Orc
Common orcs are the weakest and most numerous of their kind, roaming the outskirts of human lands in search of food and easy pickings. These uncouth humanoids are timid by nature and rarely attack travelers unnecessarily, preferring to keep to themselves and snarl from afar; only when backed into a corner do they resort to crude weapons. Alone, such an orc is pitiful and no more dangerous than a cornered wild animal.
A fallen orc can yield herb stalks, iron ore nuggets, and sometimes even a well-worn recipe for wooden arrows—all of their simple belongings. The city guard, unable to cope with the onslaught of orc raids, willingly pay travelers to thin out these hordes and ease the tension on the border roads.
Skills
HP Increase (1x)Lv.1Increased HP reserve.
MP Increase (1x)Lv.1Passively increases base MP.
Average P. Atk.Lv.11
Average M. Atk.Lv.11
Average P. Def.Lv.11
Average M. Def.Lv.11
default typeLv.2Standard combat behavior type (AI).
Blunt WeaponsLv.5
HumanoidsLv.6Race: humanoids.
Features
All
The battle
Attributes
Drop and spoil (x1 rates)
| Item | Chance | Qty |
|---|---|---|
| 70 % | 41–58 | |
| 3.06 % | 1 | |
| 1.53 % | 1 | |
| 0.5103 % | 1 | |
| 0.5045 % | 1 | |
| 0.5044 % | 1 | |
| 0.5044 % | 1 |
| Item | Chance | Qty |
|---|---|---|
| 17.3 % | 1 | |
| 2.59 % | 1 | |
| 0.5553 % | 1 |
Quest Items
| Item | Quest | Chance |
|---|---|---|
| The Guard is Busy ID 257 | 50 % |