34 ID 28 Forces a monster to attack the character. Power: 1672. | Yes | 54 | 104000 |
![]() | Aggression Level 35 ID 28 Forces a monster to attack the character. Power: 1697. | Yes | 55 | 104000 |
![]() | Life Scavenge Lvl 8 ID 46 Drains HP from a corpse and restores the character's HP. | Yes | 55 | 208000 |
![]() | Horror Level 6 ID 65 Frightens the enemy, causing him to flee. | Yes | 28 | 208000 |
![]() | Drain Health Lvl 38 ID 70 Drains the enemy's HP and restores the character's HP. Power: 84 | Yes | 39 | 104000 |
![]() | Drain Health Lvl 39 ID 70 Drains the enemy's HP and restores the character's HP. Power: 85 | Yes | 39 | 104000 |
![]() | Shield Stun Lvl 37 ID 92 Stuns the enemy. A stunned enemy cannot be stunned again. Available when equipped with a shield. | Yes | 33 | 104000 |
![]() | Shield Stun Lvl 38 ID 92 Stuns the enemy. A stunned enemy cannot be stunned again. Available when equipped with a shield. | Yes | 34 | 104000 |
![]() | Hamstring Lvl 7 ID 127 Reduces enemy movement speed. Power: 3. | Yes | 28 | 208000 |
![]() | Magic Resistance Lvl 36 ID 147 Increases magical defense. | no | 0 | 104000 |
![]() | Magic Resistance Lvl 37 ID 147 Increases magical defense. | no | 0 | 104000 |
![]() | Sword Blunt Mastery Lvl 30 ID 217 Increases physical attack when wielding swords, clubs, axes, wands, and staves. | no | 0 | 104000 |
![]() | Sword Blunt Mastery Lvl 31 ID 217 Increases physical attack when wielding swords, clubs, axes, wands, and staves. | no | 0 | 104000 |
![]() | Heavy Armor Mastery Lvl 37 ID 232 Increases physical defense when wearing heavy armor. | no | 0 | 104000 |
![]() | Heavy Armor Mastery Lvl 38 ID 232 Increases physical defense when wearing heavy armor. | no | 0 | 104000 |
![]() | Final Fortress Lvl 4 ID 291 Increases physical defense once HP drops below 20% of maximum. | no | 0 | 208000 |
![]() | Judgment Level 3 ID 401 Uses your accumulated dark energy to entice monsters to attack you, reducing their critical strike chance. Can be used with swords and polearms. A super attack is available. Strength: 909. Power: 1. | Yes | 62 | 208000 |
![]() | Shackle Lvl 3 ID 403 Places the enemy in a shackled state for a short time. The spell can be cast again while it lasts. The chance of success is quite high. The main effect lasts 8-10 seconds. | Yes | 28 | 208000 |
![]() | Banish Seraph Lvl 3 ID 450 Instills terror in an angel, causing them to flee. Mortal strike possible. Consumes 7 Soul Ores. | Yes | 55 | 208000 |
CHARACTER LEVEL: 61
| Name | Active | MP | Need SP | |
|---|---|---|---|---|
![]() | Divine Inspiration Lvl 2 ID 1405 Increases the number of buffs you can receive. | no | 0 | 0 |
CHARACTER LEVEL: 62
| Name | Active | MP | Need SP | |
|---|---|---|---|---|
![]() | Aura of Hate Lvl 24 ID 18 Forces nearby monsters to attack the character. Power: 1721. | Yes | 85 | 130000 |
![]() | Aura of Hate Lvl 25 ID 18 Forces nearby monsters to attack the character. Power: 1745. | Yes | 86 | 130000 |
![]() | Aggression Level 36 ID 28 Forces a monster to attack the character. Power: 1721. | Yes | 57 | 130000 |
![]() | Aggression Level 37 ID 28 Forces a monster to attack the character. Power: 1745. | Yes | 58 | 130000 |
![]() | Life Scavenge Lvl 9 ID 46 Drains HP from a corpse and restores the character's HP. | Yes | 58 | 250000 |
![]() | Horror Level 7 ID 65 Frightens the enemy, causing him to flee. | Yes | 29 | 250000 |
![]() | Drain Health Lvl 40 ID 70 Drains the enemy's HP and restores the character's HP. Power: 87 | Yes | 40 | 130000 |
