Mass Resurrection skill
Mass Resurrection is an active magical ability (RESURRECT / OP_ACTIVE) targeting an ally's corpse (TARGET_CORPSE_ALLY, 600 radius). It massively resurrects allies within the area of effect; the power of the resurrection is determined by the power parameter—the percentage of experience lost upon death that is returned.
Effect by level: Power (EXP recovery): 0% → 55% (#power table, percentage of experience lost upon death). AggroPoints: 290 → 578 (#aggro table). MP consumption: mpInitialConsume 49 → 89, mpConsume 194 → 353 (#mpInitialConsume / #mpConsume tables).
Additional: reuseDelay 600000 ms, cast 10000 ms, range 600. Mass resurrection with a very long cooldown and high MP consumption.
Sharpening: none.
| level | mpConsume | mpInitialConsume | aggro | |
|---|---|---|---|---|
| 1 | 0 | 194 | 49 | 290 |
| 2 | 20 | 214 | 54 | 331 |
| 3 | 30 | 261 | 66 | 417 |
| 4 | 40 | 288 | 72 | 460 |
| 5 | 50 | 301 | 76 | 481 |
| 6 | 55 | 353 | 89 | 578 |
