Requiem skill
Requiem
Requiem for the Dead, aggressive undead do not attack the character.
Description
Requiem — active AGGREMOVE (OP_ACTIVE), target: undead aura around the character (TARGET_AURA_UNDEAD, radius 1000). Magical debuff for 120 seconds, with a base chance of passing power=35 and level dependency (lvlDepend=1); cast time 7000 ms, cooldown 20000 ms.
Effect by level: forOps mechanic — sub aggression -100000 (fixed value, no table). Stats by level: magicLvl 40 → 74 (table #magicLvl), MP consumption: mpInitialConsume 11 → 21, mpConsume 42 → 82 (tables #mpInitialConsume / #mpConsume).
Sharpening: none
Effect by level: forOps mechanic — sub aggression -100000 (fixed value, no table). Stats by level: magicLvl 40 → 74 (table #magicLvl), MP consumption: mpInitialConsume 11 → 21, mpConsume 42 → 82 (tables #mpInitialConsume / #mpConsume).
Sharpening: none
| level | magicLvl | mpConsume | mpInitialConsume |
|---|---|---|---|
| 1 | 40 | 42 | 11 |
| 2 | 44 | 47 | 12 |
| 3 | 48 | 52 | 13 |
| 4 | 52 | 56 | 14 |
| 5 | 56 | 61 | 16 |
| 6 | 58 | 64 | 16 |
| 7 | 60 | 66 | 17 |
| 8 | 62 | 69 | 18 |
| 9 | 64 | 71 | 18 |
| 10 | 66 | 74 | 19 |
| 11 | 68 | 76 | 19 |
| 12 | 70 | 78 | 20 |
| 13 | 72 | 80 | 20 |
| 14 | 74 | 82 | 21 |
Enchant: this skill has no enchant branches.