![]() | Drain Health Lvl 41 ID 70 Drains the enemy's HP and restores the character's HP. Power: 89 | Yes | 40 | 130000 |
![]() | Shield Stun Lvl 39 ID 92 Stuns the enemy. A stunned enemy cannot be stunned again. Available when equipped with a shield. | Yes | 34 | 130000 |
![]() | Shield Stun Lvl 40 ID 92 Stuns the enemy. A stunned enemy cannot be stunned again. Available when equipped with a shield. | Yes | 35 | 130000 |
![]() | Corpse Plague Lvl 3 ID 103 Causes a corpse to emit a noxious stench. Poisons nearby enemies. Power: 7. | Yes | 29 | 250000 |
![]() | Hamstring Lvl 8 ID 127 Reduces enemy movement speed. Power: 3. | Yes | 29 | 250000 |
![]() | Magic Resistance Lvl 38 ID 147 Increases magical defense. | no | 0 | 130000 |
![]() | Magic Resistance Lvl 39 ID 147 Increases magical defense. | no | 0 | 130000 |
![]() | Sword Blunt Mastery Lvl 32 ID 217 Increases physical attack when wielding swords, clubs, axes, wands, and staves. | no | 0 | 130000 |
![]() | Sword Blunt Mastery Lvl 33 ID 217 Increases physical attack when wielding swords, clubs, axes, wands, and staves. | no | 0 | 130000 |
![]() | Heavy Armor Mastery Lvl 39 ID 232 Increases physical defense when wearing heavy armor. | no | 0 | 130000 |
![]() | Heavy Armor Mastery Lvl 40 ID 232 Increases physical defense when wearing heavy armor. | no | 0 | 130000 |
![]() | Summon Dark Panther Lvl 4 ID 283 Summons a Dark Panther to fight alongside its master. Requires 2 C-grade Crystals to summon. Deducts 15% of experience gained. Four C-grade Crystals are required every few minutes to maintain the creature's life. | Yes | 115 | 250000 |
![]() | Final Fortress Lvl 5 ID 291 Increases physical defense once HP drops below 20% of maximum. | no | 0 | 250000 |
![]() | Judgment Level 4 ID 401 Uses your accumulated dark energy to entice monsters to attack you, reducing their critical strike chance. Can be used with swords and polearms. A super attack is available. Strength: 984. Power: 1. | Yes | 63 | 250000 |
![]() | Shackle Lvl 4 ID 403 Places the enemy in a shackled state for a short time. The spell can be cast again while it lasts. The chance of success is quite high. The main effect lasts 8-10 seconds. | Yes | 29 | 250000 |
![]() | Banish Seraph Lvl 4 ID 450 Instills terror in an angel, causing them to flee. Mortal strike possible. Consumes 7 Soul Ores. | Yes | 58 | 250000 |
CHARACTER LEVEL: 64
| Name | Active | MP | Need SP | |
|---|---|---|---|---|
![]() | Aura of Hate Lvl 26 ID 18 Forces nearby monsters to attack the character. Power: 1768. | Yes | 87 | 150000 |
![]() | Aura of Hate Lvl 27 ID 18 Forces nearby monsters to attack the character. Power: 1790. | Yes | 89 | 150000 |
![]() | Aggression Level 38 ID 28 Forces a monster to attack the character. Power: 1768. | Yes | 58 | 150000 |
![]() | Aggression Level 39 ID 28 Forces a monster to attack the character. Power: 1790. | Yes | 59 | 150000 |
![]() | Life Scavenge Lvl 10 ID 46 Drains HP from a corpse and restores the character's HP. | Yes | 60 | 300000 |
![]() | Horror Level 8 ID 65 Frightens the enemy, causing him to flee. | Yes | 30 | 300000 |
![]() | Drain Health Lvl 42 ID 70 Drains the enemy's HP and restores the character's HP. Power: 90 | Yes | 42 | 150000 |
![]() | Drain Health Lvl 43 ID 70 Drains the enemy's HP and restores the character's HP. Power: 92 | Yes | 43 | 150000 |
![]() | Shield Stun Lvl 41 ID 92 Stuns the enemy. A stunned enemy cannot be stunned again. Available when equipped with a shield. | Yes | 35 | 150000 |
