Curse of Doom skill
Professions (1)
What is he doing
Soultaker's single version of total silence: target on 60 seconds can't use neither magic nor physical skills — Normal attacks only. Base chance 80%, range 600, 2-minute cooldown. Works against hybrids and physical classes where regular Silence fails.
Chance of overlap. The base chance from the data is multiplied by 1 + (magic skill level - target level) × 3% — an underpowered curse almost never works on a high-level target, which is why the "Magic Level" column in the table is so important. The chance is then multiplied by the ratio of the target's M.Atk to M.Def. A charged spiritual shot doubles and a blessed one quadruples the M.Atk in this formula, - then the target's defensive stat (MEN) and its resistances. A full analysis is in analysis of debuff mechanics.
Skill levels
Level 1 requires a book: Spellbook — Curse of DoomThe remaining levels are studied only for SP.
| Level | Magic level | Studied at | MP consumption | SP |
|---|---|---|---|---|
| 1 | 77 | 77 | 70 | 11 000 000 |
Sharpening
Curse of Doom has no skill trees.
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