Peace skill
Peace
Pacifies the mob. The monster stops fighting.
Description
Peace is an active magic skill (AGGREMOVE / OP_ACTIVE), targeting one target. Reduces the target's aggression towards the character, allowing them to reset or weaken their attack focus without dealing damage. Cast range 600, effectRange 1100, cast time 4000 ms, cooldown 20 seconds.
Effect by levels: aggression removal - forOps is absent (there are no direct add/mul/sub/div to stats), the effect is calculated through the power and magicLvl parameters.
Effect power: power from 30 → 80 (see the table by levels), magic level: magicLvl from 35 → 74. MP costs: mpConsume 24 → 55 (according to the table of levels).
Sharpening: none.
| level | magicLvl | mpConsume | mpInitialConsume | |
|---|---|---|---|---|
| 1 | 35 | 30 | 24 | 6 |
| 2 | 40 | 33 | 28 | 7 |
| 3 | 44 | 37 | 31 | 8 |
| 4 | 48 | 40 | 35 | 9 |
| 5 | 52 | 43 | 38 | 10 |
| 6 | 56 | 47 | 41 | 11 |
| 7 | 58 | 50 | 43 | 11 |
| 8 | 60 | 53 | 44 | 11 |
| 9 | 62 | 57 | 46 | 12 |
| 10 | 64 | 60 | 48 | 12 |
| 11 | 66 | 63 | 49 | 13 |
| 12 | 68 | 67 | 51 | 13 |
| 13 | 70 | 70 | 52 | 13 |
| 14 | 72 | 75 | 53 | 14 |
| 15 | 74 | 80 | 55 | 14 |
Enchant: this skill has no enchant branches.