![]() | Shield Stun Lvl 42 ID 92 Stuns the enemy. A stunned enemy cannot be stunned again. Available when equipped with a shield. | Yes | 36 | 150000 |
![]() | Hamstring Lvl 9 ID 127 Reduces enemy movement speed. Power: 3. | Yes | 30 | 300000 |
![]() | Magic Resistance Lvl 40 ID 147 Increases magical defense. | no | 0 | 150000 |
![]() | Magic Resistance Lvl 41 ID 147 Increases magical defense. | no | 0 | 150000 |
![]() | Focus Mind Level 5 ID 191 Increases MP recovery speed. | no | 0 | 300000 |
![]() | Sword Blunt Mastery Lvl 34 ID 217 Increases physical attack when wielding swords, clubs, axes, wands, and staves. | no | 0 | 150000 |
![]() | Sword Blunt Mastery Lvl 35 ID 217 Increases physical attack when wielding swords, clubs, axes, wands, and staves. | no | 0 | 150000 |
![]() | Heavy Armor Mastery Lvl 41 ID 232 Increases physical defense when wearing heavy armor. | no | 0 | 150000 |
![]() | Heavy Armor Mastery Lvl 42 ID 232 Increases physical defense when wearing heavy armor. | no | 0 | 150000 |
![]() | Final Fortress Lvl 6 ID 291 Increases physical defense once HP drops below 20% of maximum. | no | 0 | 300000 |
![]() | Shield Fortress Lvl 1 ID 322 Increases the chance of blocking a shield attack. Continuously consumes MP. | Yes | 12 | 300000 |
![]() | Judgment Level 5 ID 401 Uses your accumulated dark energy to entice monsters to attack you, reducing their critical strike chance. Can be used with swords and polearms. A super attack is available. Strength: 1062. Power: 1. | Yes | 66 | 300000 |
![]() | Shackle Lvl 5 ID 403 Places the enemy in a shackled state for a short time. The spell can be cast again while it lasts. The chance of success is quite high. The main effect lasts 8-10 seconds. | Yes | 30 | 300000 |
![]() | Banish Seraph Lvl 5 ID 450 Instills terror in an angel, causing them to flee. Mortal strike possible. Consumes 8 Soul Ores. | Yes | 59 | 300000 |
CHARACTER LEVEL: 66
| Name | Active | MP | Need SP | |
|---|---|---|---|---|
![]() | Aura of Hate Lvl 28 ID 18 Forces nearby monsters to attack the character. Power: 1811. | Yes | 90 | 220000 |
![]() | Aura of Hate Lvl 29 ID 18 Forces nearby monsters to attack the character. Power: 1831. | Yes | 92 | 220000 |
![]() | Aggression Level 40 ID 28 Forces a monster to attack the character. Power: 1811. | Yes | 60 | 220000 |
![]() | Aggression Level 41 ID 28 Forces a monster to attack the character. Power: 1831. | Yes | 61 | 220000 |
![]() | Life Scavenge Lvl 11 ID 46 Drains HP from a corpse and restores the character's HP. | Yes | 62 | 440000 |
![]() | Horror Level 9 ID 65 Frightens the enemy, causing him to flee. | Yes | 32 | 440000 |
![]() | Drain Health Lvl 44 ID 70 Drains the enemy's HP and restores the character's HP. Power: 94 | Yes | 43 | 220000 |
![]() | Drain Health Lvl 45 ID 70 Drains the enemy's HP and restores the character's HP. Power: 96 | Yes | 44 | 220000 |
![]() | Shield Stun Lvl 43 ID 92 Stuns the enemy. A stunned enemy cannot be stunned again. Available when equipped with a shield. | Yes | 37 | 220000 |
![]() | Shield Stun Lvl 44 ID 92 Stuns the enemy. A stunned enemy cannot be stunned again. Available when equipped with a shield. | Yes | 37 | 220000 |
![]() | Hamstring Lvl 10 ID 127 Reduces enemy movement speed. Power: 3. | Yes | 32 | 440000 |
![]() | Magic Resistance Lvl 42 ID 147 Increases magical defense. | no | 0 | 220000 |
![]() | Magic Resistance Lvl 43 ID 147 Increases magical defense. | no | 0 | 220000 |
![]() | Sword Blunt Mastery Lvl 36 ID 217 Increases physical attack when wielding swords, clubs, axes, wands, and staves. | no | 0 | 220000 |
