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Elemental Symphony
Description of all skills (Interlude)
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Elemental Symphony skill

Elemental Symphony
Elemental Symphony
Deals massive damage to the enemy with a mixed elemental base if wind and fire magic is successfully cast. Power: 500.
ProfessionSpellsinger
id1293
skillTypeMDAM
targetTARGET_ONE
levels1
enchant
Description

 

Elemental Symphony is an active magic skill (MDAM / OP_ACTIVE) that targets a single target (TARGET_ONE, cast range 900, effect radius 1400). It deals powerful magical damage; the base mechanics are power=500 (op=add to the magic damage formula) with a fixed magicLvl=72. Supports overHit=true, allowing for a bonus when finishing off a target. This skill requires seed_fire=1 and seed_wind=1, without which it will not activate.
 
Effect by level: Power: 500 (fixed value). magicLvl: 72 (fixed value). MP consumption: mpInitialConsume 50, mpConsume 200 (fixed values).
 
Parameters: reuseDelay 3600000 ms (1 hour), cast time 7000 ms, range 900, effect radius 1400. Additional: overHit - yes. This is a combined elemental nuke with no secondary effects, focused on burst damage when the conditions are met.
 
Sharpening: none.
 


level magicLvl mpConsume
1
Enchant: this skill has no enchant branches.

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