Summon Reanimated Man skill
Summon Reanimated Man
Creates a Reanimated Man from an enemy's corpse. Requires C-grade crystals to summon. C-grade crystals are required every few minutes to maintain the creature's life. Deducts 15% of experience gained.
Description
Summon Reanimated Man — active SUMMON (OP_ACTIVE), target: monster corpse (TARGET_CORPSE_MOB). Raises a reanimated servant from a corpse: the type of NPC summoned depends on the skill level; a penalty of 0.15 is applied to the owner's experience.
Effect by level: npcId (summoned): 14001 → 14007 (see table #npcIds), mpInitialConsume: 16 → 28, mpConsume: 62 → 109, itemConsumeCount: 2 → 4 (table #itemConsumeCount), itemConsumeCountOT: 1 → 4 (table #itemConsumeCountOT). Summoning is step-by-step (itemConsumeSteps = 4).
Parameters: reuseDelay 20000 ms, hitTime 1500 ms, castRange 40, effectRange 400, servant lifetime 1200000 ms, time loss 500/1000 ms.
Sharpening:
- Enchant npcId - replaces the base summon with an enhanced version (14008 → 14037, table #enchantNpcId).
| level | mpConsume | mpInitialConsume | itemConsumeCount | itemConsumeCountOT | npcIds |
|---|---|---|---|---|---|
| 1 | 62 | 16 | 2 | 1 | 14001 |
| 2 | 75 | 19 | 3 | 1 | 14002 |
| 3 | 88 | 22 | 3 | 2 | 14003 |
| 4 | 95 | 24 | 2 | 3 | 14004 |
| 5 | 101 | 26 | 4 | 3 | 14005 |
| 6 | 106 | 27 | 2 | 4 | 14006 |
| 7 | 109 | 28 | 4 | 4 | 14007 |
Enchant: this skill has no enchant branches.
| + | magicLvl | npcId |
|---|---|---|
| +1 | 14008 | |
| +2 | 14009 | |
| +3 | 14010 | |
| +4 | 14011 | |
| +5 | 14012 | |
| +6 | 14013 | |
| +7 | 14014 | |
| +8 | 14015 | |
| +9 | 14016 | |
| + 10 | 14017 | |
| + 11 | 14018 | |
| + 12 | 14019 | |
| + 13 | 14020 | |
| + 14 | 14021 | |
| + 15 | 14022 | |
| + 16 | 14023 | |
| + 17 | 14024 | |
| + 18 | 14025 | |
| + 19 | 14026 | |
| + 20 | 14027 | |
| + 21 | 14028 | |
| + 22 | 14029 | |
| + 23 | 14030 | |
| + 24 | 14031 | |
| + 25 | 14032 | |
| + 26 | 14033 | |
| + 27 | 14034 | |
| + 28 | 14035 | |
| + 29 | 14036 | |
| + 30 | 14037 |