![]() | Sword Blunt Mastery Lvl 37 ID 217 Increases physical attack when wielding swords, clubs, axes, wands, and staves. | no | 0 | 220000 |
![]() | Heavy Armor Mastery Lvl 43 ID 232 Increases physical defense when wearing heavy armor. | no | 0 | 220000 |
![]() | Heavy Armor Mastery Lvl 44 ID 232 Increases physical defense when wearing heavy armor. | no | 0 | 220000 |
![]() | Summon Dark Panther Lvl 5 ID 283 Summons a Dark Panther to fight alongside its master. Requires 4 C-grade Crystals to summon. Deducts 15% of experience gained. Four C-grade Crystals are required every few minutes to maintain the creature's life. | Yes | 123 | 440000 |
![]() | Final Fortress Lvl 7 ID 291 Increases physical defense once HP drops below 20% of maximum. | no | 0 | 440000 |
![]() | Shield Fortress Lvl 2 ID 322 Increases the chance of blocking a shield attack. Continuously consumes MP. | Yes | 13 | 440000 |
![]() | Judgment Level 6 ID 401 Uses your accumulated dark energy to entice monsters to attack you, reducing their critical strike chance. Can be used with swords and polearms. A super attack is available. Strength: 1140. Power: 2. | Yes | 68 | 440000 |
![]() | Shackle Lvl 6 ID 403 Places the enemy in a shackled state for a short time. The spell can be cast again while it lasts. The chance of success is quite high. The main effect lasts 8-10 seconds. | Yes | 31 | 440000 |
![]() | Banish Seraph Lvl 6 ID 450 Instills terror in an angel, causing them to flee. Mortal strike possible. Consumes 8 Soul Ores. | Yes | 61 | 440000 |
CHARACTER LEVEL: 68
| Name | Active | MP | Need SP | |
|---|---|---|---|---|
![]() | Aura of Hate Lvl 30 ID 18 Forces nearby monsters to attack the character. Power: 1851. | Yes | 93 | 260000 |
![]() | Aura of Hate Lvl 31 ID 18 Forces nearby monsters to attack the character. Power: 1870. | Yes | 95 | 260000 |
![]() | Aggression Level 42 ID 28 Forces a monster to attack the character. Power: 1851. | Yes | 62 | 260000 |
![]() | Aggression Level 43 ID 28 Forces a monster to attack the character. Power: 1870. | Yes | 63 | 260000 |
![]() | Life Scavenge Lvl 12 ID 46 Drains HP from a corpse and restores the character's HP. | Yes | 64 | 520000 |
![]() | Horror Level 10 ID 65 Frightens the enemy, causing him to flee. | Yes | 33 | 520000 |
![]() | Drain Health Lvl 46 ID 70 Drains the enemy's HP and restores the character's HP. Power: 97 | Yes | 44 | 260000 |
![]() | Drain Health Lvl 47 ID 70 Drains the enemy's HP and restores the character's HP. Power: 99 | Yes | 45 | 260000 |
![]() | Shield Stun Lvl 45 ID 92 Stuns the enemy. A stunned enemy cannot be stunned again. Available when equipped with a shield. | Yes | 38 | 260000 |
![]() | Shield Stun Lvl 46 ID 92 Stuns the enemy. A stunned enemy cannot be stunned again. Available when equipped with a shield. | Yes | 39 | 260000 |
![]() | Hamstring Lvl 11 ID 127 Reduces enemy movement speed. Power: 3. | Yes | 33 | 520000 |
![]() | Magic Resistance Lvl 44 ID 147 Increases magical defense. | no | 0 | 260000 |
![]() | Magic Resistance Lvl 45 ID 147 Increases magical defense. | no | 0 | 260000 |
![]() | Sword Blunt Mastery Lvl 38 ID 217 Increases physical attack when wielding swords, clubs, axes, wands, and staves. | no | 0 | 260000 |
![]() | Sword Blunt Mastery Lvl 39 ID 217 Increases physical attack when wielding swords, clubs, axes, wands, and staves. | no | 0 | 260000 |
![]() | Heavy Armor Mastery Lvl 45 ID 232 Increases physical defense when wearing heavy armor. | no | 0 | 260000 |
![]() | Heavy Armor Mastery Lvl 46 ID 232 Increases physical defense when wearing heavy armor. | no | 0 | 260000 |
