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New Lineage 2 servers
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Interlude
02.10.2026
x7
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23.10.2026
x1
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12.10.2026
x30
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02.10.2026
x0.5
Remastered
Today
Curse of Doom
Description of all skills (Interlude)
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Curse of Doom skill

Curse of Doom
Curse of Doom: The target is deprived of all abilities for a minute.
ID1336
TypeControl: Silence all abilities
Levels1
Cast4 with
Reloading2 minutes
MP consumption70
Range600
Traitmental
base chance80 %
Sharpeningno
Duration of60 with
Reloading2 minutes
Blocksmagic and physical skills
Professions (1)

What is he doing

Soultaker's single version of total silence: target on 60 seconds can't use neither magic nor physical skills — Normal attacks only. Base chance 80%, range 600, 2-minute cooldown. Works against hybrids and physical classes where regular Silence fails.

Chance of overlap. The base chance from the data is multiplied by 1 + (magic skill level - target level) × 3% — an underpowered curse almost never works on a high-level target, which is why the "Magic Level" column in the table is so important. The chance is then multiplied by the ratio of the target's M.Atk to M.Def. A charged spiritual shot doubles and a blessed one quadruples the M.Atk in this formula, - then the target's defensive stat (MEN) and its resistances. A full analysis is in analysis of debuff mechanics.

Skill levels

Level 1 requires a book: Spellbook — Curse of DoomThe remaining levels are studied only for SP.

Level Magic level Studied at MP consumption SP
1 77 77 70 11 000 000

Sharpening

Curse of Doom has no skill trees.

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