![]() | Final Fortress Lvl 8 ID 291 Increases physical defense once HP drops below 20% of maximum. | no | 0 | 520000 |
![]() | Shield Fortress Lvl 3 ID 322 Increases the chance of blocking a shield attack. Continuously consumes MP. | Yes | 13 | 520000 |
![]() | Judgment Level 7 ID 401 Uses your accumulated dark energy to entice monsters to attack you, reducing their critical strike chance. Can be used with swords and polearms. A super attack is available. Strength: 1220. Power: 2. | Yes | 70 | 520000 |
![]() | Shackle Lvl 7 ID 403 Places the enemy in a shackled state for a short time. The spell can be cast again while it lasts. The chance of success is quite high. The main effect lasts 8-10 seconds. | Yes | 32 | 520000 |
![]() | Banish Seraph Lvl 7 ID 450 Instills terror in an angel, causing them to flee. Mortal strike possible. Consumes 9 Soul Ores. | Yes | 63 | 520000 |
CHARACTER LEVEL: 70
| Name | Active | MP | Need SP | |
|---|---|---|---|---|
![]() | Aura of Hate Lvl 32 ID 18 Forces nearby monsters to attack the character. Power: 1888. | Yes | 96 | 270000 |
![]() | Aura of Hate Lvl 33 ID 18 Forces nearby monsters to attack the character. Power: 1905. | Yes | 97 | 270000 |
![]() | Aggression Level 44 ID 28 Forces a monster to attack the character. Power: 1888. | Yes | 64 | 270000 |
![]() | Aggression Level 45 ID 28 Forces a monster to attack the character. Power: 1905. | Yes | 65 | 270000 |
![]() | Life Scavenge Lvl 13 ID 46 Drains HP from a corpse and restores the character's HP. | Yes | 65 | 550000 |
![]() | Horror Level 11 ID 65 Frightens the enemy, causing him to flee. | Yes | 33 | 550000 |
![]() | Drain Health Lvl 48 ID 70 Drains the enemy's HP and restores the character's HP. Power: 100 | Yes | 45 | 270000 |
![]() | Drain Health Lvl 49 ID 70 Drains the enemy's HP and restores the character's HP. Power: 102 | Yes | 47 | 270000 |
![]() | Shield Stun Lvl 47 ID 92 Stuns the enemy. A stunned enemy cannot be stunned again. Available when equipped with a shield. | Yes | 39 | 270000 |
![]() | Shield Stun Lvl 48 ID 92 Stuns the enemy. A stunned enemy cannot be stunned again. Available when equipped with a shield. | Yes | 40 | 270000 |
![]() | Corpse Plague Lvl 4 ID 103 Causes a corpse to emit a noxious stench. Poisons nearby enemies. Power: 8. | Yes | 33 | 550000 |
![]() | Hamstring Lvl 12 ID 127 Reduces enemy movement speed. Power: 3. | Yes | 33 | 550000 |
![]() | Magic Resistance Lvl 46 ID 147 Increases magical defense. | no | 0 | 270000 |
![]() | Magic Resistance Lvl 47 ID 147 Increases magical defense. | no | 0 | 270000 |
![]() | Sword Blunt Mastery Lvl 40 ID 217 Increases physical attack when wielding swords, clubs, axes, wands, and staves. | no | 0 | 270000 |
![]() | Sword Blunt Mastery Lvl 41 ID 217 Increases physical attack when wielding swords, clubs, axes, wands, and staves. | no | 0 | 270000 |
![]() | Heavy Armor Mastery Lvl 47 ID 232 Increases physical defense when wearing heavy armor. | no | 0 | 270000 |
![]() | Heavy Armor Mastery Lvl 48 ID 232 Increases physical defense when wearing heavy armor. | no | 0 | 270000 |
![]() | Summon Dark Panther Lvl 6 ID 283 Summons a Dark Panther to fight alongside its master. Requires 2 C-grade Crystals to summon. Deducts 15% of experience gained. Four C-grade Crystals are required every few minutes to maintain the creature's life. | Yes | 130 | 550000 |
![]() | Final Fortress Lvl 9 ID 291 Increases physical defense once HP drops below 20% of maximum. | no | 0 | 550000 |
![]() | Shield Fortress Lvl 4 ID 322 Increases the chance of blocking a shield attack. Continuously consumes MP. | Yes | 13 | 550000 |
![]() | Judgment Level 8 ID 401 Uses your accumulated dark energy to entice monsters to attack you, reducing their critical strike chance. Can be used with swords and polearms. A super attack is available. Strength: 1301. Power: 2. | Yes | 72 | 550000 |
![]() | Shackle Lvl 8 ID 403 Places the enemy in a shackled state for a short time. The spell can be cast again while it lasts. The chance of success is quite high. The main effect lasts 8-10 seconds. | Yes | 33 | 550000 |
![]() | Banish Seraph Lvl 8 ID 450 Instills terror in an angel, causing them to flee. Mortal strike possible. Consumes 9 Soul Ores. | Yes | 65 | 550000 |
CHARACTER LEVEL: 72
| Name | Active | MP | Need SP | |
|---|---|---|---|---|
![]() | Aura of Hate Lvl 34 ID 18 Forces nearby monsters to attack the character. Power: 1921. | Yes | 99 | 380000 |
![]() | Aura of Hate Lvl 35 ID 18 Forces nearby monsters to attack the character. Power: 1936. | Yes | 100 | 380000 |
![]() | Aggression Level 46 ID 28 Forces a monster to attack the character. Power: 1921. | Yes | 66 | 380000 |
![]() | Aggression Level 47 ID 28 Forces a monster to attack the character. Power: 1936. | Yes | 67 | 380000 |
![]() | Life Scavenge Lvl 14 ID 46 Drains HP from a corpse and restores the character's HP. | Yes | 67 | 750000 |
![]() | Horror Level 12 ID 65 Frightens the enemy, causing him to flee. | Yes | 34 | 750000 |
![]() | Drain Health Lvl 50 ID 70 Drains the enemy's HP and restores the character's HP. Power: 104 | Yes | 47 | 380000 |
![]() | Drain Health Lvl 51 ID 70 Drains the enemy's HP and restores the character's HP. Power: 105 | Yes | 48 | 380000 |
![]() | Shield Stun Lvl 49 ID 92 Stuns the enemy. A stunned enemy cannot be stunned again. Available when equipped with a shield. | Yes | 40 | 380000 |
![]() | Shield Stun Lvl 50 ID 92 Stuns the enemy. A stunned enemy cannot be stunned again. Available when equipped with a shield. | Yes | 41 | 380000 |
![]() | Hamstring Lvl 13 ID 127 Reduces enemy movement speed. Power: 3. | Yes | 34 | 750000 |
![]() | Magic Resistance Lvl 48 ID 147 Increases magical defense. | no | 0 | 380000 |
![]() | Magic Resistance Lvl 49 ID 147 Increases magical defense. | no | 0 | 380000 |
![]() | Focus Mind Level 6 ID 191 Increases MP recovery speed. | no | 0 | 750000 |
![]() | Sword Blunt Mastery Lvl 42 ID 217 Increases physical attack when wielding swords, clubs, axes, wands, and staves. | no | 0 | 380000 |
![]() | Sword Blunt Mastery Lvl 43 ID 217 Increases physical attack when wielding swords, clubs, axes, wands, and staves. | no | 0 | 380000 |
![]() | Heavy Armor Mastery Lvl 49 ID 232 Increases physical defense when wearing heavy armor. | no | 0 | 380000 |
![]() | Heavy Armor Mastery Lvl 50 ID 232 Increases physical defense when wearing heavy armor. | no | 0 | 380000 |
![]() | Final Fortress Lvl 10 ID 291 Increases physical defense once HP drops below 20% of maximum. | no | 0 | 750000 |
![]() | Shield Fortress Lvl 5 ID 322 Increases the chance of blocking a shield attack. Continuously consumes MP. | Yes | 14 | 750000 |
![]() | Judgment Level 9 ID 401 Uses your accumulated dark energy to entice monsters to attack you, reducing their critical strike chance. Can be used with swords and polearms. A super attack is available. Strength: 1382. Power: 2. | Yes | 74 | 750000 |
![]() | Shackle Lvl 9 ID 403 Places the enemy in a shackled state for a short time. The spell can be cast again while it lasts. The chance of success is quite high. The main effect lasts 8-10 seconds. | Yes | 34 | 750000 |
![]() | Banish Seraph Lvl 9 ID 450 Instills terror in an angel, causing them to flee. Mortal strike possible. Requires 10 Soul Ores. | Yes | 67 | 750000 |
CHARACTER LEVEL: 74
| Name | Active | MP | Need SP | |
|---|---|---|---|---|
![]() | Aura of Hate Lvl 36 ID 18 Forces nearby monsters to attack the character. Power: 1950. | Yes | 101 | 810000 |
![]() | Aura of Hate Lvl 37 ID 18 Forces nearby monsters to attack the character. Power: 1963. | Yes | 102 | 810000 |
![]() | Aggression Level 48 ID 28 Forces a monster to attack the character. Power: 1950. | Yes | 67 | 810000 |
![]() | Aggression Level 49 ID 28 Forces a monster to attack the character. Power: 1963. | Yes | 68 | 810000 |
![]() | Life Scavenge Lvl 15 ID 46 Drains HP from a corpse and restores the character's HP. | Yes | 69 | 1630000 |
![]() | Horror Level 13 ID 65 Frightens the enemy, causing him to flee. | Yes | 35 | 1630000 |
![]() | Drain Health Lvl 52 ID 70 Drains the enemy's HP and restores the character's HP. Power: 107 | Yes | 48 | 810000 |
![]() | Drain Health Lvl 53 ID 70 Drains the enemy's HP and restores the character's HP. Power: 108 | Yes | 48 | 810000 |
![]() | Shield Stun Lvl 51 ID 92 Stuns the enemy. A stunned enemy cannot be stunned again. Available when equipped with a shield. | Yes | 41 | 810000 |
![]() | Shield Stun Lvl 52 ID 92 Stuns the enemy. A stunned enemy cannot be stunned again. Available when equipped with a shield. | Yes | 42 | 810000 |
![]() | Hamstring Lvl 14 ID 127 Reduces enemy movement speed. Power: 3. | Yes | 35 | 1630000 |
![]() | Magic Resistance Lvl 50 ID 147 Increases magical defense. | no | 0 | 810000 |
![]() | Magic Resistance Lvl 51 ID 147 Increases magical defense. | no | 0 | 810000 |
![]() | Sword Blunt Mastery Lvl 44 ID 217 Increases physical attack when wielding swords, clubs, axes, wands, and staves. | no | 0 | 810000 |
![]() | Sword Blunt Mastery Lvl 45 ID 217 Increases physical attack when wielding swords, clubs, axes, wands, and staves. | no | 0 | 810000 |
![]() | Heavy Armor Mastery Lvl 51 ID 232 Increases physical defense when wearing heavy armor. | no | 0 | 810000 |
![]() | Heavy Armor Mastery Lvl 52 ID 232 Increases physical defense when wearing heavy armor. | no | 0 | 810000 |
![]() | Summon Dark Panther Lvl 7 ID 283 Summons a Dark Panther to fight alongside its master. Requires 4 C-grade Crystals to summon. Deducts 15% of experience gained. Four C-grade Crystals are required every few minutes to maintain the creature's life. | Yes | 137 | 1630000 |
![]() | Final Fortress Lvl 11 ID 291 Increases physical defense once HP drops below 20% of maximum. | no | 0 | 1630000 |
![]() | Shield Fortress Lvl 6 ID 322 Increases the chance of blocking a shield attack. Continuously consumes MP. | Yes | 14 | 1630000 |
![]() | Judgment Level 10 ID 401 Uses your accumulated dark energy to entice monsters to attack you, reducing their critical strike chance. Can be used with swords and polearms. A super attack is available. Strength: 1461. Power: 3. | Yes | 76 | 1630000 |
![]() | Shackle Lvl 10 ID 403 Places the enemy in a shackled state for a short time. The spell can be cast again while it lasts. The chance of success is quite high. The main effect lasts 8-10 seconds. | Yes | 34 | 1630000 |
![]() | Banish Seraph Lvl 10 ID 450 Instills terror in an angel, causing them to flee. Mortal strike possible. Requires 10 Soul Ores. | Yes | 68 | 1630000 |
























